Super Mario Bros.: The Legend of the Koopalings

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vitzie629
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Re: Super Mario Bros.: The Legend of the Koopalings

Postby vitzie629 » Sat Sep 06, 2025 9:35 pm

ShineBlaster wrote:
Sat Sep 06, 2025 11:55 am
Thank you, vitzie629! As I said, I will add you in the credits :) .
Yes, you're welcome.

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Re: Super Mario Bros.: The Legend of the Koopalings

Postby ShineBlaster » Mon Sep 08, 2025 4:54 pm

Hey, after I made a shortcut to World 4, nothing happened. But I noticed that the spot that should take you back to World 1 isn’t set. Did you leave it like that on purpose, or are you planning to fix it?
Image

vitzie629
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Re: Super Mario Bros.: The Legend of the Koopalings

Postby vitzie629 » Mon Sep 08, 2025 5:37 pm

ShineBlaster wrote:
Mon Sep 08, 2025 4:54 pm
Hey, after I made a shortcut to World 4, nothing happened. But I noticed that the spot that should take you back to World 1 isn’t set. Did you leave it like that on purpose, or are you planning to fix it?
Image
Here's a download link for the fixed version of the world map. https://drive.google.com/file/d/1wGf8qt ... sp=sharing

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Re: Super Mario Bros.: The Legend of the Koopalings

Postby ShineBlaster » Thu Sep 11, 2025 5:08 pm

I have a question: why did you remove extrasound.lua even though it was really good? I just want to understand.

mariobrigade2018
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Re: Super Mario Bros.: The Legend of the Koopalings

Postby mariobrigade2018 » Thu Sep 11, 2025 5:55 pm

ShineBlaster wrote:
Thu Sep 11, 2025 5:08 pm
I have a question: why did you remove extrasound.lua even though it was really good? I just want to understand.
ok so remember that pm about that one guy? Yea so the person who made extrasounds is also that, except this time I was around when they were discovered and banned.

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Re: Super Mario Bros.: The Legend of the Koopalings

Postby ShineBlaster » Fri Sep 12, 2025 5:17 am

mariobrigade2018 wrote:
Thu Sep 11, 2025 5:55 pm
ok so remember that pm about that one guy? Yea so the person who made extrasounds is also that, except this time I was around when they were discovered and banned.
I didn't expect that.

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Re: Super Mario Bros.: The Legend of the Koopalings

Postby Shaktool » Fri Sep 12, 2025 7:14 am

mariobrigade2018 wrote:
Thu Sep 11, 2025 5:55 pm
ShineBlaster wrote:
Thu Sep 11, 2025 5:08 pm
I have a question: why did you remove extrasound.lua even though it was really good? I just want to understand.
ok so remember that pm about that one guy? Yea so the person who made extrasounds is also that, except this time I was around when they were discovered and banned.
Was it spencerlyeverly? since i see his name with a brown hue (much like the banned people)

ShineBlaster
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Re: Super Mario Bros.: The Legend of the Koopalings

Postby ShineBlaster » Fri Sep 12, 2025 9:12 am

Shaktool wrote:
Fri Sep 12, 2025 7:14 am
mariobrigade2018 wrote:
Thu Sep 11, 2025 5:55 pm
ShineBlaster wrote:
Thu Sep 11, 2025 5:08 pm
I have a question: why did you remove extrasound.lua even though it was really good? I just want to understand.
ok so remember that pm about that one guy? Yea so the person who made extrasounds is also that, except this time I was around when they were discovered and banned.
Was it spencerlyeverly? since i see his name with a brown hue (much like the banned people)
Yes, his name is brown. I’ve noticed that some other members, like bossedit8, also have their names colored brown, so I guess when you see a brown name it usually means they’re banned. I also noticed that some members have names in green, red, or pink, like MegaDood, MrDoubleA, Marina, and Ness-Wednesday. Does that mean they also received warnings, or is it something else?

