Superbird111 Continuing The Great Empire Series

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To Those Who Think I Love Superbird111

Postby Marina » Thu Nov 26, 2020 6:07 am

So I see two groups of people who have any right to be mad at the continued release of these episodes.

Group A is Knux, who had their episode series name hijacked, but even Knux seems to have moved on from this.
Group B is people who couldn't download the episode because the access to the Google Drive was denied.

Everyone else can just buzz off? So what, their episodes are bad. Like that's never happened.
They don't owe anyone good level design and we don't owe them the attention. I don't have any say in what you think about this person and their content, but I would like to discourage you from leaving negative responses on their youtube videos or even in this thread. If you want to leave actual criticism of their work, do it constructively and properly.

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Re: To Those Who Think I Love Superbird111

Postby FireyPaperMario » Thu Nov 26, 2020 6:41 am

Aristo wrote:
Thu Nov 26, 2020 6:07 am
I sort of agree with Aristo on this one, we should just ignore this BS, and hopefully the chaos would go away from the SMBX community...

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Re: Superbird111 Continuing The Great Empire Series

Postby Cedur » Thu Nov 26, 2020 6:52 am

> agrees with Aristo on letting the creator and episodes go
> calls it bullshit

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Re: Superbird111 Continuing The Great Empire Series

Postby Knux » Thu Nov 26, 2020 11:00 am

brilliant

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Re: Superbird111 Continuing The Great Empire Series

Postby P4VL0VSKEY » Fri Jan 22, 2021 3:33 pm

I played both episodes and liked them. The first part is very good, although there is sometimes a lack of ideas in some levels. :( However, despite the low difficulty, it's a great episode. The same can be said for the second part which I liked more. Although it's a misunderstanding at the beginning of the second part, going on is really great. Sometimes there will be a level that is strange or just doesn't make sense. But Mega Man 3: Complete Works - Snake Man OST compensates for that <3. Still, the episodes are great, and I recommend them to any SMBX fan.

P. S. The episodes go even better on TheXTech, because that's where I played The Great Empire II. I played The Great Empire on SMBX 1.3.0.2.

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Re: Superbird111 Continuing The Great Empire Series

Postby Knux » Sat Aug 12, 2023 10:56 am

Superbird111 has recently dropped an all-stars edition of... 12 Great Empire episodes.



He's also yassified TGE1



TGE9 has 100 worlds for some reason

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Re: Superbird111 Continuing The Great Empire Series

Postby FutureNyanCat » Fri Sep 15, 2023 11:28 pm

I should also note the following for most of the levels as a heads-up to those playing the Superbird!TGE series. I knew something was up with the suspiciously high level count, and of course gut instinct tells me that assets/levels may be stolen from other episodes and projects:
  • Some of the levels in some episodes have straight up taken entire levels' asset folders and remixed them into something else. For example, there's a level using Windy Woodtop's graphics named "Juicy Hills", and then Dripping Drainways' entire assets were used for "Water Pipes", another level I've seen. Another example has "Desert Palace Universe" taking GFX straight from Scorching Desert, which even includes the Pokemon enemies that are featured in the level.
  • The entirety of The Great Empire 7 is a straight up copy of Newer Super Mario Bros. Wii, and I mean including the bosses, levels... Everything. I'm surprised no one has pointed it out until I saw gameplay of it.
  • Lastly, while I've seen levels with stolen assets and even copying straight from Newer Wii, I suspect even other SMBX levels were stolen too. I still have yet to confirm this, so if anyone spots any stolen levels, let me know.
In all my honesty, here's my advice for new level makers in context of this: Start from scratch. Don't take anything from others without permission. Just get your ideas done.


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