Share and discuss custom LunaLua code and content packs for SMBX2.
Moderator: Userbase Moderators
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Murphmario
- 2025 Egg Hunter

- Posts: 2389
- Joined: Fri Dec 20, 2013 7:07 pm
- Pronouns: he/him
Postby Murphmario » Sun May 08, 2022 1:20 am
Hello, and welcome to the thread for my NPC pack! It contains many NPCs, from Enemies to Bosses to even stuff from non-Mario games. Hope you all enjoy the contents in this pack!
Note that some of these are older than others, and as such might have flaws in them the others don't. That shouldn't impact things too much though.
SCREENSHOTS:
LIST OF NPCS AND PLANNED ADDITIONS:
https://docs.google.com/spreadsheets/d/ ... sp=sharing
DOWNLOAD:
https://drive.google.com/file/d/1VcViGD ... sp=sharing (Version 1.3, Latest)
https://drive.google.com/file/d/1X8zhxt ... sp=sharing (Version 1.2)
https://drive.google.com/file/d/1DmsJhD ... sp=sharing (Version 1.0)
CHANGELOG:
-Version 1.0: The initial release.
-Version 1.1:
--Fixed Squished Bruiser Rex not showing up in the editor
--Floating Mushroom Blocks now appear as they should when grabbed
--Fixed Morton Koopa stretching more than he should when stomped
--Fixed Missile Bills not having a proper effect when stomped on
--Fixed Zeb's explosion being offset
--Zebs now have four frames instead of 7
--Fixed debug text appearing for SMW Morton, SM64 Thwomp, Tourian Turret, Grab Block Generator, Moving Wooden Spike, and YI Bill Blaster
--Removed Axis-Bound Sprite for now as it's causing crashes
--Fixed Met and Spine not calling the proper sound effects
--Whispy Wood's sound effects are included now
--Gordo and the Falling Meteors now have their config files
--Removed an extra "end" in the Sidehopper's code. It should now work
--Wallmasters are now able to grab the player if they're standing in front of a Checkpoint Flag
-Version 1.2: Fixed a sound effect error with Spines.
-Version 1.3:
--The Flagpole config file now works properly in PGE
--Fixed Wallmasters being able to grab players inside Barrel Cannons
-Version 1.3.1:
--Fixed some debug text with meteors. Very minor update.
GENERAL CREDITS:
A lot of these NPCs were referenced from preexisting basegame NPCs, so thanks to the SMBX2 dev team for making them as well as SMBX2 in general.
The post-NPC-hit code is based on code from BlueStorm's SMW Elite Koopas, so I'd like to thank them for that as well.
Special thanks to the Codehaus server for help with LunaLua as well! Don't remember all the names off the top of my head but Hoeloe, MrDoubleA, and Rednaxela for sure all helped me out at some point.
Feel free to use these in whatever. I'm open to bug reports as well, I'll try and fix any errors I overlooked previously. If there's any credits I missed as well please tell me, I'll make sure to properly add them.
And for graphic creators; feel free to make custom graphics for these, just link this in a .txt file please.
Last edited by Murphmario on Sun Jun 26, 2022 8:52 pm, edited 6 times in total.
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MegaDood
- Torpedo Ted

- Posts: 1798
- Joined: Wed Nov 01, 2017 2:43 am
Postby MegaDood » Sun May 08, 2022 1:35 am
Your NPC pack is very impressive, you should be very proud.
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Emral
- Cute Yoshi Egg

- Posts: 9860
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Sun May 08, 2022 6:39 am
this is so cool
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ShadowXeldron
- Snifit

- Posts: 232
- Joined: Sun Dec 08, 2019 8:21 am
- Flair: phpBB > ProBoards
- Pronouns: He/Him
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Contact:
Postby ShadowXeldron » Sun May 08, 2022 8:58 am
You forgot the sounds for Wispy Woods.
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AirShip
- Panser

- Posts: 1085
- Joined: Wed Jan 01, 2014 1:30 am
- Flair: The Flying Ghost
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Contact:
Postby AirShip » Sun May 08, 2022 10:25 am
Astounding work!
nice.
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Chilly14
- Snifit

- Posts: 236
- Joined: Thu Jul 18, 2019 10:28 pm
- Flair: wash your hands and stay at home
- Pronouns: he/him
Postby Chilly14 » Sun May 08, 2022 10:42 am
YOOOOO nice
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Mal8rk
- Snifit

- Posts: 216
- Joined: Mon Oct 25, 2021 11:04 pm
- Flair: English Speaking Spanish Speaker
- Pronouns: He/Him
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Contact:
Postby Mal8rk » Sun May 08, 2022 11:12 am
The smbx community never ceases to amaze me
This is probably one of, if not the most impresive npc pack I've ever seen
You've done a great job Murphmario!
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Chilly14
- Snifit

