electro's Save File of GFX - 1.5 RELEASE (finally)

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electro-kun
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electro's Save File of GFX - 1.5 RELEASE (finally)

Postby electro-kun » Wed Sep 23, 2020 6:36 pm

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Bonjour mes amis, it's me, electro, and after a long time I'm back, but this time, not with episodes, no, no. ...yet.
This time I brought something in which I am more specialized, and that WON'T get cancelled like all of my projects.
(Also, don't think I know how to speak french, I'm not fluent in the language.)

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Spoiler: show

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P.S: tileset not included, you can find it on the rip lair's gfx pack.

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Spoiler: show
1.5:

  • A fully-custom Peach's Castle BGO, inspired on SMO & TOK (also includes a SM64/SMO lake variant).
  • A SNES-styled NSMB Meadow background, inspired on MKF.
  • A SNES-styled SM64 Big Boo's Haunt background.
  • A fully-remade SNES-styled NSMB Castle background.
  • A SNES-styled MLSS Mario's House tileset.
  • Parallax has been added to backgrounds.

1.4.1 :


* A Bonus background, has been made to match with the custom Bonus Tileset.
* SNES-styled NSMB Castle background has been updated, fixing some flaws that the original file had.
* The custom Mushroom Platforms got updated.
* A SMW-styled tileset demake of DKC2's Mine tileset, has been made.
* SMW-styled DKC Barrel Cannons have been updated, adding more variants
(credits to MegaDood for his new Barrel Cannon AI script.)
* SMW-styled Pansers were been made.


Old versions: show
1.4


* Custom Pipes has been revamped, with their look inspired on the SMB1 pipes.
* Outdated backgrounds has been removed, and one got updated.
* Tilesets has been updated, with one, now having BGOs, one having new colours, and two got backgrounds.
* SMW-styled Broozers has been made.
* The folders have been organized, and a new logo for the pack, has been made.



1.3


* The Mushroom Platforms were revamped, and got more colour styles.
* Pipes got new colours, + one more pipe colour, was added.
* 3 new tilesets and 1 new background, were added.
* 16-bit Copper Mario's Cave background, has been removed. (it was awful)
* SMW-styled DKC Barrel Cannons have been made
.

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Last edited by electro-kun on Sat Apr 12, 2025 11:51 am, edited 22 times in total.

TheNightingale
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Re: Welly's Save File of GFX

Postby TheNightingale » Wed Sep 23, 2020 9:46 pm

Hey, these look nice. Are you making all of your graphics with the same color palette? I love those kind of packs.

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Re: Welly's Save File of GFX

Postby SPEEDIE » Thu Sep 24, 2020 10:45 am

this stuff looks good, I like it.

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Re: Welly's Save File of GFX

Postby electro-kun » Thu Sep 24, 2020 2:57 pm

Scroll wrote:
Wed Sep 23, 2020 9:46 pm
Hey, these look nice. Are you making all of your graphics with the same color palette? I love those kind of packs.

Thanks. Also, basically I kinda make each palette from zero, but some of them I've re-used.

SPEEDIE wrote:this stuff looks good, I like it.

Thanks.

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Re: Welly's Save File of GFX

Postby mechamind » Thu Sep 24, 2020 4:31 pm

I really like the background in the second one.

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Re: Welly's Save File of GFX

Postby TheNightingale » Thu Sep 24, 2020 10:21 pm

mechamind wrote:
Thu Sep 24, 2020 4:31 pm
I really like the background in the second one.
Yeah, it's awesome. In fact I was gonna comment about it, but for some reason I didn't

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V1.1 Release!

Postby electro-kun » Thu Dec 24, 2020 10:13 pm

Merry Christmas, moi friends!

To celebrate, I've updated the pack, with color revamps, new backgrounds + the first NPC sprite made.

Enjoy! :mrgreen:


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electro's Save File of GFX - Ver. 1.2 Released!

Postby electro-kun » Thu Sep 23, 2021 12:06 am

Hey guys, do you know what day is it today? If you see on the date that the pack was released, you'll notice that today, the pack makes 1 year! And how we can celebrate? By releasing a new version, of course!
The version 1.2 brings more stuff, including another tileset, stuff made for 38A, that now can be used in SMBX2, more backgrounds, and I'll stop talking here because of spoilers. Also, if you notice, the pack is now called "electro" in the name. Well, all I have to say is : things are changing.
Well, have fun with the stuff ;)


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Re: electro's Save File of GFX - Ver. 1.2 Released!

Postby Ness-Wednesday » Thu Sep 23, 2021 9:42 am

The download is requesting me to ask for permission to access it. Is this intentional?

electro-kun
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Re: electro's Save File of GFX - Ver. 1.2 Released!

Postby electro-kun » Thu Sep 23, 2021 10:41 am

Ness-Wednesday wrote:
Thu Sep 23, 2021 9:42 am
The download is requesting me to ask for permission to access it. Is this intentional?

Done. See if it's working now.

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Re: electro's Save File of GFX - Ver. 1.2 Released!

Postby Ness-Wednesday » Thu Sep 23, 2021 11:27 am

electro-kun wrote:
Thu Sep 23, 2021 10:41 am
Ness-Wednesday wrote:
Thu Sep 23, 2021 9:42 am
The download is requesting me to ask for permission to access it. Is this intentional?

Done. See if it's working now.
It's fixed, thanks! :)

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Re: electro's Save File of GFX - 1.3 RELEASE!

Postby electro-kun » Thu Jun 02, 2022 4:33 pm

Version 1.3 of my GFX pack has been released!


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Re: electro's Save File of GFX - 1.4 UPDATE

Postby electro-kun » Sat May 13, 2023 2:35 pm

blank space owo

The 1.4 update has finally come.
Including updates to existing sprites, and new ones.


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Re: electro's Save File of GFX - 1.4.1 RELEASE

Postby electro-kun » Mon Oct 02, 2023 4:19 pm

*
*

1.4.1 UPDATE RELEASED!

*

Including new stuff and updates to existing ones.


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Re: electro's Save File of GFX - 1.5 RELEASE (finally)

Postby electro-kun » Mon Nov 18, 2024 6:24 am

pog

THE 1.5 UPDATE IS FINALLY HERE


New backgrounds, new tileset and the first custom BGOs, have been added.


EDIT: I forgot to update the download link, but it's now solved.


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