Screenshots Thread v2

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Radishl
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Re: Screenshots Thread v2

Postby Radishl » Fri Aug 08, 2014 4:29 pm

zlakerboy357 wrote:
Christian07 wrote:
Spoiler: show
Image
Sorry for cutoffs. I have finished the SMW world map night tileset anyway.
The dirt should be darker :/
What dirt? Please be more specific.

zlaker
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Re: Screenshots Thread v2

Postby zlaker » Fri Aug 08, 2014 4:31 pm

Radishl wrote:
zlakerboy357 wrote:
Christian07 wrote:
Spoiler: show
Image
Sorry for cutoffs. I have finished the SMW world map night tileset anyway.
The dirt should be darker :/
What dirt? Please be more specific.
The tilset's dirt shoudl be darker.

Zant
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Re: Screenshots Thread v2

Postby Zant » Fri Aug 08, 2014 4:32 pm

Radishl wrote:
Luigifan2010 wrote:I couldn't resist
[rimg]http://i.gyazo.com/3503ecf3bbf324e2f27e88c3f5999e3e.png[/rimg]

Might be in the pack dunno yet
420 Blaze it

Anways heres a screeny of a level im making non-project related. Just testing out a few neat things events wise and some level gimmicks that you guys will have to find out. Also theres a boss.

Image
Cool-looking screenie, although i don't think the background particularly fits.
DimitrisPowerSeven wrote:World 8 second tank level that is on my episode is almost complete.
prefer for a long screenshot.
Spoiler: show
Image
Nice to see other tilesets being used for tank levels other than the smb3 wooden one.
Christian07 wrote:
Spoiler: show
Image
Sorry for cutoffs. I have finished the SMW world map night tileset anyway.
Even though it's merely a recolor, it looks pretty good, i like the atmosphere it creates.

Magna
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Re: Screenshots Thread v2

Postby Magna » Fri Aug 08, 2014 6:37 pm

Christian07 wrote:
Spoiler: show
Image
Sorry for cutoffs. I have finished the SMW world map night tileset anyway.
Looks really cool, maybe used it for a starry/night levels?

YTsupertyrusland23
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Re: Screenshots Thread v2

Postby YTsupertyrusland23 » Fri Aug 08, 2014 6:56 pm


YoshiGo99
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Re: Screenshots Thread v2

Postby YoshiGo99 » Fri Aug 08, 2014 7:40 pm

...um why the 40 second intro? Also there seems to be something wrong with the Coin Launcher, when I tested it, it was fine so you might want to fix it. Also the background has a white line going straight through it and it looks blurry.
I find this to be a bit pointless, as we are only seeing power-ups being used and no cool level or idea is being shown.

Oh and that ending was pointless. Next time if you want to show off custom graphics, at least make a level that's not a flat slab of Wood.
DimitrisPowerSeven wrote:World 8 second tank level that is on my episode is almost complete.
prefer for a long screenshot.
Spoiler: show
Image
It's nice to see someone using my tileset for a tank level. Thanks! I will check out your episode as I haven't seen it yet.

YTsupertyrusland23
Guest

Re: Screenshots Thread v2

Postby YTsupertyrusland23 » Fri Aug 08, 2014 7:53 pm

YoshiGo99 wrote:...um why the 40 second intro? Also there seems to be something wrong with the Coin Launcher, when I tested it, it was fine so you might want to fix it. Also the background has a white line going straight through it and it looks blurry.
I find this to be a bit pointless, as we are only seeing power-ups being used and no cool level or idea is being shown.

Oh and that ending was pointless. Next time if you want to show off custom graphics, at least make a level that's not a flat slab of Wood.
DimitrisPowerSeven wrote:World 8 second tank level that is on my episode is almost complete.
prefer for a long screenshot.
Spoiler: show
Image
It's nice to see someone using my tileset for a tank level. Thanks! I will check out your episode as I haven't seen it yet.
good thing ep 1 was better

ShadowNinja
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Re: Screenshots Thread v2

Postby ShadowNinja » Fri Aug 08, 2014 8:22 pm

(WIP) Piranha Plains:
Spoiler: show
Image

Radishl
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Re: Screenshots Thread v2

Postby Radishl » Fri Aug 08, 2014 10:40 pm

ShadowNinja wrote:(WIP) Piranha Plains:
Spoiler: show
Image
Looks cool so far, you seem like a preey legit level designer. Goodluck with your project.