- Posts: 236
- Joined: Thu Jul 18, 2019 10:28 pm
- Flair: wash your hands and stay at home
- Pronouns: he/him
Postby Chilly14 » Sun May 08, 2022 11:37 am
A bug: I can't find the Gordo's settings in the editor. This may also be the case with other NPCs but I haven't tested them.
EDIT: Another bug found, this time with Whispy Woods. Every time the boss attempts to spit out its air bullets, the game throws out this error:
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Murphmario
- 2025 Egg Hunter

- Posts: 2389
- Joined: Fri Dec 20, 2013 7:07 pm
- Pronouns: he/him
Postby Murphmario » Sun May 08, 2022 11:57 am
Thanks everyone! MegaDood sent me a bunch of bugs, so I fixed them up and released an update. Sadly an NPC had to be removed since I don't know how to fix it ATM, hopefully it'll be back in another update.
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Mal8rk
- Snifit

- Posts: 216
- Joined: Mon Oct 25, 2021 11:04 pm
- Flair: English Speaking Spanish Speaker
- Pronouns: He/Him
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Contact:
Postby Mal8rk » Sun May 08, 2022 12:31 pm
Hey, so I found an error with the spine npc, where everytime I spinjump on them, I get this:

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Murphmario
- 2025 Egg Hunter

- Posts: 2389
- Joined: Fri Dec 20, 2013 7:07 pm
- Pronouns: he/him
Postby Murphmario » Sun May 08, 2022 3:33 pm
POPME wrote: ↑Sun May 08, 2022 12:31 pm
Hey, so I found an error with the spine npc, where everytime I spinjump on them, I get this:
Fixed, updated link in the OP.
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SuperAlex
- 2025 Egg Hunter

- Posts: 225
- Joined: Mon Nov 02, 2020 3:02 pm
- Flair: Spriting
- Pronouns: He/Him
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Contact:
Postby SuperAlex » Sun May 08, 2022 3:58 pm
Murphmario wrote: ↑Sun May 08, 2022 11:57 am
Thanks everyone! MegaDood sent me a bunch of bugs, so I fixed them up and released an update. Sadly an NPC had to be removed since I don't know how to fix it ATM, hopefully it'll be back in another update.
The Axis Sprite has several crashes, but Maybe there's a future possibility to fix, Oh Amazing custom enemies Made.
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Murphmario
- 2025 Egg Hunter

- Posts: 2389
- Joined: Fri Dec 20, 2013 7:07 pm
- Pronouns: he/him
Postby Murphmario » Sun May 08, 2022 5:09 pm
SuperAlex wrote: ↑Sun May 08, 2022 3:58 pm
Murphmario wrote: ↑Sun May 08, 2022 11:57 am
Thanks everyone! MegaDood sent me a bunch of bugs, so I fixed them up and released an update. Sadly an NPC had to be removed since I don't know how to fix it ATM, hopefully it'll be back in another update.
The Axis Sprite has several crashes, but Maybe there's a future possibility to fix, Oh Amazing custom enemies Made.
It's been removed for now in the latest version.
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ChunkyChimp
- Spiny

- Posts: 26
- Joined: Tue Sep 01, 2020 9:02 pm
- Flair: I TAKE GFX FOR MY OWN LEVELS
Postby ChunkyChimp » Fri May 13, 2022 5:43 pm
Where can I find those SMW Stretch Blocks? They don't look like theyre included in the pack.
Last edited by ChunkyChimp on Sat May 14, 2022 11:32 am, edited 1 time in total.
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Shodax
- Swooper

- Posts: 53
- Joined: Sat Feb 05, 2022 2:24 pm
- Pronouns: he
Postby Shodax » Fri May 13, 2022 9:04 pm
very good job. I will add some npcs to my project.
If you give me permission
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ShadowXeldron
- Snifit

- Posts: 232
- Joined: Sun Dec 08, 2019 8:21 am
- Flair: phpBB > ProBoards
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Contact:
Postby ShadowXeldron » Sat May 14, 2022 2:00 am
Shodax wrote: ↑Fri May 13, 2022 9:04 pm
very good job. I will add some npcs to my project.
If you give me permission
Any NPCs on the LunaLua subforum do not require permission (why else would they be uploaded on here for people to download?), although it is considered good practice to credit the asset.
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TheGameyFireBro105
- Eerie

- Posts: 747
- Joined: Thu Jan 09, 2020 6:09 pm
- Flair: Good at remakes
- Pronouns: he/him
Postby TheGameyFireBro105 » Sun May 22, 2022 12:28 pm
What's the thing with the hammer bros?
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Chilly14
- Snifit

- Posts: 236
- Joined: Thu Jul 18, 2019 10:28 pm
- Flair: wash your hands and stay at home
- Pronouns: he/him
Postby Chilly14 » Sun May 22, 2022 12:36 pm
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MegaDood
- Torpedo Ted

- Posts: 1798
- Joined: Wed Nov 01, 2017 2:43 am
Postby MegaDood » Mon May 23, 2022 10:12 pm
They shoot faster and have more accurate movement compared to the X2 ones (jumping above and below blocks for example). The fire bro also shoots fire a little differently.
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