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Re: Super Mario Bros.: The Legend of the Koopalings

Postby Shaktool » Fri Sep 12, 2025 10:21 am

ShineBlaster wrote:
Fri Sep 12, 2025 9:12 am
Shaktool wrote:
Fri Sep 12, 2025 7:14 am
mariobrigade2018 wrote:
Thu Sep 11, 2025 5:55 pm


ok so remember that pm about that one guy? Yea so the person who made extrasounds is also that, except this time I was around when they were discovered and banned.
Was it spencerlyeverly? since i see his name with a brown hue (much like the banned people)
Yes, his name is brown. I’ve noticed that some other members, like bossedit8, also have their names colored brown, so I guess when you see a brown name it usually means they’re banned. I also noticed that some members have names in green, red, or pink, like MegaDood, MrDoubleA, Marina, and Ness-Wednesday. Does that mean they also received warnings, or is it something else?
those are usually moderators or contest hosts. also can we not talk about bossedit8? he's kind of gotten controversial for being... you know.
Also theres the mario dead icons on top of the names indicating that they're perma banned.

mariobrigade2018
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Re: Super Mario Bros.: The Legend of the Koopalings

Postby mariobrigade2018 » Fri Sep 12, 2025 7:57 pm

Shaktool wrote:
Fri Sep 12, 2025 7:14 am
mariobrigade2018 wrote:
Thu Sep 11, 2025 5:55 pm
ShineBlaster wrote:
Thu Sep 11, 2025 5:08 pm
I have a question: why did you remove extrasound.lua even though it was really good? I just want to understand.
ok so remember that pm about that one guy? Yea so the person who made extrasounds is also that, except this time I was around when they were discovered and banned.
Was it spencerlyeverly? since i see his name with a brown hue (much like the banned people)
Yeah, it was them.

huaxiong5
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Re: Super Mario Bros.: The Legend of the Koopalings

Postby huaxiong5 » Mon Sep 15, 2025 5:40 am

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My friends and I discovered that in the first level, if we eat the Mega Mushroom, we will both become invisible after the Mega Mushroom expires

vitzie629
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Re: Super Mario Bros.: The Legend of the Koopalings

Postby vitzie629 » Mon Sep 15, 2025 5:36 pm

huaxiong5 wrote:
Mon Sep 15, 2025 5:40 am
Image

Image

Image

Image

Image

My friends and I discovered that in the first level, if we eat the Mega Mushroom, we will both become invisible after the Mega Mushroom expires
Hmmm… that’s strange.

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Re: Super Mario Bros.: The Legend of the Koopalings

Postby ShineBlaster » Wed Sep 17, 2025 12:01 pm

I really enjoyed this episode even though it’s still a demo :) ! I just noticed a couple of very small issues:
1. In the lava rise cave level, the Piranha Plant seems a bit misplaced it looks slightly off position.

Image

2. On the world map, in the final world, I noticed that I can access both castles you placed. I think you might want to add a scene to fix that.

Image

Question: Do you plan to rebuild the world map from scratch, or will you keep it as it is? Personally, I’d like to see the player positioned in a specific spot to stay within the world.

vitzie629
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Re: Super Mario Bros.: The Legend of the Koopalings

Postby vitzie629 » Wed Sep 17, 2025 5:17 pm

ShineBlaster wrote:
Wed Sep 17, 2025 12:01 pm
I really enjoyed this episode even though it’s still a demo :) ! I just noticed a couple of very small issues:
1. In the lava rise cave level, the Piranha Plant seems a bit misplaced it looks slightly off position.

Image

2. On the world map, in the final world, I noticed that I can access both castles you placed. I think you might want to add a scene to fix that.

Image

Question: Do you plan to rebuild the world map from scratch, or will you keep it as it is? Personally, I’d like to see the player positioned in a specific spot to stay within the world.
Well, I actually replaced the castles with the skull sceneries and the lava rise cave level, the Pirhana Plant will be fixed soon.

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Re: Super Mario Bros.: The Legend of the Koopalings

Postby Shaktool » Thu Sep 18, 2025 10:30 am

ShineBlaster wrote:
Wed Sep 17, 2025 12:01 pm
I really enjoyed this episode even though it’s still a demo :) ! I just noticed a couple of very small issues:
1. In the lava rise cave level, the Piranha Plant seems a bit misplaced it looks slightly off position.

Image

2. On the world map, in the final world, I noticed that I can access both castles you placed. I think you might want to add a scene to fix that.

Image

Question: Do you plan to rebuild the world map from scratch, or will you keep it as it is? Personally, I’d like to see the player positioned in a specific spot to stay within the world.
oh yeah, uh the wrold map is fairly new fyi


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