Super Mario Bros.: The Legend of the Koopalings (previously titled as "Mario and Luigi: The Legend of the Koopalings") is an episode that provides all of the NPCs that have been featured on Super Mario All Stars with all four games in that compilation (basegame and custom NPCs through GFX and NPC packs), most of the NPCs from Super Mario World, some NPC from the NSMB series, and more; all of the Koopalings from SMB3 as bosses, and a bunch of new power-ups like the Mini Mushroom, Propeller Suit, Superball Flower, and more. This episode has Mario and Luigi as the two playable characters, and no other playable characters.
Screenshot of all the NPCs that appeared on all four games of Super Mario All Stars (SNES):
-- Worlds Progress List --
World 1: Green Grass Fields - 100%
World 2: Dry Sandy Desert - 100%
World 3: Paradise Island - 100%
World 4: Wild Jungle - 100%
World 5: Chilly Snowland - 100%
World 6: Rocky Mountains - 100%
World 7: Celestial Skies - 100%
World 8: Bowser's Dark Valley - 36%
World 9 (Secret World): Secret Star Zone - 80%
World 10 (Extra World): Super Special World - 0%
Demo 3.5.1 of my episode is now available to download which has a minor change for the minigame bonus 7 and that the answer blocks in that level are now custom blocks instead of custom graphics for the existing SMB1, SMB3, and SMW question blocks. Everything else is all the same as demo 3.5. In order to play this demo, you MUST use SMBX2 Beta 5 Patch 3 in order to play this episode, due to the lua functions included in the episode! https://drive.google.com/file/d/1i8hk35 ... drive_link
Credits:
Various power-ups used in the episode is credit to MrNameless, MegaDood, Marioman2007, Murphmario, SleepyVA, and more; + white gloves sprites modification by vitzie629 (me)
CustomPowerups.lua is credit to Marioman2007 and Emral
SMB3 Mario and Luigi Sprites (Small, Big, Fire, Leaf, Tanooki, Hammer, and Ice) by Voymo and RTisBack
Extended Koopas, Coin Helmet, and warpTransition.lua is credit to MrDoubleA
extrasounds.lua is credit to SpencerEverly
Extension Pack contents are credit to Enji/KateBulka
Custom fanmade music used in the episode is credit to LadiesMan217, Vitor Vilela, and Musicalman.
If you have any suggestions or questions regarding this project, then your feedback is always appreciated and welcome!
Last edited by vitzie629 on Sun Jun 15, 2025 8:19 pm, edited 109 times in total.
Thank you and what are some example of custom sprites in which you suggest me to do while spicing the project up?
you could try some custom level sprites, or custom sprites for the question blocks.
Ok then, thanks!
Oh yeah, one more thing. you should make a custom launcher page for the game. there is a template for it in SMBX2/data/_templates. its pretty simple and easy to make one, and if you need help, i can help you.
Added in 8 hours 26 minutes :
I finally played through world 1 in the episode, and it was pretty good! also vegetable valley confused me at the beginning of the level cause i didnt read the name before getting into the stage and all of a sudden it's just mario bros 2.
you could try some custom level sprites, or custom sprites for the question blocks.
Ok then, thanks!
Oh yeah, one more thing. you should make a custom launcher page for the game. there is a template for it in SMBX2/data/_templates. its pretty simple and easy to make one, and if you need help, i can help you.
Added in 8 hours 26 minutes :
I finally played through world 1 in the episode, and it was pretty good! also vegetable valley confused me at the beginning of the level cause i didnt read the name before getting into the stage and all of a sudden it's just mario bros 2.
Thanks for suggesting me to make a custom launcher page for my episode, and I might as well do it!
UPDATE: https://youtu.be/Mkt6Ki4mVLo?feature=shared Just now, I made a launcher page for my SMBX2 episode and updated the “X2” loading hardcoded graphic in the style of SMB3! What do you think of it?
Oh yeah, one more thing. you should make a custom launcher page for the game. there is a template for it in SMBX2/data/_templates. its pretty simple and easy to make one, and if you need help, i can help you.
Added in 8 hours 26 minutes :
I finally played through world 1 in the episode, and it was pretty good! also vegetable valley confused me at the beginning of the level cause i didnt read the name before getting into the stage and all of a sudden it's just mario bros 2.
Thanks for suggesting me to make a custom launcher page for my episode, and I might as well do it!
UPDATE: https://youtu.be/Mkt6Ki4mVLo?feature=shared Just now, I made a launcher page for my SMBX2 episode and updated the “X2” loading hardcoded graphic in the style of SMB3! What do you think of it?
It looks cool!
also i wanna help with development, cause why not, if you need any help...
Oh yeah, one more thing. you should make a custom launcher page for the game. there is a template for it in SMBX2/data/_templates. its pretty simple and easy to make one, and if you need help, i can help you.
Added in 8 hours 26 minutes :
I finally played through world 1 in the episode, and it was pretty good! also vegetable valley confused me at the beginning of the level cause i didnt read the name before getting into the stage and all of a sudden it's just mario bros 2.
Thanks for suggesting me to make a custom launcher page for my episode, and I might as well do it!
UPDATE: https://youtu.be/Mkt6Ki4mVLo?feature=shared Just now, I made a launcher page for my SMBX2 episode and updated the “X2” loading hardcoded graphic in the style of SMB3! What do you think of it?
It looks cool!
also i wanna help with development, cause why not, if you need any help...
How would you help me out with the development then?
Thanks for suggesting me to make a custom launcher page for my episode, and I might as well do it!
UPDATE: https://youtu.be/Mkt6Ki4mVLo?feature=shared Just now, I made a launcher page for my SMBX2 episode and updated the “X2” loading hardcoded graphic in the style of SMB3! What do you think of it?
It looks cool!
also i wanna help with development, cause why not, if you need any help...
How would you help me out with the development then?
i can level design, and do simple lunalua scripting as of now.
That's so cool, and BTW, you can check out the latest beta version of my episode while it's in the current state by downloading it!
Uh, advertising your episode isn’t really allowed.
How do you know that?
Well, it’s quite simple:
The Rules wrote:
Also please avoid posting topics that are just advertising for Discord servers, projects, etc. and put links to those in your signature instead
Added in 2 hours 59 minutes 12 seconds:
Wait this is your episode my bad I didn’t realize
Demo 3 of my project is now released and it is available for download! This demo consists of six worlds finished, and there are still three levels in the secret star world. The project is one step closer to being finished when worlds seven and eight, the next two levels of the star world, and the special world comes out in the future! Enjoy demo 3 everybody!