SMB3 Piranha Podoboo

Share and discuss custom SMBX graphics.

Moderator: Userbase Moderators

crazydev
Hoopster
Hoopster
Posts: 46
Joined: Mon Dec 30, 2013 10:53 pm

SMB3 Piranha Podoboo

Postby crazydev » Sun Jan 12, 2014 2:02 pm

It's a Piranha and a Podoboo at the same time. I don't think anyone has done this before.
Spoiler: show
Image]
I also made them able to be eaten by Yoshis and killed by fire/ice. You can change that if you want. The green lava trail effect is included.

Credit to Legend-tony for making the SMB3 recolor of Jumping Piranha Plant, which was used to make this.

Download

Zant
Volcano Lotus
Volcano Lotus
Posts: 570
Joined: Sat Dec 21, 2013 2:58 pm

Re: SMB3 Piranha Podoboo

Postby Zant » Sun Jan 12, 2014 2:40 pm

Pretty cool idea, could be used in a piranha plant castle i guess.

lakitu
Guest

Re: SMB3 Piranha Podoboo

Postby lakitu » Sun Jan 19, 2014 1:22 am

I agree with SnifitGuy69. You should make it fiery or recolor it to red. Otherwise, it is a perfect idea.

reghrhre
Rocky Wrench
Rocky Wrench
Posts: 668
Joined: Mon Dec 02, 2013 6:19 pm

Re: SMB3 Piranha Podoboo

Postby reghrhre » Sun Jan 19, 2014 3:33 am

This probably would've been better off as a different type (AKA, faster type) of Jumpin' Piranha Plant instead of a lava piranha plant but the idea isn't bad neither. It's a nice idea though, I'll probably use this for a different purpose other than lava though

silent_
Birdo
Birdo
Posts: 2151
Joined: Fri Dec 20, 2013 3:34 pm

Re: SMB3 Piranha Podoboo

Postby silent_ » Sun Jan 19, 2014 9:18 am

Its overall substance would clash with lava. Plants realistically don't exit magma. It's just plain lousy; I apologize.
However, if you create a temple tileset with blocks that include in the solid middle the silhouette of a Piranha perhaps it wouldn't construct such peculiarity. A castle would contain such things.
And maybe the boss could be a gargantuan plant that activates constant Piranhas to fly out of... the ground? Sounds much more naturalistic. Maybe killing the Piranhas, though, could make the boss itself feel dreary(?), so he has an unfortunate death.


Return to “Graphics”

Who is online

Users browsing this forum: No registered users and 2 guests

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari