[NPC Pack] Weird Gizmos

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Lucario
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Re: [NPC Pack] Weird Gizmos

Postby Lucario » Sun Dec 13, 2020 4:14 pm

Wow, Andrew! Your NPCs packed a whole punch in my levels, specially Waddlewings and Skeeters! If you're doing a 1.3, I'd recommend Piranha Creepers, Goomba Mask, Maw-Ray/Eel/Unagi (Both big and small) or NSMB's Balloon Boo (not the Boo Balloon/Blue Boo, cuz' you already made one)! Sorry if my bias of New Super Mario Brothers Series + Super Mario Maker 2 is showing :lol:

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Re: [NPC Pack] Weird Gizmos

Postby MegaDood » Sun Dec 13, 2020 7:03 pm

Lucario wrote:
Sun Dec 13, 2020 4:14 pm
Wow, Andrew! Your NPCs packed a whole punch in my levels, specially Waddlewings and Skeeters! If you're doing a 1.3, I'd recommend Piranha Creepers, Goomba Mask, Maw-Ray/Eel/Unagi (Both big and small) or NSMB's Balloon Boo (not the Boo Balloon/Blue Boo, cuz' you already made one)! Sorry if my bias of New Super Mario Brothers Series + Super Mario Maker 2 is showing :lol:
Well, kind of unrelated but still.
You can be rest assured that I'm actually planning on doing Unagis sometime myself, which are most likely going to release in a few months or so. As for the rest, I think Goomba Masks were already done in a level he did for CCX1? And NSMB balloon boos would be HYPE.

Lucario
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Re: [NPC Pack] Weird Gizmos

Postby Lucario » Mon Dec 14, 2020 9:53 am

MegaDood wrote:
Sun Dec 13, 2020 7:03 pm
Lucario wrote:
Sun Dec 13, 2020 4:14 pm
Wow, Andrew! Your NPCs packed a whole punch in my levels, specially Waddlewings and Skeeters! If you're doing a 1.3, I'd recommend Piranha Creepers, Goomba Mask, Maw-Ray/Eel/Unagi (Both big and small) or NSMB's Balloon Boo (not the Boo Balloon/Blue Boo, cuz' you already made one)! Sorry if my bias of New Super Mario Brothers Series + Super Mario Maker 2 is showing :lol:
Well, kind of unrelated but still.
You can be rest assured that I'm actually planning on doing Unagis sometime myself, which are most likely going to release in a few months or so. As for the rest, I think Goomba Masks were already done in a level he did for CCX1? And NSMB balloon boos would be HYPE.
Ikr? Balloon Boos would make a great addition to the SMBX2 NPC roster! And dear God, someone is FINALLY remembering the existance of Unagis! I totally support your idea on those NPCs!

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Re: [NPC Pack] Weird Gizmos

Postby ShadowLabrys101 » Mon Dec 14, 2020 12:27 pm

Lucario wrote:
Mon Dec 14, 2020 9:53 am
MegaDood wrote:
Sun Dec 13, 2020 7:03 pm
Lucario wrote:
Sun Dec 13, 2020 4:14 pm
Wow, Andrew! Your NPCs packed a whole punch in my levels, specially Waddlewings and Skeeters! If you're doing a 1.3, I'd recommend Piranha Creepers, Goomba Mask, Maw-Ray/Eel/Unagi (Both big and small) or NSMB's Balloon Boo (not the Boo Balloon/Blue Boo, cuz' you already made one)! Sorry if my bias of New Super Mario Brothers Series + Super Mario Maker 2 is showing :lol:
Well, kind of unrelated but still.
You can be rest assured that I'm actually planning on doing Unagis sometime myself, which are most likely going to release in a few months or so. As for the rest, I think Goomba Masks were already done in a level he did for CCX1? And NSMB balloon boos would be HYPE.
Ikr? Balloon Boos would make a great addition to the SMBX2 NPC roster! And dear God, someone is FINALLY remembering the existance of Unagis! I totally support your idea on those NPCs!
I kinda agree on Maw-Rays in SMBX, too.

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Re: [NPC Pack] Weird Gizmos

Postby DrMekar » Mon Dec 14, 2020 12:30 pm

If we're already talking about NSMBDS, I'd in for pretty every Boss as an NPC, since they would all be great. (Especially because theres a real Lack of Lua Bosses)

Broozer would also be great, if done right and not that hslfassed 1.4 Version.

Lucario
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Re: [NPC Pack] Weird Gizmos

Postby Lucario » Mon Dec 14, 2020 12:55 pm

ShadowLabrys101 wrote:
Mon Dec 14, 2020 12:27 pm
Lucario wrote:
Mon Dec 14, 2020 9:53 am
MegaDood wrote:
Sun Dec 13, 2020 7:03 pm
Ikr? Balloon Boos would make a great addition to the SMBX2 NPC roster! And dear God, someone is FINALLY remembering the existance of Unagis! I totally support your idea on those NPCs!
I kinda agree on Maw-Rays in SMBX, too.
If we're already talking about NSMBDS, I'd in for pretty every Boss as an NPC, since they would all be great. (Especially because theres a real Lack of Lua Bosses)

Broozer would also be great, if done right and not that hslfassed 1.4 Version.
NSMBDS team, yeah! Still on that topic of bosses, Lakithunder and Petey Piranha would be the best boss NPCs and coming back to Unagi topic, MegaDood, are you making the small Unagi that tries to bite you ("hidden" in the background), the one that simply goes forward and/or the big one that behaves like Boohemoth, but destroys everything?

