SMB3 Styled Pharaoh Thwomp

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Fuyu
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SMB3 Styled Pharaoh Thwomp

Postby Fuyu » Wed Jun 25, 2014 11:48 pm

So, after getting bored of waiting I decided to make it myself. And yeah, I know, I'm not that much patient, no need to tell me that. But anyway, I thought it wouldn't hurt to upload it, so here it goes.

Image

And for those who are wondering, yeah, you can stand on top of it.

https://www.dropbox.com/s/t2cblbqudpphl ... Thwomp.zip
Last edited by Fuyu on Thu Jun 26, 2014 9:43 am, edited 2 times in total.

Emral
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Re: SMB3 Styled Sphinx Thwomp

Postby Emral » Thu Jun 26, 2014 12:34 am

Isn't it more a pharaoh than a sphinx?

SMBXxer
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Re: SMB3 Styled Sphinx Thwomp

Postby SMBXxer » Thu Jun 26, 2014 1:26 am

Wasn't this in the SMBXCGFX Pack?

bossedit8
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Re: SMB3 Styled Sphinx Thwomp

Postby bossedit8 » Thu Jun 26, 2014 2:10 am

I like this. Definetly fitting for a Pyramid/Desert Themed Levels. Nothing wrong as I can see so good work.

RudeGuy
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Re: SMB3 Styled Sphinx Thwomp

Postby RudeGuy » Thu Jun 26, 2014 5:20 am

SMBXxer wrote:Wasn't this in the SMBXCGFX Pack?
No. Also the graphic looks good.

SMBXxer
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Re: SMB3 Styled Sphinx Thwomp

Postby SMBXxer » Thu Jun 26, 2014 5:25 am

Christian07 wrote:
SMBXxer wrote:Wasn't this in the SMBXCGFX Pack?
No. Also the graphic looks good.
I SWEAR It's in the SMBXGFX Pack.
Anyways, this looks good. I could use it for a desert temple level.

HeroLinik
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Re: SMB3 Styled Sphinx Thwomp

Postby HeroLinik » Thu Jun 26, 2014 6:07 am

OK, just to clear any arguments from starting over whether this is in the Ultimate SMBX GFX Pack, check the screenshot, taken from it.
Spoiler: show
Image
There is no Sphinx Thwomp there at all, nor is there one in the SMW Thwomps section, as it's got mainly recolored versions of the SMW Thwomps and YI enemy-based Thwomps.

Fuyu
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Re: SMB3 Styled Sphinx Thwomp

Postby Fuyu » Thu Jun 26, 2014 9:42 am

Well, actually there was a SMW version of this graphic on Red Yoshi's CGFX Pack, and since I need this graphic for a SMB3 level I wanted to make one that actually fits with the style instead of a mere recolor.

@Emral: Now you mention it, you're quite right, I changed that.

Also, thanks everybody for your feedback.


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