The Red Virus

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lighthouse64
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The Red Virus

Postby lighthouse64 » Tue Jul 08, 2014 12:49 am

Story:
Spoiler: show
One day a guy comes to the goomba hospital faking that he is a doctor. When no one is looking he injects a red star into a goomba. The next day tons of goombas are infected. Then the disease spreads through the koopa's, shy guys, cheep cheeps, and even some bosses.
Screenshots:
Spoiler: show
Image
Image
Image
Image
Image
Website for this project: https://preview.c9.io/lighthouse64/web/ ... /ide.c9.io

If you want to be a level editor for my project you can.\
I have finished the demo so download it here: http://www.mediafire.com/download/sbhw9 ... dvirus.zip :)
Giving credit to: flying brick, waddle derp, supermariobruilder16, fanofsmbx, superiorstar
GFX credit: Valterri, Cloth pocket

I have finishied 11 levels.
If you want to support my project copy + paste the code:

Code: Select all

[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=3740][img]http://i.imgur.com/7uLiGaa.png[/img][/url]
Last edited by lighthouse64 on Mon Oct 27, 2014 1:03 am, edited 13 times in total.

glitch4
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Re: The Red Virus

Postby glitch4 » Tue Jul 08, 2014 4:04 am

From the screenshots , it has tons of cutoffs and clashes everywhere.

HeroLinik
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Re: The Red Virus

Postby HeroLinik » Tue Jul 08, 2014 4:16 am

LitDude wrote:From the screenshots , it has tons of cutoffs and clashes everywhere.
Nope. There's no clash. Clash is when two objects placed in vicinity of each other are not compatible, like airships in a castle, lava in a Toad House, or bushes in an airship. Clash has nothing to do with the games they came from. The reason people say this is because many clashing objects just so happen to be from different games, but that's not the reason why, but it's a coincidence.

RudeGuy
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Re: The Red Virus

Postby RudeGuy » Tue Jul 08, 2014 4:23 am

Screenshots have a really bad quality. Why?

Also, as LitDude said, there are clashes everywhere.

bossedit8
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Re: The Red Virus

Postby bossedit8 » Tue Jul 08, 2014 4:31 am

Maybe this has to do with the red virus by clash and cutoffs, not sure.
Christian07 wrote:Screenshots have a really bad quality. Why?
Those screenshots are saved in .gif files by a Paint program from Microsoft. That is why they are very blurry to see.

Looking forward to this game, even though there are cutoffs at the bottom of the screen.

lighthouse64
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Re: The Red Virus

Postby lighthouse64 » Tue Jul 08, 2014 12:03 pm

Christian07 wrote:Screenshots have a really bad quality. Why?

Also, as LitDude said, there are clashes everywhere.
Sorry. IDK
bossedit8 wrote:Maybe this has to do with the red virus by clash and cutoffs, not sure.
Christian07 wrote:Screenshots have a really bad quality. Why?
Those screenshots are saved in .gif files by a Paint program from Microsoft. That is why they are very blurry to see.

Looking forward to this game, even though there are cutoffs at the bottom of the screen.
I can't stop the glitch. it always happens on the editor

Magna
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Re: The Red Virus

Postby Magna » Tue Jul 08, 2014 12:06 pm

lighthouse64 wrote:
Spoiler: show
Christian07 wrote:Screenshots have a really bad quality. Why?

Also, as LitDude said, there are clashes everywhere.
Sorry. IDK
bossedit8 wrote:Maybe this has to do with the red virus by clash and cutoffs, not sure.
Christian07 wrote:Screenshots have a really bad quality. Why?
Those screenshots are saved in .gif files by a Paint program from Microsoft. That is why they are very blurry to see.

