You can do this very easily.
If you have a world map, just make a file named "map.lua" in your episode folder, and insert this code:
Code: Select all
local playerManager = require("playermanager")
playerManager.overworldCharacters = {CHARACTER_WARIO}
function onStart()
player:transform(CHARACTER_WARIO)
end
If you don't have a world map, then make a file named "luna.lua" in your episode folder, and insert this code:
Code: Select all
function onStart()
player:transform(CHARACTER_WARIO)
end