SMB1 Player Sprites for Everyone! 1.3 Released!(38A)

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ItsIggy
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Re: SMB1 Player Sprites for Everyone! 1.3 Released!(38A)

Postby ItsIggy » Thu Jul 04, 2024 6:15 pm

Alrighty I'm back on the grind. Recovering from surgery I won't be going anywhere for a few weeks so I have a fair amount of spare time on my hands.

ItsIggy
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Re: SMB1 Player Sprites for Everyone! 1.3 Released!(38A)

Postby ItsIggy » Mon Apr 28, 2025 5:25 pm

Hey ya'll I've been recovering from surgery this whole time and I while I wanted to work on the sprites I was order to lay in bed by my doctor. Recovery has taken longer than expected. I would have finished this earlier if it was actually viable for me to do, but the end of my hiatus is right around the corner.

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Re: SMB1 Player Sprites for Everyone! 1.3 Released!(38A)

Postby ItsIggy » Mon Aug 25, 2025 5:55 am

FINALLY FULLY RECOVERED IT ONLY TOOK OVER A YEAR!!!
ahem anyways... I have made a sizeable amount of progress in the past 48 hours regarding the sprites. Here is all that has been accomplished for the next update:
-Toad Sprite overhaul is 95% finished! Huzzah!
-Fixed remaining color palette issues especially with Luigi
-Re-aligned various sprites that were clipping out the set 100x100 sprite area
-Restored climbing sprites to be in a SMB3 style, with the back turned to the camera. Why? Because I realized how broken they appeared when moving side-to-side looks extremely janky and the propeller on the propeller suit isn't attached properly.

Here is what has to be done:
-Overhaul Mario and Luigi's "mini" power-up variants, removing outline entirely to be more in line with mini Toad, Peach and Link
-Give Mini Toad new climbing sprites with his back turned to the camera
-Slave away in the player offset mines fixing alignment issues

Assuming all goes well expect the next update to release sometime within the next month. :D


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