MrNameless's Nameful Levels (Shobon Sprints out now!)

Share your own SMBX levels and play others' too.

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John Nameless
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MrNameless's Nameful Levels (Shobon Sprints out now!)

Postby John Nameless » Tue Jul 11, 2023 2:02 am


Image
Here are a couple of levels that I made throughout the months & years!
Go check em out will ya?

REGRAB KEEP
Spoiler: show
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DIFFICULTY: Kaizo (Easy-Medium)
A Kaizo level meant to showcase two of my libraries (fastfall.lua, offscreenIndicator.lua) in action! Featuring regrabs (duh), tight platforming, and even 2 secrets to boot!
Level Finalized on: July 7, 2023

IMPOTRTANT NOTE: The physics have been altered for this level via: (physicspatch.lua, fastfall.lua, & antizip.lua).

ANOTHER NOTE: The clear videos are meant to be guides for any player struggling to beat the level. They are not needed to be downloaded alongside the level.

BONUS NOTE: If you're asking, no this isn't the first level I ever made I still have older ones that are yet to be finished/released.

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DOWNLOAD: https://drive.google.com/file/d/1HebKdb ... sp=sharing

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BLUESTONE BEACH
Spoiler: show
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DIFFICULTY: Medium
This level means alot to me as it's essentially the FIRST level that I have ever finished creating. As my attempts to make one in the past while I was younger barely went anywhere due to my lack of skills/knowledge of SMBX's creation features. It had been sitting in my PC for years with not many people playing... Until now!

Featuring: A small yet, grandiose adventure starring Wario!, level design that looks like it had an identity crisis, Janky Barrels, a surprisingly well-aged aesthetic with beaches, rain, the ususal tropical stuff & A not-so well-aged boss fight.
It even has a well-hidden secret! can you find it?

Level Finalized on: Sometime between April-June 2020 & spruced up a bit in April-May 2021

IMPORTANT NOTE: DO NOT PRESS/HOLD EITHER RUN BUTTONS WHEN SHOOTING OUT OF A BARREL, doing this will force the game to quickly slow down to Wario's run/walkspeed, killing all the speed you get from the barrels! (thanks to Wario's player-script).

EXTRA NOTE: I will not be updating/improving this level as this is a "milestone" to me & how far I've come in the past years & I would like to keep it intact because of that.


ImageImageImageImage

DOWNLOAD: https://drive.google.com/file/d/1Fl65DE ... sp=sharing



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NIGHTLY STROLL IN THE WOODS (Choccy Con 2023 - 16th Place)
Spoiler: show
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DIFFICULTY: Kaizo (Easy)

A SMM2-SMW styled kaizo level that takes place in well, the woods where all you need is to simply run & jump to win. No shelljumps, item throwing, game exploits, nothing else. It's just that easy!
There's also two secrets to be found in the level aswell! Can you find em both?
Level Finalized on: October 31, 2023

IMPORTANT NOTE: THIS LEVEL ONLY WORKS IN SMBX2 BETA 4 - PATCH 4 AS IT USES A LIBRARY THAT ONLY WORKS WITHIN THAT VERSION

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DOWNLOAD: https://drive.google.com/file/d/1cZMcLx ... sp=sharing



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LAYERS OF IDIOCY (Vanill-ish Con 2024 - 10th Place)
Spoiler: show
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DIFFICULTY: Hard
An experimental madhouse of a vanilla level with utterly wild, yet unique visuals that
also takes advantage of the many quirks of one of SMBX's most well-known features, Layers!
Level Finalized on: April 9, 2024

NOTE: The "Todd" costume shown in the screenshots does not come within the download of this level.



