Super Mario Shard (Cancelled)

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KoopaTroop1
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Super Mario Shard (Cancelled)

Postby KoopaTroop1 » Sun Jul 11, 2021 3:32 pm

This Episode has over 40 levels and a unique gimmick. Most levels are standard levels played by Mario, but some are combat levels played by Luigi or exploring levels played by Wario. This adds some variety to the episode.

Plot
Spoiler: show
Bowser, Peach and Mario have discovered the Alpha Star, a really powerful star that can control the Power Stars and Grand Stars. But when Bowser tries stealing it and kidnapping Peach, Mario's attempt to fight back shatters the star into Star Shards. Wario finds one, but Bowser steals it, and also takes some loot that Wario had in the same bag as the shard. Luigi then comes and tells Mario that the Power Stars aren't working anymore due to the Alpha Star getting shattered. Mario, Luigi and Wario now must gather all of the Star Shards and reassemble the Alpha Star before Bowser can as well as saving Peach and Wario's loot.
Worlds and their Themes:

World 1: Mushroom Kingdom (Grassland)
World 2: Sarasaland (Desert/Mountain)
World 3: Tricky Toybox (Toybox/Food)
World 4: Coral Canyon (Water/Underground)
World 5: Mirror Mayhem (Shadow/Mirror)
World 6: Inferno Isle (Volcano/Castle)
World 7: Panic Planet (Space/Technology)
World 8: Starry Shrine (Light/Shrine)
World S: Bonus Bonanza (Anything)

Hub:

Peach's Castle isn't the hub this time! Just a part of it. The hub world is Toad Town. There are different areas for you to explore. Some areas contain Warp Doors that take you to levels. All the levels in a world are grouped together (Like the Mushroom Kingdom levels are by the town gates, and the Panic Planet Warp Doors are in the local lab.). Some parts are blocked off by Bowser's Shard Seals, which need Star Shards to break. There are also NPCs to talk to.

I havn't got any screenshots, but I'll add them eventually.
Last edited by KoopaTroop1 on Sat Nov 06, 2021 3:04 pm, edited 1 time in total.

Suckerman7 GM
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Re: Super Mario Shard

Postby Suckerman7 GM » Mon Jul 12, 2021 4:06 am

This project looks interesting so far! I haven't seen any episode with Wario as playable, which I like! (Wario as in a fleshed out character in X2, not as a reskin of Mario btw)

I'll be looking forward to see what exciting stuff awaits.

KoopaTroop1
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Re: Super Mario Shard

Postby KoopaTroop1 » Sat Nov 06, 2021 3:04 pm

I'm sorry, but this project was to ambiguous for me to handle. But I am working on a shorter, easier to handle episode.


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