You can use background objects on the blocks you want to merge. It is simple because you have certain background objects that you can put those background objects that are used as inside tiles to not only preventing from lagging it more but it can also used as multiple tiles merged together.
bossedit8 wrote:You can use background objects on the blocks you want to merge. It is simple because you have certain background objects that you can put those background objects that are used as inside tiles to not only preventing from lagging it more but it can also used as multiple tiles merged together.
I don't really get wha tyour saying. so let me get this strait. place a BGO Where you want to merge or put the bgo inside the blocks then go from there
bossedit8 wrote:You can use background objects on the blocks you want to merge. It is simple because you have certain background objects that you can put those background objects that are used as inside tiles to not only preventing from lagging it more but it can also used as multiple tiles merged together.
I don't really get wha tyour saying. so let me get this strait. place a BGO Where you want to merge or put the bgo inside the blocks then go from there
EDIT:can someone make or link me a video
Put the BGO where you want to merge. That's really simple.
DETALED TUTORIAL:
Outline an area with a tileset, but don't use its fill tile. For example, this is the Super Mario World grass fill:
Then, fill it in with Background Objects that look like the fill.
You can then place blocks inside the fill.