Super Mario World Adventure

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GalaxyComet
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Super Mario World Adventure

Postby GalaxyComet » Mon Mar 08, 2021 2:41 pm

Hey guys, GalaxyComet here, giving you guys my very first episode I ever made for SMBX. This was back in 2010 where my goal for this episode was to implement the day and night gimmick from Sonic Unleashed, or rather just make a Mario adaptation of Sonic Unleashed (or the Japanese title "Sonic World Adventure", hence the name of the episode), minus the werehog of course. The files for this episode was lost to a corrupted hard drive years ago, but thanks to KBM-Quine, I was able to recover the entire episode.

Story
Since this is the prequel to Super Mario Advent and The Great Vengeance, the story involves Mother Brain invading the Mushroom Kingdom and causing havoc, so now it's up to Mario, Luigi, Peach, and Toad to put a stop to the madness.

Worlds
World 1: Toad Town (North)
World 2: Mushroom Empire
World 3: Shun-Shu
World 4: Subcon Amazon
World 5: Crystalaska
World 6: Koopazuri
World 7: Adaqua
World 8: Toad Town (South)
World 9: Devil Deathland

Image Image
Image Image


Download Episode Here

Download link has been updated that fixes an issue in Block Highway Act 2 Night
Last edited by GalaxyComet on Thu Mar 18, 2021 1:27 pm, edited 1 time in total.

Superfrancybros
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Re: Super Mario World Adventure

Postby Superfrancybros » Tue Mar 09, 2021 9:45 am

Wow! I like this episodie! Very Good job!

BrokenAce
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Re: Super Mario World Adventure

Postby BrokenAce » Sun Mar 14, 2021 9:32 am

Honestly, this is a really bad episode. There's random enemy spam, cluttered terrain, and no signs of instructive level design at all.
The worst part is that afaik it's not even possible to beat. There's a massive pit in Block Highway Act 2 (Night) which is impossible to jump, and there's no flight powerups that allow you to cross it.
Please test your work before posting.

KBM-Quine
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Re: Super Mario World Adventure

Postby KBM-Quine » Tue Mar 16, 2021 8:08 pm

glad i could help you find this again. i understand the type of feeling one has when they lose something like this, and it must have been a nice surprise to get it again.

i haven't played it since it's 2010 release, but it was a bit rough for it's time no doubt. so play this with a gain of salt, as it's an old, first time episode. not all first trys are perfect.

the main intention was to preserve it for historical purposes after i found it in an older install of smbx. after noting that it wasn't in the possession of it's creator and that galaxycomet was still active, i opted to send it to them instead. i did send it along to the smbx archive team, but i don't believe it was uploaded.

GalaxyComet
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Re: Super Mario World Adventure

Postby GalaxyComet » Wed Mar 17, 2021 12:39 am

KBM-Quine wrote:
Tue Mar 16, 2021 8:08 pm
glad i could help you find this again. i understand the type of feeling one has when they lose something like this, and it must have been a nice surprise to get it again.

i haven't played it since it's 2010 release, but it was a bit rough for it's time no doubt. so play this with a gain of salt, as it's an old, first time episode. not all first trys are perfect.

the main intention was to preserve it for historical purposes after i found it in an older install of smbx. after noting that it wasn't in the possession of it's creator and that galaxycomet was still active, i opted to send it to them instead. i did send it along to the smbx archive team, but i don't believe it was uploaded.
Again, thank you so SO much for sending the old files. Playing through this episode truly was a nice trip to the past, but man the level design is dated as hell. I was planning on remaking all of my previous episodes once I finish my current project "Super Mario Bros. Beyond." You should give a look if you have the chance. You can also check out my other projects, Super Mario Advent and The Great Vengeance.

Cedur
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Re: Super Mario World Adventure

Postby Cedur » Wed Mar 17, 2021 9:28 am

If you upload an old episode you should at least play through it yourself to make sure it can be completed. If Brokenace is right, you didn't do that, neither now nor in 2010.

GalaxyComet
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Re: Super Mario World Adventure

Postby GalaxyComet » Thu Mar 18, 2021 1:31 pm

At the end of Block Highway Act 2 Night, there's a P-Switch that reveals a hidden pathway. Unfortunately, it was inside one of the breakable bricks where the two buzzy beetles are. Made an update to the level where I placed the P-Switch in a more visible place, and made it a generator in case the player accidentally tosses the P-Switch into the pit.

Also this episode was play tested before publishing on the forums page. It is playable, it's just really difficult, and yeah the level design is seriously dated.

Blamp
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Re: Super Mario World Adventure

Postby Blamp » Fri Jun 25, 2021 8:45 am

The download link doesn't work.

WilltheBunnyBR_Gamer
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Re: Super Mario World Adventure

Postby WilltheBunnyBR_Gamer » Wed Jun 30, 2021 4:26 pm

This Episode is for SMBX2 Beta 4, SMBX 1.3.0.1 or SMBX 1.4.5?

Cedur
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Re: Super Mario World Adventure

Postby Cedur » Sun Jul 04, 2021 11:02 am

WilltheBunnyBR_Gamer wrote:
Wed Jun 30, 2021 4:26 pm
This Episode is for SMBX2 Beta 4, SMBX 1.3.0.1 or SMBX 1.4.5?

take note that the download is down anyway

in either case it's for X2 or even 1.3

Josh starr 891
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Re: Super Mario World Adventure

Postby Josh starr 891 » Fri Jul 09, 2021 3:04 pm

Please help I can't find star 61 or 62 and you need all 62 stars to unlock world 9!!

GalaxyComet
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Re: Super Mario World Adventure

Postby GalaxyComet » Wed Jul 28, 2021 9:46 pm

Josh starr 891 wrote:
Fri Jul 09, 2021 3:04 pm
Please help I can't find star 61 or 62 and you need all 62 stars to unlock world 9!!
Are there any special stages you missed from any of the hub worlds?

Josh starr 891
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Re: Super Mario World Adventure

Postby Josh starr 891 » Wed Jul 28, 2021 10:18 pm

I don't think so accept for crystalaska if there is one in crystalaska than I can't find it and if I could find it then that would only be 61 stars.

GalaxyComet
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Re: Super Mario World Adventure

Postby GalaxyComet » Thu Aug 19, 2021 10:44 pm

Image
There's a hidden block that has a vine in it towards the end of Crystalaska at night.

Josh starr 891
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Re: Super Mario World Adventure

Postby Josh starr 891 » Mon Aug 23, 2021 4:33 pm

GalaxyComet wrote:
Thu Aug 19, 2021 10:44 pm
Image
There's a hidden block that has a vine in it towards the end of Crystalaska at night.
Yes I got that star now I have 61 star but you need 62 to enter devil deathland.

Marioman2007
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Re: Super Mario World Adventure

Postby Marioman2007 » Tue Aug 24, 2021 1:10 am

GalaxyComet wrote:
Thu Aug 19, 2021 10:44 pm
Image
There's a hidden block that has a vine in it towards the end of Crystalaska at night.
Maybe add some coins to indicate that there is an invisible block?


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