these two graphics are unused in the editor

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Trilogy
2025 Egg Hunter
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these two graphics are unused in the editor

Postby Trilogy » Sat Jul 12, 2025 7:04 pm

there are two graphics in 1.3 (really, it extends all the way to probably 1.1/1.2) i dont see the this door is locked by a star icon and the lock anywhere in the editor interface even though these ARE used ingame (via locking the door entrance...)

Its IMPOSSIBLE to use these out of the aforementioned methods in the legacy editor, not unless you use PGE/ X2 (in which it actually loads the bgos via custom tileset)


whats with that?

deice
Rocky Wrench
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Re: these two graphics are unused in the editor

Postby deice » Sun Jul 13, 2025 5:52 am

there are plenty things inaccessible through the legacy editor by normal means
for instance, things like projectiles or empty bubbles used to only be accessible via an easter egg that required you to place a lakitu that throws other lakitus

the lock and door star are special bgos spawned and controlled by warps and placing them outright in a level might cause some unintended behavior in certain scenarios, which is why i assume redigit opted not to have them be available as other normal background objects are


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