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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Tue Jul 08, 2014 4:52 pm
FanofSMBX wrote:I meant having Birdo spit poison mushrooms or shy guys.
And how you can make it without Luna.DLL?
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Tue Jul 08, 2014 4:54 pm
By using lunadll?
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Tue Jul 08, 2014 4:59 pm
FanofSMBX wrote:By using lunadll?
Castlewars don't use Luna.DLL.
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HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Tue Jul 08, 2014 5:22 pm
I'm not going to use LunaDLL for this. I'm trying to complete this so I can coincide the release of this with NGCA. krazykoopa is going to promote this episode along with NGCA, and is willing to push back the release date of NGCA so I can release this at the same time, and this will be before SMBX 1.3.0.2 comes out.
Last edited by bossedit8 on Sun Oct 19, 2014 4:47 pm, edited 1 time in total.
Reason: Removed Signature
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HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Sun Jul 13, 2014 10:59 am
I don't even know when to quit this, don't I? Well I can't quit making new levels and producing new screenshots of them! Here's the remade Winter Kingdom, now in SMB1 style:
Don't worry, there's no Valtteri cover this time around.
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Kyo
- Rocky Wrench

- Posts: 636
- Joined: Fri Dec 20, 2013 2:12 pm
Postby Kyo » Sun Jul 13, 2014 11:02 am
castlewars wrote:Don't worry, there's no Valtteri cover this time around.
Aw, too bad.
The level looks quite good though. I like that snow. The slopes aren't good looking though.
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HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Sun Jul 13, 2014 11:32 am
Kyo wrote:castlewars wrote:Don't worry, there's no Valtteri cover this time around.
Aw, too bad.
It's not as bad. Instead, you get a game soundtrack that's in the same key as Valtteri's cover.
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Kyo
- Rocky Wrench

- Posts: 636
- Joined: Fri Dec 20, 2013 2:12 pm
Postby Kyo » Sun Jul 13, 2014 11:47 am
castlewars wrote:Kyo wrote:castlewars wrote:Don't worry, there's no Valtteri cover this time around.
Aw, too bad.
It's not as bad. Instead, you get a game soundtrack that's in the same key as Valtteri's cover.
Quill's cover exists?
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HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Sun Jul 13, 2014 11:55 am
Kyo wrote:Quill's cover exists?
Eh, what? When did Quill do a Frozen cover?
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Kyo
- Rocky Wrench

- Posts: 636
- Joined: Fri Dec 20, 2013 2:12 pm
Postby Kyo » Sun Jul 13, 2014 12:52 pm
Oh, okay. When you said "in the same key as Valtteri's cover" I had to think of a cover from Quill for some reason.
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HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Sun Jul 13, 2014 1:09 pm
Kyo wrote:I had to think of a cover from Quill for some reason.
Quill didn't do any covers from Frozen.
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Shinbison-Kof
- Volcano Lotus

- Posts: 535
- Joined: Tue Jan 21, 2014 6:56 pm
Postby Shinbison-Kof » Sun Jul 13, 2014 7:07 pm
I like this, the screens seem pleasant , my favorite screen is of the snow, the design is good, the graphics are good together. Good luck 
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HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Mon Jul 14, 2014 3:49 am
No Knux, this isn't a copy of Frozen Hills from TGE2 and from CC7. What's more, there's no Valtteri cover either, but the level is based on Frozen Hills, one of my personal favourites of CC7 when it was submitted by The Dark Knight.
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Warlock
- Eerie

- Posts: 759
- Joined: Thu Jan 09, 2014 8:50 am
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Postby Warlock » Thu Jul 17, 2014 3:53 pm
I'd love to beta test this if you're willing to hire me.
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HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Fri Jul 18, 2014 3:50 am
Fabman650 wrote:I'd love to beta test this if you're willing to hire me.
Yeah. I'll add you. As soon as I finish the main floor of the castle you can beta test that to see if it works and there are no errors. Also check the official IRC channel for the remake as I'll be posting updates there as well.
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Julia Pseudo
- Luigi

- Posts: 5609
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- Pronouns: She/her
Postby Julia Pseudo » Sat Jul 19, 2014 3:46 am
This looks really cool. Out of the three original episodes, this is the only one that never received an update so this is especially exciting. I commend you, castlewars. You have good taste in custom graphics for the old levels, by the way.
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HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Sun Jul 20, 2014 10:46 am
Thanks, Pseudo-dino. I hope you're looking forward to the release as much as I look forward to completing it!
Now, at this moment, I've just finished another level, Castle of Despair. In case you don't know, this level was the one in which Mario was warped to a future Peach's Castle which has been taken over by Zelda enemies, Toad Town has been destroyed, and features a Birdo boss. However, the problem was that Mario was actually playing in a closely-emulated-at-the-time Zelda environment which actually used SMB3 colours and BGs. I've further enhanced it with using Zelda dungeon tiles and backgrounds a Link filter, and a quest involving having to collect keys to open doors. Here's screenshots of the completed level:
SMB1 Bowser is the boss of this stage, instead of Birdo.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Sun Jul 20, 2014 10:48 am
I suggest Carock for the boss of that stage
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krazykoopa
- Bot

- Posts: 53
- Joined: Fri Jan 17, 2014 8:29 pm
Postby krazykoopa » Mon Jul 21, 2014 11:07 am
Castle of Despair looks awesome! Somehow, even with the updated graphics it seems very true to the original. Keep up the great work!
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Mariofan5000
- Bot

- Posts: 53
- Joined: Mon Jan 06, 2014 8:12 am
Postby Mariofan5000 » Tue Jul 22, 2014 6:32 am
Knux wrote:
Huh, I made the exact same background for my episode. 
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