Scroll's Collection

Share your own SMBX levels and play others' too.

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Cedur
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Re: Scroll's Collection

Postby Cedur » Fri Aug 02, 2019 6:02 am

No issues at all? It's easy to get softlocked from the trampoline in Section 2. sorry I just found it mildly ironic to read this after experiencing said softlock

Also could there please be more power-ups?

TheNightingale
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Re: Scroll's Collection

Postby TheNightingale » Fri Aug 02, 2019 10:11 am

Cedur wrote:
Fri Aug 02, 2019 6:02 am
No issues at all? It's easy to get softlocked from the trampoline in Section 2. sorry I just found it mildly ironic to read this after experiencing said softlock

Also could there please be more power-ups?
How exactly can you get softlocked? Tell me so I can reupload it once again. sigh

By the way thanks for playing it, what do you think of it aside of that?

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Re: Scroll's Collection

Postby Cedur » Fri Aug 02, 2019 10:18 am

You jump and jump and the trampoline drops. It finally drops to the ground, and then you keep jumping on the trampoline with no chance to escape through the narrow ceiling. It should be placed to the right border.

I didn't progress further, but it took enough time to figure out the gimmick. Progression takes several attempts, testing my frustration ...

TheNightingale
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Re: Scroll's Collection

Postby TheNightingale » Fri Aug 02, 2019 10:22 am

Cedur wrote:
Fri Aug 02, 2019 10:18 am
You jump and jump and the trampoline drops. It finally drops to the ground, and then you keep jumping on the trampoline with no chance to escape through the narrow ceiling. It should be placed to the right border.

I didn't progress further, but it took enough time to figure out the gimmick. Progression takes several attempts, testing my frustration ...
Seems weird for me, Eclipsed said me he had no problems with the level

But let me check that out, I'll reupload it for the 3rd time in a while

What about the music? I still feel proud I used that song lol

Archived
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Re: Scroll's Collection

Postby Archived » Fri Aug 02, 2019 10:09 pm

Archived
Last edited by Archived on Sat Jan 28, 2023 4:26 pm, edited 1 time in total.

stageleft
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Re: Scroll's Collection

Postby stageleft » Fri Aug 02, 2019 10:16 pm

Eclipsed wrote:
Fri Aug 02, 2019 10:09 pm
Scroll wrote:
Fri Aug 02, 2019 10:22 am

Seems weird for me, Eclipsed said me he had no problems with the level

But let me check that out, I'll reupload it for the 3rd time in a while

What about the music? I still feel proud I used that song lol
I'm not going to catch all the problems with a level after I play it, that's why it's better to have multiple play-testers.
Very true, my episode required too many patches because of this.

TheNightingale
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Re: Scroll's Collection

Postby TheNightingale » Fri Aug 30, 2019 7:31 pm

New level, Beanstalk Beams

One of the hardest levels so far imo

Added in 1 hour 34 minutes 46 seconds:
Also, new reupload for Snowfall Atmosphere (yes the 3rd one), fixed a few more issues

MegaDood
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Re: Scroll's Collection

Postby MegaDood » Sun Sep 22, 2019 6:42 am

I just played Beanstalk Beams, and I thought it was great! The difficulty was fine, not too hard yet not too easy, and I liked how the challenge gradually increased. However, at the same time, it felt like there were features which were used once and not explored again. For example, there could have been some nice spin jump challenges with the spinies, but were only used once. Or you could have had to cross gaps with vines while avoiding hammer bros. I did like the consistency with the switch blocks however, and felt that they were used well.
Overall, well done, but I personally would have expanded on the spinies a bit more.

TheNightingale
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Re: Scroll's Collection

Postby TheNightingale » Sun Sep 22, 2019 9:34 am

MegaDood wrote:
Sun Sep 22, 2019 6:42 am
I just played Beanstalk Beams, and I thought it was great! The difficulty was fine, not too hard yet not too easy, and I liked how the challenge gradually increased. However, at the same time, it felt like there were features which were used once and not explored again. For example, there could have been some nice spin jump challenges with the spinies, but were only used once. Or you could have had to cross gaps with vines while avoiding hammer bros. I did like the consistency with the switch blocks however, and felt that they were used well.
Overall, well done, but I personally would have expanded on the spinies a bit more.
Thanks a lot for playing it!

TheNightingale
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Re: Scroll's Collection

Postby TheNightingale » Fri Jul 24, 2020 11:20 pm

I see the download links aren't working, and I don't have the levels in my computer to reupload them cause after it was fixed all of the files were removed...

For some reason I can't log into my MEGA account either so, if anyone has downloaded any of the levels please send them to me privately, thanks in advance!

In other note, I might start making some more single levels after I finish my episode, which isn't going to be too big

Super Wario Bros
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Re: Scroll's Collection

Postby Super Wario Bros » Fri Jul 31, 2020 10:48 am

The autumn themed one looks awesome. Can you provide a link to the graphic thread? I can't find it myself.

TheNightingale
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Re: Scroll's Collection

Postby TheNightingale » Sat Sep 19, 2020 3:26 pm

It seems most of these levels are lost. Therefore, once I get more standalone levels done, I will rather make a new level thread for them. I think Golden Heaven is the only remaining level from this thread, so I might add it to the new one.
Super Wario Bros wrote:
Fri Jul 31, 2020 10:48 am
The autumn themed one looks awesome. Can you provide a link to the graphic thread? I can't find it myself.
Sorry for late reply, I got those autumn graphics from PROX's graphics pack
Just in case you ever see this


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