This boss is reimagined from Harbige12's Aquamentus who used an outdated LunaLua code system. It has configurable settings to adjust the gameplay. The difference between the now-reimagined boss and the outdated boss is that it has details (frames and effects), slight different in fire breath attack and killed animation and maybe its idle, and it is now susceptible to jumps when it starts ramming.
Screenshot:
Download Version:
V1.1:
https://drive.google.com/file/d/1eh8IkI ... sp=sharing
Credits:
- The concept is based on Harbige12's Aquamentus that of which might've been inspired by the Aquamentus boss from LOZ: Oracle of Seasons
- Sprites are made by Pepeztyle
- All of the code has been done by me while trying to replicate Harbige12's Aquamentus