ImageImageImage

DOWNLOAD: https://drive.google.com/file/d/1IT7Rml ... sp=sharing



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LATE LUI'IN TIL DARK
Spoiler: show
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DIFFICULTY: Medium
A more traditional level starring Wario I made in under 6-7+ hours
as practice in making more shorter levels after making one that was WAY too long!
Level Finalized on: December 9th 2024


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DOWNLOAD: https://drive.google.com/file/d/1Zq2wKs ... sp=sharing



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SHOBON SPRINTS (Choccy Con 2024 - 6th Place)
Spoiler: show
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DIFFICULTY: Hard
A fast-paced level with colorful pink aesthetics including enemies from Shobon no Action, starring Wario that shows off his basegame capabilities, while also showing off the capabilities of warioHealth.lua & the extra abilities of warioRewrite.lua!
Level Finalized on: December 2, 2024

ImageImageImage

DOWNLOAD:https://drive.google.com/file/d/1HebKdb ... sp=sharing



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Last edited by John Nameless on Wed Apr 09, 2025 7:08 am, edited 18 times in total.

deice
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Re: MrNameless's Nameful Levels (Regrab Keep - out Now!)

Postby deice » Wed Jul 12, 2023 11:34 am

hey if it's not too much trouble (in the future) could you specify when you're using the physics patch somewhere in the level post itself? would be helpful

John Nameless
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Re: MrNameless's Nameful Levels (Regrab Keep - out Now!)

Postby John Nameless » Wed Jul 12, 2023 7:09 pm

deice wrote:
Wed Jul 12, 2023 11:34 am
hey if it's not too much trouble (in the future) could you specify when you're using the physics patch somewhere in the level post itself? would be helpful
Oops! I knew I was forgetting to do something when posting this. Ill put a disclaimer real soon, I promise!

John Nameless
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Re: MrNameless's Nameful Levels (Bluestone Beach - out Now!)

Postby John Nameless » Sat Aug 05, 2023 8:02 am

Bluestone Beach is now released after 3 years of staying under the radar! Go try it out, flaws & all!

John Nameless
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Re: MrNameless's Nameful Levels (Late Lui'in Til Dark, Layers of Idiocy & more!)

Postby John Nameless » Mon Dec 09, 2024 10:26 am

WOW, Has it been awhile since ive last touched this page.

Uh anyways, my latest level "Late Lui'in Til Dark" is out now! + the forum page is updated to fix the link to Bluestone Beach & also include my latest contest entries!

Ness-Wednesday
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Re: MrNameless's Nameful Levels (Late Lui'in Til Dark, Layers of Idiocy & more!)

Postby Ness-Wednesday » Fri Dec 13, 2024 2:31 pm

Holy moly, Jumping Warioli! Ahem

From the Volcano Piranha setups to the background music, the level excels at capturing what makes Mario Forever so beloved. I love that each star coin requires you to use Jumping Lui's jump height, but still finds different ways to challenge the player. The small bonuses throughout the level help encourage the player to keep their power up. Due to the nature of the setups, the level begins to feel a tad bit repetitive after the checkpoint. But I don't have a clear answer on how you mix up the level's elements without risking it losing its Mario Forever vibe. It's a fun short level overall!

Side note: The Super Mushroom places over the custom Powerup in the player's inventory. I don't know if this is a known custom Powerup bug.

John Nameless
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Re: MrNameless's Nameful Levels (Late Lui'in Til Dark, Layers of Idiocy & more!)

Postby John Nameless » Sat Dec 21, 2024 10:58 am

Thanks for the review!
Yeeeaaaagg I sorta just ran out of ideas at the last third of the level as I want to keep my enemy palettes small, yet very tight to get the most out of them & make sure that all of the ideas I can think of get fleshed out for better or for worse.

Ness-Wednesday wrote:
Fri Dec 13, 2024 2:31 pm
Side note: The Super Mushroom places over the custom Powerup in the player's inventory. I don't know if this is a known custom Powerup bug.
As for this, it is infact a customPowerups.lua bug & ive already informed Marioman2007 about it & it'll be fixed in a future update.

John Nameless
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Re: MrNameless's Nameful Levels (Shobon Sprints now out!)

Postby John Nameless » Wed Apr 09, 2025 7:08 am

Shobon Sprints from the Choccy Con 2024 Contest is out for this forum page now!

Have a fun sprint!

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Re: MrNameless's Nameful Levels (Shobon Sprints out now!)

Postby raulhedgebomber » Sat May 03, 2025 11:34 am

John Nameless wrote:
Tue Jul 11, 2023 2:02 am
Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah (wario sounds) XD looks nice


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