SMB2 Hardcoded GFX Pack (update 02.07.2018!)

Share and discuss custom SMBX graphics.

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h2643
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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby h2643 » Fri Oct 13, 2017 10:14 am

ivanmegafanboy wrote:SMB2 needs more attention, and this graphics are perfect for that. I like the font.
Thanks, even though font is my least favourite thing in this pack.

Randomllyin
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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby Randomllyin » Sat Dec 02, 2017 2:33 pm

(snes) mario 2 color palette?
Last edited by Randomllyin on Sat Jan 20, 2018 2:00 pm, edited 1 time in total.

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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby Randomllyin » Sat Dec 02, 2017 2:34 pm

pls ignore this one
Last edited by Randomllyin on Sat Jan 20, 2018 2:00 pm, edited 1 time in total.

Kley
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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby Kley » Sun Dec 03, 2017 12:42 pm

Randomllyin wrote:
Randomllyin wrote:mario 2 color palette?
SNES one pls
For future reference, there's an edit button for every post you make so that you don't have to quote yourself and double post (Which is against the forum rules).

Randomllyin
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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby Randomllyin » Sat Jan 20, 2018 1:59 pm

Kley wrote:
Randomllyin wrote:
Randomllyin wrote:mario 2 color palette?
SNES one pls
For future reference, there's an edit button for every post you make so that you don't have to quote yourself and double post (Which is against the forum rules).
WELL, EXCUUUUUUSE ME ,KLEY. it is now obsolete

Kley
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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby Kley » Sun Jan 21, 2018 10:08 am

Randomllyin wrote:
Kley wrote:
Randomllyin wrote:
SNES one pls
For future reference, there's an edit button for every post you make so that you don't have to quote yourself and double post (Which is against the forum rules).
WELL, EXCUUUUUUSE ME ,KLEY. it is now obsolete
... Except it isn't. The post is still there and and it wasn't "Obsolete" when i told you. There's no need to sass me just because I told you not to do something that was breaking the rules.

erkyp3rky
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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby erkyp3rky » Mon Jan 22, 2018 9:27 pm

Randomllyin wrote:
Kley wrote:
Randomllyin wrote:
SNES one pls
For future reference, there's an edit button for every post you make so that you don't have to quote yourself and double post (Which is against the forum rules).
WELL, EXCUUUUUUSE ME ,KLEY. it is now obsolete
I would watch your mouth Miss Sasslord because you'll probably get banned. Just a heads up!

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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby PixelPest » Mon Jan 22, 2018 9:45 pm

The_Loaf_Lord wrote:
Randomllyin wrote:
Kley wrote: For future reference, there's an edit button for every post you make so that you don't have to quote yourself and double post (Which is against the forum rules).
WELL, EXCUUUUUUSE ME ,KLEY. it is now obsolete
I would watch your mouth Miss Sasslord because you'll probably get banned. Just a heads up!
Please don't make posts like this. They're unnecessary and Kley already addressed the issue in a significantly more respectful manner

Randomllyin
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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby Randomllyin » Sat Feb 03, 2018 9:32 am

how do you delete old posts?

Snessy the duck
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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby Snessy the duck » Sat Feb 03, 2018 10:39 am

Randomllyin wrote:how do you delete old posts?
You can't, it's only possible to delete a post you've made if it's the most recent post in a thread.

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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby Randomllyin » Sat Feb 03, 2018 11:08 am

Snessy the duck wrote:
Randomllyin wrote:how do you delete old posts?
You can't, it's only possible to delete a post you've made if it's the most recent post in a thread.
Oh... well that is sad :cry:
Last edited by Randomllyin on Sun May 05, 2019 1:01 pm, edited 1 time in total.

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Re: SMB2 Hardcoded GFX Pack [LunaLua]

Postby PixelPest » Sun Feb 04, 2018 7:44 am

Randomllyin wrote:
Snessy the duck wrote:
Randomllyin wrote:how do you delete old posts?
You can't, it's only possible to delete a post you've made if it's the most recent post in a thread.
Oh... :cry:
Please don't make one word posts like this and stay on-topic

h2643
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Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)

Postby h2643 » Mon Jul 02, 2018 6:11 pm

It's nice seeing something from me got featured on SMBX forums for the first time ever! Because of this very important event I guess I have no choice but to announce a new update for this GFX pack.

That's right! New update includes new alternate world map borders:
Spoiler: show
Image

Now you have a choice of 4 different borders which contain: enemies, veggies, items and vines. (actually 5 if you count the one with "GFX MOD BY H2643" but who would even use that one?!)

A little backstory: there was a time when vines from SMB2 were used in almost everybody's levels (they were very popular at the time), so, jokingly, I decided to create a border that would use only those vines.

So when I just started working on the pack, I showed a sketch in our old SMBX IRC chat of how a map border with vines only would look like, but I didn't actually consider putting it in the pack. It used only a single frame of vine animation.

So today I decided to redo it from scratch, and now all 4 frames of vine animation are used. It's about time!

And a new custom hud:
Spoiler: show
Image
Image

You may notice that some GFX change depending on who's playing. Original mod made by Love Bodhi, but this one is heavily modified by me (not only GFX-wise).
Character icons are ripped straight from Super Mario Advance, recolored to SNES palette.

Instructions on how to setup this hud for your levels is in the download

Download the update!

My other GFX mods most likely will never get such treatment...
Last edited by h2643 on Sat Jan 11, 2020 6:44 pm, edited 1 time in total.

TestAccForSoLong
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Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)

Postby TestAccForSoLong » Tue Jul 03, 2018 8:20 pm

This looks amazing! :D

Added in :
This looks amazing! :D

Irmoadr
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Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)

Postby Irmoadr » Wed Jul 04, 2018 9:21 am

heh, iteresting i will be usefull for me to...err...make SMB2 minigame(?)...yep...

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Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)

Postby galoomba331 » Wed Jun 23, 2021 3:22 am

uhhh

Image

Mari0no1
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Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)

Postby Mari0no1 » Sun Jul 11, 2021 6:15 pm

galoomba331 wrote:
Wed Jun 23, 2021 3:22 am
uhhh

Image
It does the same for me, I really don't understand why it isn't working.

ditditdit
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Re: SMB2 Hardcoded GFX Pack (update 02.07.2018!)

Postby ditditdit » Wed Apr 05, 2023 8:32 pm

those map graphics are amazing!

i mean so is the hardcoded stuff an its cool but i wanna use those world map graphics._.

are they available for use anywhere?


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