How would I go about retaining the Super Mario height at low health?

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How would I go about retaining the Super Mario height at low health?

Postby LunarCatUSA » Mon Mar 29, 2021 9:11 pm

Let's say I had a playable character, but for his initial low health state, I wish for him to retain his pixel height. Instead of shrinking like Mario would on his one health, he'd just look more beaten up. Should I edit a script or make a txt file for graphics?

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