The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Share and discuss custom LunaLua code and content packs for SMBX2.

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PizzaNoob
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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby PizzaNoob » Sat May 03, 2025 8:27 pm

Is this normal for Toad when he has the penguin suit (This happens when I swim close to the surface and press down while moving horizontally)? If not, what is a possible fix?
Image

Edit:
Also, I get this error when Toad collects the Propeller Mushroom
Image
Edit 2: nvm, the second bug was an easy fix

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby arthur4272 » Mon May 19, 2025 1:57 am

I put the power ups in the episode folder, and they are working very well in all levels, the problem is they don't appear in the map, I put the local cp = require("customPowerups") in map.lua, I forget to do something more?

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby DeviousQuacks23 » Mon May 19, 2025 4:41 am

what powerups are you using?

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby arthur4272 » Mon May 19, 2025 11:32 am

Super Bell, Cape Feather, Cloud Flower, Bubble Flower, Poison Flower, Chuck Suit, Frog Suit and Bee Mushroom

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby DeviousQuacks23 » Tue May 20, 2025 7:23 am

how are they not appearing in the map?

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby arthur4272 » Tue May 20, 2025 12:27 pm

when I finish a level with one of the powerups, in the map, they became Fire Flower Mario

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby Marioman2007 » Wed May 21, 2025 11:24 pm

arthur4272 wrote:
Tue May 20, 2025 12:27 pm
when I finish a level with one of the powerups, in the map, they became Fire Flower Mario
Are you playing/testing the episode from the editor?
Try playing from the launcher and see if the issue persists.

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby arthur4272 » Thu May 22, 2025 12:03 am

Image
this appears, when I enter another level, I appear with the powerup again

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby John Nameless » Mon May 26, 2025 8:00 am

Heya! Since people have been struggling on what the exact process is in adding a custom powerup into your level,
here's a brand new guide that showcases the ideal way of implementing The Rip Lair's Powerup Pack!


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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby arthur4272 » Mon May 26, 2025 1:42 pm

after some tests, finally I get it what happen, the problem happen to me it's the not compatibility with the pausemenu in map.lua, without it the pausemenu, works normally here

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby RadMetalMarioSMIX » Sat May 31, 2025 11:45 am

You all did amazing, but you forgot the Wing Cap. Also for some reason the power-up icons for the Metal Cap and Vanish Cap aren't showing up How are we supposed to install those power-ups?

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby mariobrigade2018 » Sat May 31, 2025 12:03 pm

RadMetalMarioSMIX wrote:
Sat May 31, 2025 11:45 am
You all did amazing, but you forgot the Wing Cap.
Hahahahahahaha.

AhhhhHAHAHSHAHAHAHAHA

And… and how would that work… you inconsiderate, innocent…

LITTLE FREAK!

MWAAAAAAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAH

*Cough Cough*

As for the other caps, what exactly are you talking about? I don’t remember them having any icons, and you just drag them into the episode/level folder like any other powerup.

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby RadMetalMarioSMIX » Sat May 31, 2025 9:19 pm

mariobrigade2018 wrote:
Sat May 31, 2025 12:03 pm
RadMetalMarioSMIX wrote:
Sat May 31, 2025 11:45 am
You all did amazing, but you forgot the Wing Cap.
Hahahahahahaha.

AhhhhHAHAHSHAHAHAHAHA

And… and how would that work… you inconsiderate, innocent…

LITTLE FREAK!

MWAAAAAAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAH

*Cough Cough*

As for the other caps, what exactly are you talking about? I don’t remember them having any icons, and you just drag them into the episode/level folder like any other powerup.

Image

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Re: The Rip Lair's Powerup Pack [v3.0.0] - Never ask us for anything ever again

Postby mariobrigade2018 » Sat May 31, 2025 10:46 pm

RadMetalMarioSMIX wrote:
Sat May 31, 2025 9:19 pm
mariobrigade2018 wrote:
Sat May 31, 2025 12:03 pm
RadMetalMarioSMIX wrote:
Sat May 31, 2025 11:45 am
You all did amazing, but you forgot the Wing Cap.
*Brigade falling off the deep end for a bit*
*Cough Cough*

As for the other caps, what exactly are you talking about? I don’t remember them having any icons, and you just drag them into the episode/level folder like any other powerup.

Image
Ah.

In that case, you’re going to need to mess with the INI file for the caps.


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