About bosses on editor

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JohnWary007
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About bosses on editor

Postby JohnWary007 » Sat Nov 17, 2018 7:54 pm

I know it will seem like a silly question, but I'll do it anyway:
How do I get a "level is finished" shortly after I defeat a boss? I know it should invoke use of events but I'm not sure what to do.

Cedur
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Re: About bosses on editor

Postby Cedur » Sun Nov 18, 2018 5:33 am

just like any other enemy, bosses also have a field named "Death" in their properties window where you can invoke an event

you can also use "set as legacy boss" so when the boss is approached, its respective music will play, and its respective exit point will appear upon defeat (except Wart and Bowser I guess)

Emral
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Re: About bosses on editor

Postby Emral » Sun Nov 18, 2018 5:40 am

Note about legacy boss: It doesn't work for the bosses added in 1.3. Namely Ludwig and Lemmy. I think Mother Brain has no reaction as well. It's very hit and miss, so the Death Event is a more reliable method.

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Re: About bosses on editor

Postby IcyGuidance » Sat Apr 16, 2022 7:19 pm

Legacy Boss only works on the following:
*SMB1 Bowser;
*Birdo;
*BOOM-BOOM;
*and SMB3 Bowser.

Sandomer
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Re: About bosses on editor

Postby Sandomer » Mon Apr 18, 2022 11:04 am

Cedur wrote:
Sun Nov 18, 2018 5:33 am
just like any other enemy, bosses also have a field named "Death" in their properties window where you can invoke an event

you can also use "set as legacy boss" so when the boss is approached, its respective music will play, and its respective exit point will appear upon defeat (except Wart and Bowser I guess)
how to make exit point appear after defeat boss?

Cedur
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Re: About bosses on editor

Postby Cedur » Wed Apr 20, 2022 4:26 am

I suggest you carefully read this: viewtopic.php?f=105&t=10507 especially the sections on Layers/Events


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