Editing Effects

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Cognition
Dolphin
Dolphin
Posts: 83
Joined: Sun Oct 05, 2014 10:13 pm

Editing Effects

Postby Cognition » Mon Dec 19, 2022 11:51 am

I'm not sure what I am doing wrong, but the goomba that has multiple directions that I am working on doesn't seem to also have multiple directions apon death. I have it set for framestyle=1 and frames as 2, but it shows all 4 frames in grounds of 2. Here is the code.
Spoiler: show
[1]
import=AI_ARC
frames=2
framespeed=4
framestyle=1
Is there something elsewhere that I need to do? I am following the SMBX2 handbook.

deice
Volcano Lotus
Volcano Lotus
Posts: 596
Joined: Fri Jul 23, 2021 7:35 am

Re: Editing Effects

Postby deice » Mon Dec 19, 2022 1:59 pm

have you tried explicitly specifying the size of the sprite? if "grounds of 2" means that the effect is displaying 2 frames at a time with an incorrect height, it might mean the game forgot to take the framestyle into account when automatically calculating the frame size.

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9860
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: Editing Effects

Postby Emral » Mon Dec 19, 2022 9:04 pm

( Handbook is long deprecated by the docs https://docs.codehaus.moe/#/features/effect-config )

What is the effect's ID? IDs 1-161 cannot use effect config right now because they still use the 1.3 rendering.
I just noticed this information is missing from the docs page, so it should update momentarily.

Cognition
Dolphin
Dolphin
Posts: 83
Joined: Sun Oct 05, 2014 10:13 pm

Re: Editing Effects

Postby Cognition » Tue Dec 20, 2022 2:22 pm

The ID is 6 and 7 so it just wont work, and "instead" was meant to be the word, not "ground". Not sure how I let that slip. Sorry and thanks for the help.


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