Super Mario Bros : The Unlimited Light (Need Level Designer)

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Darkyflame
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Super Mario Bros : The Unlimited Light (Need Level Designer)

Postby Darkyflame » Sun Aug 03, 2014 4:40 am

Welcome!

I decided to start a project. I need your help to progress this project. I need:

Level Designers
-Darkyflame (me)
-
Graphical Providers
-Raster's Grafic Pack
-Ultimate SMBX Grafic Pack
-
Beta Testers
-

Screenshots:
Spoiler: show
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I would appreciate it someone help me. Thanks you.

NOTE: Im a Mexican, so I do not understand much english
Last edited by Darkyflame on Mon Sep 01, 2014 8:44 pm, edited 6 times in total.

Superiorstar
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Re: Super Mario Bros : The Unlimited Light

Postby Superiorstar » Sun Aug 03, 2014 7:12 pm

This looks nice for a first project, but I have to say that the desert levels look god awful. desert aside, this looks like a prreeetttyy good project. ;)

Valentine
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Re: Super Mario Bros : The Unlimited Light

Postby Valentine » Sun Aug 03, 2014 7:29 pm

this actually looks really nice. I wish you luck

Radishl
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Re: Super Mario Bros : The Unlimited Light

Postby Radishl » Sun Aug 03, 2014 7:31 pm

Little Boo wrote:this actually looks really nice. I wish you luck

HeroLinik
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Re: Super Mario Bros : The Unlimited Light

Postby HeroLinik » Mon Aug 04, 2014 9:30 am

I'm seeing a cutoff at the bottom of the third screenshot. You might want to fix that. But other than that, it's quite a good project, I hope you make a good job with it.

Darkyflame
Guest

Re: Super Mario Bros : The Unlimited Light

Postby Darkyflame » Mon Aug 18, 2014 3:52 am

I am creating a new level: Dedede Castle.

This castle is about Kirby saga, the boss is the King Dedede, and I using NSMB castle tiles.

I hope your support

Screenshots:

Spoiler: show
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Note: Castlewars, the third screenshot its about a cave in the top of the 1st and 2nd screenshot, the blue thing is the background.

bossedit8
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Re: Super Mario Bros : The Unlimited Light

Postby bossedit8 » Mon Aug 18, 2014 6:31 am

Hey, this looks very nice. I really like your design of all this, although why a Mushroom from a Block? Wouldn't be a bit too cheap? Oh well, looking forward to this.

CreatorForce
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Re: Super Mario Bros : The Unlimited Light

Postby CreatorForce » Mon Aug 18, 2014 7:07 am

Wow, This is amazing i like the graphics keep up your good work.

Radishl
Guest

Re: Super Mario Bros : The Unlimited Light

Postby Radishl » Mon Aug 18, 2014 9:10 am

Hey, I'll be a beta tester if that's cool.
Last edited by Radishl on Mon Aug 18, 2014 9:53 am, edited 1 time in total.

zlaker
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Re: Super Mario Bros : The Unlimited Light

Postby zlaker » Mon Aug 18, 2014 9:51 am

Radishl wrote:AAAMMMMMMAAAAAAZZZZZZIIIINNNNGGG
Don't make those kind of unconstructive posts in the future.

Radishl
Guest

Re: Super Mario Bros : The Unlimited Light

Postby Radishl » Mon Aug 18, 2014 9:52 am

zlakerboy357 wrote:
Radishl wrote:AAAMMMMMMAAAAAAZZZZZZIIIINNNNGGG
Don't make those kind of unconstructive posts in the future.
Amazing, this is good stuff man. Keep up the good work!

There

Mable
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Re: Super Mario Bros : The Unlimited Light

Postby Mable » Mon Aug 18, 2014 2:13 pm

You know you can exapnd the water so you don't have to put little blocks everywhere of it.

Darkyflame
Guest

Re: Super Mario Bros : The Unlimited Light

Postby Darkyflame » Tue Aug 19, 2014 7:27 pm


RadishL, If you want, you can be a beta tester, send me a MP.

CaptainSyrup, no, I dont know expand the water.

New Screenshot

Spoiler: show
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Axiom
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Re: Super Mario Bros : The Unlimited Light

Postby Axiom » Wed Aug 20, 2014 2:58 pm

Image
tip bud, you don't have to place all of those squares individually. you can resize those water squares as you please :)

but i agree with what everyone else is saying, this is pretty nice looking :3
Spoiler: show
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Darkyflame
Guest

Re: Super Mario Bros : The Unlimited Light (Need Level Desig

Postby Darkyflame » Sat Aug 30, 2014 8:29 pm

New Screenshots about Dedede Castle.
Spoiler: show
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And a new SMW level, in these level the SMW Koopas graphic has been changed to SMB3 graphics.

Spoiler: show
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