Looking forward to this game, even though there are cutoffs at the bottom of the screen.
I can't stop the glitch. it always happens on the editor
I think he is adding blocks too high up past the non-glitchy area of the section background.
Last edited by bossedit8 on Wed Dec 31, 2014 11:26 am, edited 1 time in total.
Reason: Spoiler inside a Quote added

lighthouse64
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Re: The Red Virus

Postby lighthouse64 » Thu Jul 10, 2014 12:08 am

Blue Greed wrote: I think he is adding blocks too high up past the non-glitchy area of the section background.
Um... that glitch happens anywhere I move the screen around. :(

LM280
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Re: The Red Virus

Postby LM280 » Fri Jul 11, 2014 4:38 pm

That glitch usually happens when either you resized the level past the end of a bg that doesn't scroll infinitely (always vertically) , or the file for the bg image is a smaller picture than SMBX thinks it should be. (Since the SMW trees bg does scroll infinitely, it's probably the latter.)

lighthouse64
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Re: The Red Virus

Postby lighthouse64 » Sat Jul 12, 2014 11:27 pm

That's strange because it seems to happen all the time. D:

9pipbubbles
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Re: The Red Virus

Postby 9pipbubbles » Sun Jul 20, 2014 11:54 pm

Hmm... this level looks cool but could use some koopa screenshots. :)

BTB
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Re: The Red Virus

Postby BTB » Mon Jul 21, 2014 12:18 am

makes me miss #shittyepisode
Last edited by Ignoritus on Mon Jul 21, 2014 2:04 am, edited 1 time in total.
Reason: User was warned for this post.

lighthouse64
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Re: The Red Virus

Postby lighthouse64 » Mon Jul 21, 2014 4:08 am

BTB wrote:makes me miss #shittyepisode
R u really calling this bad. :(

crusher169
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Re: The Red Virus

Postby crusher169 » Mon Jul 21, 2014 5:53 am

lighthouse64 wrote:
BTB wrote:makes me miss #shittyepisode
R u really calling this bad. :(
honestly I think it is kinda bad and none of the things work together much. you may as well add some Metroid sprites if your continuing with matching random themes and tiles like this.

lighthouse64
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Re: The Red Virus

Postby lighthouse64 » Mon Jul 21, 2014 10:15 am

crusher169 wrote:
lighthouse64 wrote:
BTB wrote:makes me miss #shittyepisode
R u really calling this bad. :(
honestly I think it is kinda bad and none of the things work together much. you may as well add some Metroid sprites if your continuing with matching random themes and tiles like this.
Ur right :) I'll add the ripper II because there's something that looks like it that's brown.
The level play should be good.

9pipbubbles
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Re: The Red Virus

Postby 9pipbubbles » Mon Jul 21, 2014 11:13 am

Well thx for adding the koopa screenshots. :)

lighthouse64
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Re: The Red Virus

Postby lighthouse64 » Tue Jul 22, 2014 2:45 am

9pipbubbles wrote:Well thx for adding the koopa screenshots. :)
Thx for actually being kinda friendly. :)

MrPunchia
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Re: The Red Virus

Postby MrPunchia » Tue Jul 22, 2014 5:21 pm

Christian07 wrote:Also, as LitDude said, there are clashes everywhere.
Apparently, you have a different sense of clash. That's not what clash means.

lighthouse64
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Re: The Red Virus

Postby lighthouse64 » Thu Jul 31, 2014 3:13 am

Well guys I'm getting slow progress working by myself. :P I'm getting there though. I have finished 8 levels that are definetly not long. I will appreciate any help.
Spoiler: show
Unless any of you guys are helping make any levels.
I also decided to use png images to improve the quality. ;) I made the logo :D. This is the logo Image
I will also put it on the front page. Sorry for how bad it looks :P.

Code: Select all

This is the logo:
[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=3740][img]http://i.imgur.com/7uLiGaa.png[/img][/url]
Updated the logo
Image
Last edited by lighthouse64 on Thu Sep 11, 2014 9:55 am, edited 2 times in total.

9pipbubbles
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Re: The Red Virus

Postby 9pipbubbles » Thu Jul 31, 2014 7:16 am

lighthouse64 wrote:Well guys I'm getting slow progress working by myself. :P I'm getting there though. I have finished 8 levels that are definetly not long. I will appreciate any help.
Spoiler: show
Unless any of you guys are helping make any levels.
I also decided to use png images to improve the quality. ;) I made the logo :D. This is the logo Image
I will also put it on the front page. Sorry for how bad it looks :P.
I think I should support this project. I mean no one else is. I hope I help.


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