Postby Socknic » Wed Aug 06, 2014 7:20 pm
Hey everyone. I began playing SMBX several years ago. I recently picked it up again, so I'm obviously a bit rusty. This may sound pretty dumb, so forgive me. Anyway, I've been working on an SMBX level. I'm using a custom brick background tile to fill in the wall of a dungeon. I'd also like to place torches on the wall. Unfortunately, occasionally, I run into a problem. I remember it vaguely from my old days of SMBX, but don't remember if I ever found a solution. Essentially, sometimes the background tile will cover parts of/the whole torch. This is extremely annoying, as it disrupts the design of the level. I understand that some background objects are foreground and some are background, but the random element of the situation bugs me. If you're wondering, the graphic I'm using is the ground background tile from SMW. Thanks in advance -Sock