Postby silent_ » Sat Aug 09, 2014 1:22 pm
Allow me to make a non-biased unofficial review, because I will say, Veudekato, reviewing a level you worked on yourself is unfair.
Generally...
This was a flat and dull SMB1-styled level, and despite it obviously resembling SMB1's feel, it still felt... meh. I didn't like the atmosphere, and some parts were just some empty in lots of aspects, like enemies, pipes, coins, scenery, and such. The SMW-styled cave resembling SMB1 was unique, but it should have used some scenery and slopes, and all of the flip-blocks were carelessly placed. Also, in the bonus area section, the rocks connecting the horizontal and vertical pipe creates a cut-off. Fix this by squaring the rocks, or making a SMW-styled SMB3 giant brick block and take it from there. However, the biggest flaw in this level is the music. While the cave's music fit well, the cave's bonus area music didn't fit, and the grassland's music didn't fit at all (why did Veudekato think it was a remix of SMB1-styled music? I didn't catch that). Also, you really should have added slopes, and used [someone's] SMB1-styled expanded tileset. The bad thing is, though, I'm not sure who made this. Perhaps ask for it in the graphics request section? Conclusively, if there was a replay value section, you would have got a two, because the only thing was a bonus area, but it was really sloppily made. It needs reconstructed entirely.
Pros...
-nice SMB1 atmosphere
-excellent SMW-styled SMB1 feel in the cave section
-good, balanced difficulty and great enemy placement
-good cave music
Cons...
-bad grassland and bonus area music
-rock-pipe cut-off (this is elaborated in the "Generally..." section)
-occasional overlapping BGOs (unrealistic and cluster feel)
-no BGOs in the cave section
-spammy and absentmindedly placed SMW flip-blocks
-bad bonus area with bad music and bad placement
-Hammer Bros. at the VERY beginning and also Goombas at the VERY beginning; you shouldn't make the player have to walk/run and jump right at the beginning; give the player a breath
-spring board that does nothing but make you hit nearly every flip-block at the ceiling until you find an unrewarding one 1-up
-no ceiling, no slopes
-hardly any coins and none at all in the cave section
Other Notes...
The name didn't fit, but otherwise, cool little level!
Overall...
4/10
If I were an official level judge, this would go in Average.
*...sends zlakerboy a PM asking for approval of this review...*