I think you may have forgotten to include the ini file, as the NPC doesn't display in the editor. Also, when does the closed door sprite get used? I can't seem to work it out.
I think you may have forgotten to include the ini file, as the NPC doesn't display in the editor. Also, when does the closed door sprite get used? I can't seem to work it out.
Just another thing, I'm not sure if it's intentional or not but you can jump and spinjump off the door and bounce on them, and I don't see a way to put a contained NPC in the door for it to spawn, even though it says you can in the lua file.
I take it that the Larry recreation serves as a template for others to edit into another boss. Like recreating the SMM2 Koopalings. Either way very creative.
With the recreation of Larry I am surprised you haven't recreated the other Koopalings yet although if you do plan on doing all the koopalings SMB3 style then here is a video of all their behaviours and how they differ from their Super Mario Maker 2 counterparts.
How do you change the amount of projectiles spawned when Larry attacks?
There is an "attackCount" parameter, but when changed to a different number, he always fires 3.
The "projectile" parameter also doesn't work. You have to change the "projectile=v.spawn" lines to make it work.