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Re: [NPC Pack] Weird Gizmos

Postby MegaDood » Tue Dec 15, 2020 1:29 am

Lucario wrote:
Mon Dec 14, 2020 12:55 pm
NSMBDS team, yeah! Still on that topic of bosses, Lakithunder and Petey Piranha would be the best boss NPCs and coming back to Unagi topic, MegaDood, are you making the small Unagi that tries to bite you ("hidden" in the background), the one that simply goes forward and/or the big one that behaves like Boohemoth, but destroys everything?
Bosses are a difficult thing to do and a lot of them are really situational, which I believe is why not a lot of people have done it before.
I'm planning on making all three Unagi types, I have the sprites for them already, but I don't have any set day on when I plan to do them.
We should probably continue this conversation in PMs too.

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Re: [NPC Pack] Weird Gizmos

Postby Lucario » Tue Dec 15, 2020 8:24 am

Bosses are a difficult thing to do and a lot of them are really situational, which I believe is why not a lot of people have done it before.
I'm planning on making all three Unagi types, I have the sprites for them already, but I don't have any set day on when I plan to do them.
We should probably continue this conversation in PMs too.
OK then, MegaDood !

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Re: [NPC Pack] Weird Gizmos

Postby TheGameyFireBro105 » Thu Apr 01, 2021 5:23 pm

This is a huge error. Moon landing huge:
Image

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Re: [NPC Pack] Weird Gizmos

Postby MrDoubleA » Thu Apr 01, 2021 7:36 pm

TheGameyFireBro105 wrote:
Thu Apr 01, 2021 5:23 pm
This is a huge error. Moon landing huge:
Image
You cropped out the most important part.

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Re: [NPC Pack] Weird Gizmos

Postby TheGameyFireBro105 » Thu Apr 01, 2021 8:24 pm

Image

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Re: [NPC Pack] Weird Gizmos

Postby MrDoubleA » Thu Apr 01, 2021 8:38 pm

TheGameyFireBro105 wrote:
Thu Apr 01, 2021 8:24 pm
Image
That seems to suggest you're missing some files.

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Re: [NPC Pack] Weird Gizmos

Postby Sonya Sanchez » Fri Apr 02, 2021 5:59 am

Maybe stop using these in that Super Mario Bros 2 thing, everytime there's an error with something it's always showing this Super Mario Bros 2 1-1 thing.

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Re: [NPC Pack] Weird Gizmos

Postby TheGameyFireBro105 » Fri Apr 02, 2021 2:27 pm

I put it in the episode folder. It seems like the game thinks that the p_rocket.ini file should be in every level folder, since it's actually in the 4-1 folder (since that's where the rocket shows up). Either that or the particle descriptor file's messed up.

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Re: [NPC Pack] Weird Gizmos

Postby Sonya Sanchez » Fri Apr 02, 2021 2:50 pm

I recommend not using that episode though, can you like try making a level with this and see if the error still happens? Cause I remember you trying to use the Carrot from Core and it worked fine outside of this smb2 remake thing.

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Re: [NPC Pack] Weird Gizmos

Postby TheGameyFireBro105 » Fri Apr 02, 2021 3:05 pm

Image
Also dis. I have deleted the carrot. It's pointless, after all.

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Re: [NPC Pack] Weird Gizmos

Postby TheGameyFireBro105 » Mon May 24, 2021 5:45 pm

Figured it out! Removed carrot, then put in episode folder only. Haven't put the Rocket back in, yet.

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Re: [NPC Pack] Weird Gizmos

Postby Teemster2 » Mon May 31, 2021 11:23 pm

AndrewPixel wrote:
Fri Nov 06, 2020 7:34 am
My very first custom pack finally sees light! It features various enemies and blocks suitable for different situations.



CONTENT:
Boo Balloon (YI)
Boost Block (SM3DW)
Cannon Shoe (SMB3)
Heave-Ho (SM64)
Rocket (SMB2)
Rope (NSMB)
Skeeter (NSMB)
Waddlewing (NSMBU)

Sprites by: Mariofan230, Gatete, Duraner Hawkeye, Redigit

changelog: show
11/11/20
- Now the Cannon Shoe dismounts correctly on level end
- Slightly optimized code for Rocket (thanks to MrDoubleA for help)

23/11/20
- Some Skeeter tweaks:
-- Slightly reduced their minimum action timer.
-- Slightly reduced their initial timer so they react a little faster when spawned.
-- Their dash speed is now randomized, making it possible for them to move shorter distances.
-- They're now set to always drop bombs when "Doesn't move" is active.

28/11/20
- Fixed a typo from last Skeeter update which had a wrong effect ID
- Now all image loadings use Misc.resolveFile(), which should fix some loading problems

Download

- Of course the content of this pack is not final. Since I'm still a lua beginner there are probably going to be bugfixes and improvements, but most important it will be expanded in the future, so stay tuned for more stuff!
- Every element has its own description in the editor, if you want to figure out what they do.
These look amazing and seeing Skeeter and Boo Baloon was nice. Good job.

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Re: [NPC Pack] Weird Gizmos

Postby SpoonyBardOL » Sun Jun 13, 2021 10:04 am

Heave-ho has a rather annoying problem, it's set to die if it collides with the player while invincible, but it doesn't differentiate between Starman invincible and i-frames invincible (can that be done? I'm not super familiar with the starman code), so if you get hit by something else and then run into a Heave-ho moments later it'll die instead of flinging you.

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Re: [NPC Pack] Weird Gizmos

Postby MegoZ_ » Thu Jun 17, 2021 6:31 pm

Awesome stuff dude, looking forward to use some of these!


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