[Beta] Different Super Mario Bros.

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Zouve
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[Beta] Different Super Mario Bros.

Postby Zouve » Wed Oct 28, 2020 4:48 pm

Hello everyone today as my first project i'm presenting you:

Image


Bowser tried to go back in the past to capture Peach before Mario came into the mushroom kingdom, but his time machine broke on the way and he got stuck in 1985 and instead of capturing Peach he capture Mario.

Play as Luigi, Peach or Toad to save Mario.

2Players mod available.




(i'm french so if i have made errors feel free to correct me).
Last edited by Zouve on Sat Oct 31, 2020 4:35 am, edited 3 times in total.

Zouve
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Re: [WIP Concept] Different Super Mario Bros.

Postby Zouve » Thu Oct 29, 2020 5:01 am

Last edited by Zouve on Mon Nov 02, 2020 12:56 pm, edited 5 times in total.

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Re: [WIP Beta] Different Super Mario Bros.

Postby Zouve » Thu Oct 29, 2020 12:34 pm

The Second demo of the first beta is out

Zouve
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Re: [WIP Beta] Different Super Mario Bros.

Postby Zouve » Fri Oct 30, 2020 5:10 am

Hello today i presenting the second beta of DSMB.

Changelog:

-World 2 complete
-1-4 remade

dericobanjo
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Re: [WIP Beta] Different Super Mario Bros.

Postby dericobanjo » Fri Oct 30, 2020 9:29 am

I think the first level look pretty short but I love SMB1 episode, I cant wait to play this on full version :)

Zouve
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Re: [WIP Beta] Different Super Mario Bros.

Postby Zouve » Fri Oct 30, 2020 9:40 am

dericobanjo wrote:
Fri Oct 30, 2020 9:29 am
I think the first level look pretty short but I love SMB1 episode, I cant wait to play this on full version :)
yeah i'm not very good at making long level, they often look bad, and i'm happy to see you exited about this game, i hope you'll enjoy it.

dericobanjo
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Re: [WIP Beta] Different Super Mario Bros.

Postby dericobanjo » Fri Oct 30, 2020 10:41 pm

Zouve wrote:
Fri Oct 30, 2020 9:40 am
dericobanjo wrote:
Fri Oct 30, 2020 9:29 am
I think the first level look pretty short but I love SMB1 episode, I cant wait to play this on full version :)
yeah i'm not very good at making long level, they often look bad, and i'm happy to see you exited about this game, i hope you'll enjoy it.
Yea, I understand that you must get out of idea when making level because Im making a full super world in SMM2 and I ran out of idea pretty fast, I finished world 1 but Im missing idea too fast, lol.

Zouve
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Re: [WIP Beta] Different Super Mario Bros.

Postby Zouve » Sat Oct 31, 2020 3:16 am

Yea, I understand that you must get out of idea when making level because Im making a full super world in SMM2 and I ran out of idea pretty fast, I finished world 1 but Im missing idea too fast, lol.
I did the same thing and run out of idea on world 2, but i was trying to do great level directly, here i have plan to improve the levels over time.

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Re: [WIP Beta] Different Super Mario Bros.

Postby Zouve » Sat Oct 31, 2020 4:34 am

The third beta is out:
-world 3 added

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Re: [Beta] Different Super Mario Bros.

Postby Zouve » Mon Nov 02, 2020 12:56 pm

The fourth beta is out with the world 4

Sonya Sanchez
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Re: [Beta] Different Super Mario Bros.

Postby Sonya Sanchez » Tue Nov 03, 2020 7:11 am

Are those betas already done long ago? You put them out really fast which makes me wonder if you actually take time to design them and change them up to be different or rush it.

Zouve
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Re: [Beta] Different Super Mario Bros.

Postby Zouve » Wed Nov 04, 2020 5:43 am

Idunn wrote:
Tue Nov 03, 2020 7:11 am
Are those betas already done long ago? You put them out really fast which makes me wonder if you actually take time to design them and change them up to be different or rush it.
no there not already done but i'm not rushing. the thing is that the levels are short and, i did nothing else of my day because in france it was still holydays the 1 November i came back to school the 2 november so now i have less time.

The levels are bad because i'm not good at game design and i am gonna improve them over time.


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