THE BULLET BILL PACK - [NPC Pack]

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Deltom
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THE BULLET BILL PACK - [NPC Pack]

Postby Deltom » Sat Feb 24, 2024 2:04 am

HEY YOU!
Have you ever wanted Bullet Bills?
Have you ever wanted... MULTIPLE Bullet Bills?
Well... Now's your chance to have a [Bunch of Bullet Bills]
Introducing...
THE BULLET BILL PACK!
Trailer: show

(Trailer by MegaDood)
Credits: show
Code:
  • Deltom
  • MegaDood
  • Marioman2007
  • Benial
  • MrNameless
Graphics:
  • Deltom
  • MrNameless
  • Benial
  • SleepyVA (Tidal)
  • Emral
  • FutureNyanCat/Astrakitu
  • Daizo Dee Von
  • Squishy Rex
  • SanS1m0n
Some Cool Bullet Bill Ideas:
  • MegaDood's Mum
Started with a simple joke Galoomba-Bullet Bill fusion, now a full pack with multiple Bullet Bill variants.

DOWNLOAD
Last edited by Deltom on Sat Feb 24, 2024 2:59 am, edited 1 time in total.

MegaDood
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Re: THE BULLET BILL PACK - [NPC Pack]

Postby MegaDood » Sat Feb 24, 2024 2:12 am

So cool

Something that you should all know as well.
Hover over the editor image of any of the npcs
You'll find some cool lore and info about each one!

John Nameless
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Re: THE BULLET BILL PACK - [NPC Pack]

Postby John Nameless » Sat Feb 24, 2024 2:31 am

The moment we've all been waiting for, hell to the yeah

DeviousQuacks23
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Re: THE BULLET BILL PACK - [NPC Pack]

Postby DeviousQuacks23 » Sat Feb 24, 2024 7:48 am

I've got a good recommendation: if the Seeker Bullet Bill from Super Mario Bros. Wonder gets coded into SMBX, we should call it Seeker Sebastian.
And I'm also coding the Bombshell Bill from Paper Mario, so what should we name it?

In conclusion, this pack is AWESOME! I love how goofy some of the NPCs are.

OneTonShoe
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Re: THE BULLET BILL PACK - [NPC Pack]

Postby OneTonShoe » Sat Feb 24, 2024 7:54 am

I feel proud to have come up with some bullet bills.

GreenDemon
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Re: THE BULLET BILL PACK - [NPC Pack]

Postby GreenDemon » Sat Feb 24, 2024 10:02 am

DeviousQuacks23 wrote:
Sat Feb 24, 2024 7:48 am
And I'm also coding the Bombshell Bill from Paper Mario, so what should we name it?
Bombshell Sheldon

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Re: THE BULLET BILL PACK - [NPC Pack]

Postby JackTBS » Sat Feb 24, 2024 11:41 pm

I'm gonna use these SO MUCH!!

mariobrigade2018
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Re: THE BULLET BILL PACK - [NPC Pack]

Postby mariobrigade2018 » Thu May 30, 2024 3:16 am

Deltom wrote:
Sat Feb 24, 2024 2:04 am
ping
Could you guys consider adding a vertical Bulky Blaster?

Cat king
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Re: THE BULLET BILL PACK - [NPC Pack]

Postby Cat king » Fri May 31, 2024 4:39 pm

This error happens whenever I try to load it.
Image

EDIT: nevermind, I did not move the files correctly.

Cat king
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Re: THE BULLET BILL PACK - [NPC Pack]

Postby Cat king » Wed Jun 05, 2024 4:36 pm

I found a bug. If you try to make a limbful larry generator (or in any sort of generator), test the stage, when the limbful larry spawns it will cause the game to come up with this error:

Image

also, not really a bug per se but it seems their is some code leftover with the goombill where it will cause a number to appear in the top left coner:
Image

Another thing with the goombill. It will die of a fireball and lava normally... but if it's been turned over on it's back it is invunerable to these things. Not really sure this is intended.

mariobrigade2018
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Re: THE BULLET BILL PACK - [NPC Pack]

Postby mariobrigade2018 » Wed Jun 05, 2024 6:08 pm

Cat king wrote:
Wed Jun 05, 2024 4:36 pm
also, not really a bug per se but it seems their is some code leftover with the goombill where it will cause a number to appear in the top left coner:
Image

Another thing with the goombill. It will die of a fireball and lava normally... but if it's been turned over on it's back it is invunerable to these things. Not really sure this is intended.
For the number thing, find and delete anything involving text.print, as that will cause that to happen. And you can modify the configs to your likings if you don’t like them.


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