(request) SMW Prerelease Enemies

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TheGameyFireBro105
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(request) SMW Prerelease Enemies

Postby TheGameyFireBro105 » Tue Nov 17, 2020 2:54 pm

Image
Make it act like boss bass and add a recolor with the normal SMW cheep cheep palette.

Image
Make it act like a sledge bro, that goes into a shell when stomped.

Image
Make it act like the YI DS Polterpiranha enemies (have it go around a set area in a square shape).

TheGameyFireBro105
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Re: (request) SMW Prerelease Enemies

Postby TheGameyFireBro105 » Wed Nov 18, 2020 4:44 pm

I'm surprised nobody's tried anything yet. There's tons of promise in these sprites.

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Re: (request) SMW Prerelease Enemies

Postby Fuyu » Wed Nov 18, 2020 10:04 pm

You gotta be more patient man. You posted this yesterday, people have other things to do iirl and when they're free they also have the right to not work on requests. There's also the fact many people forget that the act of posting a request of any kind is not guaranteed to give you the desired result if any at all.

You could also try to do what most of us had to resort to and learn to do it yourslef. It's only as hard as you make it to be.

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Re: (request) SMW Prerelease Enemies

Postby SergioZen25 » Thu Nov 19, 2020 11:28 am

The first one and the last one could replace already existing sprites, right? You even talked about making the first being similar to Boss Bass, so you could maybe replace the textures and edit some parameters, and the last one could replace sparks, since they do what you asked for, going in circles over terrain.

TheGameyFireBro105
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Re: (request) SMW Prerelease Enemies

Postby TheGameyFireBro105 » Thu Nov 19, 2020 2:55 pm

SergioZen25 wrote:
Thu Nov 19, 2020 11:28 am
The first one and the last one could replace already existing sprites, right? You even talked about making the first being similar to Boss Bass, so you could maybe replace the textures and edit some parameters, and the last one could replace sparks, since they do what you asked for, going in circles over terrain.
I haven't seen any good boss basses, and whenever I try to edit spike-tops, they just spin in a circle. I want to know what I'm doing wrong

TheGameyFireBro105
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Re: (request) SMW Prerelease Enemies

Postby TheGameyFireBro105 » Fri Nov 20, 2020 9:08 pm

Can someone please do the boss bass. I haven't found even a line of Lua code for the dang fish. I always worry that my posts will end up forgotten.

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Re: (request) SMW Prerelease Enemies

Postby PdizzleParker » Sat Nov 21, 2020 2:23 am

TheGameyFireBro105 wrote:
Fri Nov 20, 2020 9:08 pm
Can someone please do the boss bass. I haven't found even a line of Lua code for the dang fish. I always worry that my posts will end up forgotten.
Dude. Be patient, please.

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Re: (request) SMW Prerelease Enemies

Postby TheGameyFireBro105 » Sat Nov 21, 2020 7:44 am

thegameseum wrote:
Sat Nov 21, 2020 2:23 am
TheGameyFireBro105 wrote:
Fri Nov 20, 2020 9:08 pm
Can someone please do the boss bass. I haven't found even a line of Lua code for the dang fish. I always worry that my posts will end up forgotten.
Dude. Be patient, please.
K, got it.


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