Share your own SMBX levels and play others' too.
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ivanmegafanboy
- Flurry

- Posts: 175
- Joined: Wed Aug 12, 2015 11:47 am
Postby ivanmegafanboy » Sun Aug 06, 2017 8:09 pm
Both of your puzzle levels: Saturn Tower and Inconvenient Acension are extremely enjoyable and creative; I love themeven if I am more of an action level guy. But, your action levels are also freaking cool, I love the aesthetic of Hidden Passage; especially that background, damn, it is good. Also I love any level that features "wood type" enemies, and those bushes that throw leaves are so cute.
Lastly, the hidden boss from Inconvenient A. is extremely good.
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Trace
- Nipper

- Posts: 431
- Joined: Thu Jun 19, 2014 7:45 am
Postby Trace » Mon Aug 07, 2017 8:37 am
cyclops cyclone canopy doesnt here
it belongs in the fucking torture castle
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as303298
- Volcano Lotus

- Posts: 549
- Joined: Sat Jan 04, 2014 7:37 pm
Postby as303298 » Sun Aug 20, 2017 8:51 am
Saturn Tower:
Interesting level, not much to really say here.
Above A Blinding Star:
Easily my favorite out of all of the ones I played. I am sad that DXtory doesnt like message boxes though, so I couldnt record that last one without my stuff getting corrupted.
You should make some adjustments to the boss's hitboss and arena however. With its massive hitbox, getting the higher torches on the left and right wings are incredibly difficult. I recommend expanding each of those one-block wide spaces to be two blocks.
Inconvenient Ascension:
Simply fun to play. I really expected it to be a lot harder but you are gradually guided throughout the level. I kind of wish there was a mechanic to let you slightly adjust your fall direction but I understand why its locked into one position.
Droplet Dell:
The fact you have no indication where the water "comes back" is rather jarring for the player. I highly recommend adjusting it.
System Error:
OH GOD, RUNNING!
Nah, legitemately though it took me about four minutes---which barely became one minute at the end.
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Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Sat Jul 21, 2018 3:19 pm
One of my latest levels, Spring and a Storm, is now included in the topic!
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Archived
- Birdo

- Posts: 2166
- Joined: Tue Mar 13, 2018 6:15 pm
Postby Archived » Sun Jul 22, 2018 5:13 pm
Archived
Last edited by Archived on Sat Jan 28, 2023 12:05 pm, edited 1 time in total.
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Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Thu Nov 29, 2018 1:43 pm
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Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Sat Apr 13, 2019 9:19 am
He's here. 
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Archived
- Birdo

- Posts: 2166
- Joined: Tue Mar 13, 2018 6:15 pm
Postby Archived » Sun Apr 14, 2019 10:02 am
Archived
Last edited by Archived on Sat Jan 28, 2023 4:01 pm, edited 2 times in total.
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MegaDood
- Charged Spiny

- Posts: 1825
- Joined: Wed Nov 01, 2017 2:43 am
Postby MegaDood » Mon Apr 15, 2019 12:05 am
These levels are really cool! Well done.
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Archived
- Birdo

- Posts: 2166
- Joined: Tue Mar 13, 2018 6:15 pm
Postby Archived » Fri May 03, 2019 2:18 am
Archived
Last edited by Archived on Sat Jan 28, 2023 4:05 pm, edited 1 time in total.
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MegaDood
- Charged Spiny

- Posts: 1825
- Joined: Wed Nov 01, 2017 2:43 am
Postby MegaDood » Thu May 09, 2019 2:06 am
Also Saturn Tower was a cool idea. It was executed very well and it's difficulty gradually increased which is good.
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Eri7
- Banned
- Posts: 1770
- Joined: Sat Jan 28, 2017 4:48 pm
- Flair: Good Foundation allows for strong Execution
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Contact:
Postby Eri7 » Thu May 09, 2019 3:54 am
Waddle, about your latest level, i am amazed how you can do so much with so little resources, honestly a lot of your stuff have been including small amount of resources but you always managed to do them justice and put them into a good use. What is the reason for you to approach things in such a simplistic manner while being able to make them really complicated level design wise other than because you don't have much time?
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Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Thu May 09, 2019 3:59 am
Eri7 wrote: ↑Thu May 09, 2019 3:54 am
Waddle, about your latest level, i am amazed how you can do so much with so little resources, honestly a lot of your stuff have been including small amount of resources but you always managed to do them justice and put them into a good use. What is the reason for you to approach things in such a simplistic manner while being able to make them really complicated level design wise other than because you don't have much time?
Time is rarely a constraint since I'm not that worried to, say, spend two months chipping away at a level, making a setup whenever I feel like it but leaving it alone otherwise. Often I simply find that I don't need more elements to make a level engaging or fun, and so I don't add more elements and stick to the core.
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MegaDood
- Charged Spiny

- Posts: 1825
- Joined: Wed Nov 01, 2017 2:43 am
Postby MegaDood » Wed May 15, 2019 7:07 am
Waddle wrote: ↑Thu May 09, 2019 3:59 am
Eri7 wrote: ↑Thu May 09, 2019 3:54 am
Waddle, about your latest level, i am amazed how you can do so much with so little resources, honestly a lot of your stuff have been including small amount of resources but you always managed to do them justice and put them into a good use. What is the reason for you to approach things in such a simplistic manner while being able to make them really complicated level design wise other than because you don't have much time?
Time is rarely a constraint since I'm not that worried to, say, spend two months chipping away at a level, making a setup whenever I feel like it but leaving it alone otherwise. Often I simply find that I don't need more elements to make a level engaging or fun, and so I don't add more elements and stick to the core.
I can really see that they were refined over a period of time, and its a good thing they weren't rushed.
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Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Sat Oct 24, 2020 6:41 am
made a new level!
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Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Sun Oct 25, 2020 11:30 am
be forewarned! If anyone downloaded the level before this post, chances are you have an outdated version which messes up one of the switch states!
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Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Fri May 07, 2021 10:58 am
Hi! Made a new level! It's a brief, challenging vanilla level with three stars to find!
Download Here!
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Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Fri Jun 25, 2021 5:44 pm
Flurret Canyon is a level about cute little flurrets who live there. Flurret Cove has many fun platforming challenges to explore, and three different endings to obtain!
Screenshots for Flurret Ridge:: show
Download here?
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georgespezi12
- Buster Beetle

- Posts: 99
- Joined: Mon Jun 01, 2020 3:45 am
Postby georgespezi12 » Sun Jun 27, 2021 7:45 am
i couldnt find any of the endings.
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