Tutorial Trail (World 1-1)

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Azurith
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Tutorial Trail (World 1-1)

Postby Azurith » Thu Nov 24, 2022 8:48 am

Idiotically and accidentally posted in the Graphics forum by me as well for your convenience until I delete that post.

Behold!
After months of intermittent work, World 1-1 is here! I had to remake it because my old USB broke.
level layout: show
Image
Last edited by Azurith on Fri Nov 25, 2022 12:59 pm, edited 1 time in total.

Mal8rk
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Re: Tutorial Trail (World 1-1)

Postby Mal8rk » Thu Nov 24, 2022 12:35 pm

That's a veeeeeeeeeeeeeeeeeeeeeeeeeeeeeery tiny picture you got right there buddy

Azurith
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Re: Tutorial Trail (World 1-1)

Postby Azurith » Fri Nov 25, 2022 1:08 pm

I blame Pixabay and its 10,000-pixel dimensions limitation

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Re: Tutorial Trail (World 1-1)

Postby Mal8rk » Sat Nov 26, 2022 11:37 am

Nerdly wrote:
Fri Nov 25, 2022 1:08 pm
I blame Pixabay and its 10,000-pixel dimensions limitation
Maybe just add one or many screenshots of the level instead of the entire level layout

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Re: Tutorial Trail (World 1-1)

Postby MegaDood » Mon Nov 28, 2022 9:10 pm

I played your level, and I loved it! I thought all the player movement mechanics worked really well in the level, and I liked how the signs were straight to the point and not paragraphs of text. The spin from NSMBWii felt like it was underused though, I didn't find much need to use it like I did with the dive and the wall jumps, and the powerups acted weird when you powered down and used them from the reserve box, though I think that's just an issue with anotherpowerup anyways. Great level! Looking forward to seeing what you make next.

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Re: Tutorial Trail (World 1-1)

Postby Azurith » Mon Jun 05, 2023 1:29 pm

Apparently I included the other levels I was working on with the download. Huh.


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