P.S. If you want to run even older builds (like SMBX 1.0.x, SMBX 1.1.x, etc.) and experiment with them, you can do:
- All music and sound files at "music" and "sounds" directories, convert into OGG, and then, ATTENTION, rename into .mp3 back. It's important. MCI on Wine is an overlay over GStreamer, however, GStreamer sucks on MP3 support through Wine's MCI implementation: it requires installation of "ugly" modules, and they work unstable (cutting duration of musics and SFXes).
- SMBX before 1.2, etc. run with this command to force them being windowed:
Code: Select all
#!/bin/bash
export LANG=en_US.UTF-8
export LANGUAGE=
export LC_CTYPE="en_US.UTF-8"
export LC_NUMERIC=en_US.UTF-8
export LC_TIME=en_US.UTF-8
wine explorer /desktop=game,800x600 smbx.exe
P.S. These global variables were required to avoid unexpected "Runtime error 13" errors of the game.