Screenshots Thread v2

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FanofSMBX
Ludwig von Koopa
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Re: Screenshots Thread v2

Postby FanofSMBX » Mon Jun 30, 2014 3:31 pm

Knux wrote:
Spoiler: show
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WIP
I can't wait to play this!

AirShip
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Re: Screenshots Thread v2

Postby AirShip » Mon Jun 30, 2014 3:33 pm

(OLD)
Spoiler: show
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Frozen Rex
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Re: Screenshots Thread v2

Postby Frozen Rex » Tue Jul 01, 2014 5:13 am

AirShip wrote:(OLD)
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Sweet baby sweet! What does that enemy replaces?

YTsupertyrusland23
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Re: Screenshots Thread v2

Postby YTsupertyrusland23 » Tue Jul 01, 2014 10:19 am

AirShip wrote:(OLD)
Spoiler: show
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candy >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>:D

RudeGuy
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Re: Screenshots Thread v2

Postby RudeGuy » Wed Jul 02, 2014 2:25 pm

Fnally some progress from my first project! This is the penultimate level of world 6, with a secret exit.
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(Whoa, with this post I finally arrived at the 1000th post!)

Frozen Rex
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Re: Screenshots Thread v2

Postby Frozen Rex » Wed Jul 02, 2014 4:09 pm

Christian07 wrote:Fnally some progress from my first project! This is the penultimate level of world 6, with a secret exit.
Spoiler: show
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Looks good but there is a cutoff between the floor and quicksand in the first screen. You should fix it. Also remove the slopes in the second screen or bossedit8 is going to do glitch!

MrPunchia
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Re: Screenshots Thread v2

Postby MrPunchia » Wed Jul 02, 2014 4:47 pm

Cutoff in the floor and quicksand... it's been like that in SMB2.

Ragunne
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Re: Screenshots Thread v2

Postby Ragunne » Wed Jul 02, 2014 5:32 pm

Frozen Rex wrote:Looks good but there is a cutoff between the floor and quicksand in the first screen. You should fix it.
You never played SMB2/USA?

Frozen Rex
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Re: Screenshots Thread v2

Postby Frozen Rex » Thu Jul 03, 2014 4:02 am

Ragunne wrote:
Frozen Rex wrote:Looks good but there is a cutoff between the floor and quicksand in the first screen. You should fix it.
You never played SMB2/USA?
Actually I played but I really didn't see there is a cutoff here.

RudeGuy
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Re: Screenshots Thread v2

Postby RudeGuy » Thu Jul 03, 2014 5:08 am

Frozen Rex wrote:
Ragunne wrote:
Frozen Rex wrote:Looks good but there is a cutoff between the floor and quicksand in the first screen. You should fix it.
You never played SMB2/USA?
Actually I played but I really didn't see there is a cutoff here.
In SMB2 there aren't even sand blocks...
Also, from all the time I spent in the community, I didn't see somebody complain for that thing about SMB2 quicksands.

Emral
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Re: Screenshots Thread v2

Postby Emral » Thu Jul 03, 2014 9:05 am

Christian07 wrote: In SMB2 there aren't even sand blocks...
Image
Also, the Grassland fill technically can be used as sand.

RudeGuy
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Re: Screenshots Thread v2

Postby RudeGuy » Thu Jul 03, 2014 9:55 am

Emral wrote:
Christian07 wrote:In SMB2 there aren't even sand blocks...
Spoiler: show
Image
Also, the Grassland fill technically can be used as sand.
I mean that SMB2 uses only that grassland fill and don't have really some blocks for the top.

Magna
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Re: Screenshots Thread v2

Postby Magna » Thu Jul 03, 2014 11:31 am

Final update on my goombas. They will be released soon for those who want to use them.
Spoiler: show
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Axiom
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Re: Screenshots Thread v2

Postby Axiom » Thu Jul 03, 2014 11:56 am

SMBX kept crashing on me so I was constantly reopening it. This is the sad result of the system tray

Murphmario
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Re: Screenshots Thread v2

Postby Murphmario » Thu Jul 03, 2014 1:36 pm

Luigifan2010 wrote:SMBX kept crashing on me so I was constantly reopening it. This is the sad result of the system tray
Disable the program. I had a sound problem with it. I unchecked everything and the sound worked properly.

Void
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Re: Screenshots Thread v2

Postby Void » Thu Jul 03, 2014 10:55 pm

The Buzz Bomber Turned From This:
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To This:
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Frozen Rex
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Re: Screenshots Thread v2

Postby Frozen Rex » Fri Jul 04, 2014 2:59 am

I'm making a level and took a screen of it. Probably longest screen that I will took.
Spoiler: show
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Ignore the mushroom slopes. They will be fixed.
Last edited by m4sterbr0s on Fri Jul 04, 2014 3:57 pm, edited 1 time in total.
Reason: Edited due to the removal of a previous post.

Emral
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Re: Screenshots Thread v2

Postby Emral » Fri Jul 04, 2014 8:27 am

Frozen Rex wrote:I'm making a level and took a screen of it. Probably longest screen that I will took.
Spoiler: show
Image
Ignore the mushroom slopes. They will be fixed.
That definetly looks interesting. Are those invisible ?-Blocks or gladd ?-Blocks? I can barely see them :P
Also, you might wanna check all the slopes if the player is able to perform glitches to end up in normally inacessable areas.

Frozen Rex
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Re: Screenshots Thread v2

Postby Frozen Rex » Fri Jul 04, 2014 12:18 pm

Emral wrote:Are those invisible ?-Blocks or gladd ?-Blocks? I can barely see them :P
Umm what are you talking about? (Sorry for my stupitness)

Emral
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Re: Screenshots Thread v2

Postby Emral » Fri Jul 04, 2014 1:32 pm

scrolling 1 screen to the right, a bit to the left of the hammer brother on the mushroom there are questionmarks. I meant glass btw, was a typo >.<


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