Also, heres some screenies of a level im working on.

Project-wise this time c:
Spoiler: show
Image

Image
P.S - The Sharks are flame resistant.

YTsupertyrusland23
Guest

Re: Screenshots Thread v2

Postby YTsupertyrusland23 » Fri Aug 08, 2014 11:11 pm

ShadowNinja wrote:(WIP) Piranha Plains:
Spoiler: show
Image
that one good looking level :)

Radishl
Guest

Re: Screenshots Thread v2

Postby Radishl » Fri Aug 08, 2014 11:14 pm

YTsupertyrusland23 wrote:
ShadowNinja wrote:(WIP) Piranha Plains:
Spoiler: show
Image
that one good looking level :)
No comment on my level?

:c

Superiorstar
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Re: Screenshots Thread v2

Postby Superiorstar » Fri Aug 08, 2014 11:18 pm

New level for I wanna be the Mario.
Spoiler: show
Image
Oh, and nice level Radishl. :D

Radishl
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Re: Screenshots Thread v2

Postby Radishl » Fri Aug 08, 2014 11:22 pm

Superiorstar wrote:New level for I wanna be the Mario.
Spoiler: show
Image
Oh, and nice level Radishl. :D
I have a hard time telling what the background is and what the actuall floor is. Is it the the red?

Good look so far none the less.

YTsupertyrusland23
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Re: Screenshots Thread v2

Postby YTsupertyrusland23 » Sat Aug 09, 2014 3:56 am

Also, heres some screenies of a level im working on.

Project-wise this time c:
Spoiler: show
Image

Image
P.S - The Sharks are flame resistant.
o sorry for not replying nice level by the way

Radishl
Guest

Re: Screenshots Thread v2

Postby Radishl » Sat Aug 09, 2014 4:00 am

YTsupertyrusland23 wrote:
Also, heres some screenies of a level im working on.

Project-wise this time c:
Spoiler: show
Image

Image
P.S - The Sharks are flame resistant.
o sorry for not replying nice level by the way
C: thx

DimitrisPowerSeven
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Re: Screenshots Thread v2

Postby DimitrisPowerSeven » Sat Aug 09, 2014 4:12 am

Another level from my project this now is from bowser's castle of world 9
another big screenshot
Spoiler: show
Image

Radishl
Guest

Re: Screenshots Thread v2

Postby Radishl » Sat Aug 09, 2014 4:14 am

DimitrisPowerSeven wrote:Another level from my project this now is from bowser's castle of world 9
another big screenshot
Spoiler: show
Image
Cool, your generic smb3 bowser castle. Looks great so far.

RudeGuy
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Re: Screenshots Thread v2

Postby RudeGuy » Sat Aug 09, 2014 6:38 am

AirShip wrote:I think if you do one dark water, the tileset would fit better.
I guess I'll try it.
zlakerboy357 wrote:The dirt should be darker :/
Don't think it should be darker. I think it's fine now.
Zant wrote:Even though it's merely a recolor, it looks pretty good, i like the atmosphere it creates.
Thanks!
Blue Greed wrote:Looks really cool, maybe used it for a starry/night levels?
I said that those were night tileset.

Superiorstar
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Re: Screenshots Thread v2

Postby Superiorstar » Sat Aug 09, 2014 11:08 am

DimitrisPowerSeven wrote:Another level from my project this now is from bowser's castle of world 9
another big screenshot
Spoiler: show
Image
Make sure that you turn the axes invisible when your finished.

Fuyu
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Re: Screenshots Thread v2

Postby Fuyu » Sat Aug 09, 2014 12:15 pm

An undergoing tileset.
Spoiler: show
Image


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