Super Pal Bros X (Some issues fixed)

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Jerrysmbxworld
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Re: Super Pal Bros X (Some issues fixed)

Postby Jerrysmbxworld » Sat Oct 21, 2017 12:49 pm

I'm in love with the new logo

TheBossCDA
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Re: Super Pal Bros X (Some issues fixed)

Postby TheBossCDA » Mon Nov 13, 2017 12:24 am

I agree with Snessy. The levels go from one set piece to another without much flow. Not a lot of objects felt like they had purpose because of this. It wasn't bad at all though, you clearly know how to stick and build onto central ideas in your levels which I appreciated.

I'd suggest playtesting individual levels a bit more so you can nail down the feel of particular segments and make every second of gameplay engaging.

Palwanda
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Re: Super Pal Bros X (Some issues fixed)

Postby Palwanda » Mon Nov 27, 2017 4:15 pm

TheBossCDA wrote:I agree with Snessy. The levels go from one set piece to another without much flow. Not a lot of objects felt like they had purpose because of this. It wasn't bad at all though, you clearly know how to stick and build onto central ideas in your levels which I appreciated.

I'd suggest playtesting individual levels a bit more so you can nail down the feel of particular segments and make every second of gameplay engaging.
OK, thank you for your feedback. I'll remember that for future episodes.

Osel Debilov
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Re: Super Pal Bros X (Some issues fixed)

Postby Osel Debilov » Tue Dec 12, 2017 6:32 am

Nice episode! Recently finished playing. But since this is still your first episode, and there are flaws in it, then I will give 7.5/10 points.
Last edited by Osel Debilov on Tue May 19, 2020 10:30 am, edited 1 time in total.

Kley
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Re: Super Pal Bros X (Some issues fixed)

Postby Kley » Sat Dec 23, 2017 9:04 am

Osel Debilov wrote:Nice Episode
I'm sure there's much more to say about the episode than just this. ;)

goombaguy
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Re: Super Pal Bros X (Some issues fixed)

Postby goombaguy » Fri Jan 05, 2018 9:12 am

For a first project, this is actually pretty sweet! Some first projects don't even have custom graphics or much level design choice at all so it's obvious you're very passionate about your work. ^^ I hope you enjoy making more projects in the future and maybe even learn code like LunaLua!

Palwanda
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Re: Super Pal Bros X (Some issues fixed)

Postby Palwanda » Sat Jan 06, 2018 1:56 pm

goombaguy wrote:For a first project, this is actually pretty sweet! Some first projects don't even have custom graphics or much level design choice at all so it's obvious you're very passionate about your work. ^^ I hope you enjoy making more projects in the future and maybe even learn code like LunaLua!
Thank you. Yes., I enjoy making more episodes, I'm about to release my second episode.
Regarding LunaLua: I heard about it and watched some videos about it. Maybe I will try to get familiar with it sometime in the future.

goombaguy
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Re: Super Pal Bros X (Some issues fixed)

Postby goombaguy » Sat Jan 06, 2018 1:58 pm

Good luck on your second episode then! I'm looking forward to seeing more. :3

FlavorFlan
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Re: Super Pal Bros X (Some issues fixed)

Postby FlavorFlan » Thu Sep 19, 2024 1:12 am

can i play super pal bros and super pal bros returns with smbx 1.3 or i need lunalua? i ask because both episodes have .ini files

Shaktool
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Re: Super Pal Bros X (Some issues fixed)

Postby Shaktool » Sat Nov 23, 2024 12:32 pm

FlavorFlan wrote:
Thu Sep 19, 2024 1:12 am
can i play super pal bros and super pal bros returns with smbx 1.3 or i need lunalua? i ask because both episodes have .ini files
Since this is from 2017 and the screenshots look very 1.3 ish, id assume it would be compatible.

Also please lunalua dosen't have anything to do with SMBX compabitibillity, you should say SMBX2/ SMBX 38A instead


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