I keep revamping my graphics.

This is the latest revamping.
I basically tried to add detail to the 8 bit Kirby's Adventure graphics and apply that to my project. Turned out pretty good.
Also, yes the background animates.
I think this is gonna be what i do from here on out, take 8 bit graphics and revamp them to be a bit more 16 bit looking.
I was not happy with the Kirby's Dream Land 3 tiles.. there was too much too them.. like ground tiles were not simple enough to work with.
I got some other level types i am going to work on. Won't just be KA tiles.
Got ideas for worlds based on Ninja Gaiden and a few other NES classics.
Basically each world is based on a dream being had by a popular NES game hero.. Ryu is dreaming about some of his fights and dealings in his own journeys, but they're turned into nightmares for him.
You basically go into his dream state and free him from his captive.... pretty much the same thing happens for every NES hero you rescue.
They're all trapped in bad dreams based around things they deal with in their own games.
And our main character helps save them.
I mean the world in which Kirby resides IS called Dreamland after all.. i gotta figure a lot of places are based around dreams SOMEONE is having.
But then you have your basic areas that look like KA.