Door

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Nadav
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Door

Postby Nadav » Thu Nov 19, 2020 5:02 am

Im making an episode like new great castle adventure, How do I make the player get out from the door after compliting the level and also how do I show how much stars are there?

Emral
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Re: Door

Postby Emral » Thu Nov 19, 2020 5:46 am

You could take a look at new great castle adventure's levels in the editor and see how it's done there.

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Re: Door

Postby Fuyu » Thu Nov 19, 2020 6:45 am

The way you do this depends on the engine you're using since both are radically different. Do you use SMBX 2.0 or 1.4.4, maybe even Vanilla?

Cedur
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Re: Door

Postby Cedur » Thu Nov 19, 2020 7:05 am

You're still using 1.3.0.1 right?

Every level is entered through a level warp ("Warp to level: [...]") and it automatically brings you back? It's also crucial that you tick "Hub styled world" on the (empty) world map

Nadav
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Re: Door

Postby Nadav » Tue Dec 01, 2020 8:00 am

Now I just need to know how to make the door show how much stars in the level.

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Re: Door

Postby Cedur » Tue Dec 01, 2020 8:11 am

Nadav wrote:
Tue Dec 01, 2020 8:00 am
Now I just need to know how to make the door show how much stars in the level.

Before I check out (I'm just as clueless), did you test if it works automatically?

Nadav
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Re: Door

Postby Nadav » Tue Dec 01, 2020 1:52 pm

Cedur wrote:
Tue Dec 01, 2020 8:11 am
Nadav wrote:
Tue Dec 01, 2020 8:00 am
Now I just need to know how to make the door show how much stars in the level.

Before I check out (I'm just as clueless), did you test if it works automatically?
Yup

Nadav
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Re: Door

Postby Nadav » Thu May 13, 2021 7:10 pm

How do I show how much stars are in the levels?

ShadowXeldron
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Re: Door

Postby ShadowXeldron » Fri May 14, 2021 11:57 am

Nadav wrote:
Thu May 13, 2021 7:10 pm
How do I show how much stars are in the levels?
They appear just as the player stands in front of the door.

Nadav
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Re: Door

Postby Nadav » Sat May 15, 2021 2:58 pm

Dragon0307 wrote:
Fri May 14, 2021 11:57 am
Nadav wrote:
Thu May 13, 2021 7:10 pm
How do I show how much stars are in the levels?
They appear just as the player stands in front of the door.
I know but it dosn't work

ShadowXeldron
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Re: Door

Postby ShadowXeldron » Mon May 17, 2021 3:46 am

Nadav wrote:
Sat May 15, 2021 2:58 pm
Dragon0307 wrote:
Fri May 14, 2021 11:57 am
Nadav wrote:
Thu May 13, 2021 7:10 pm
How do I show how much stars are in the levels?
They appear just as the player stands in front of the door.
I know but it dosn't work
Hmm, have you linked the warps? Also, you can only have one star per section. About getting the player out of the door, I'm actually not sure about that. I'd do what Enjl said and open some of the New Great Castle Adventure's levels in the editor to see how it's done.

Nadav
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Re: Door

Postby Nadav » Mon May 17, 2021 3:22 pm

Dragon0307 wrote:
Mon May 17, 2021 3:46 am
Nadav wrote:
Sat May 15, 2021 2:58 pm
Dragon0307 wrote:
Fri May 14, 2021 11:57 am


They appear just as the player stands in front of the door.
I know but it dosn't work
Hmm, have you linked the warps? Also, you can only have one star per section. About getting the player out of the door, I'm actually not sure about that. I'd do what Enjl said and open some of the New Great Castle Adventure's levels in the editor to see how it's done.
Never mind I succeeded, I have to add lvl to the name of the level at 'warmp to level'

ShadowXeldron
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Re: Door

Postby ShadowXeldron » Mon May 17, 2021 3:38 pm

Nadav wrote:
Mon May 17, 2021 3:22 pm
Dragon0307 wrote:
Mon May 17, 2021 3:46 am
Nadav wrote:
Sat May 15, 2021 2:58 pm


I know but it dosn't work
Hmm, have you linked the warps? Also, you can only have one star per section. About getting the player out of the door, I'm actually not sure about that. I'd do what Enjl said and open some of the New Great Castle Adventure's levels in the editor to see how it's done.
Never mind I succeeded, I have to add lvl to the name of the level at 'warmp to level'
Good to know you got that done.


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