Share your completed SMBX episodes or play and discuss others.
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Archived
- Birdo

- Posts: 2166
- Joined: Tue Mar 13, 2018 6:15 pm
Postby Archived » Sun Sep 06, 2020 1:13 pm
Archived
Last edited by Archived on Mon Jan 30, 2023 11:21 pm, edited 1 time in total.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Sun Sep 06, 2020 6:49 pm
Eclipsed wrote: ↑Sun Sep 06, 2020 6:44 pm
Fuyu wrote: ↑Sat Sep 05, 2020 7:13 pm
The first and the final phase weren't such a problem for me, did them in a breeze, but the second phase can kiss my ass. Some of the attacks are way too brutal and expect the player to be some kind of dodging god, specifically talking about the multiple Marina laser attack.
Personally, the second phase was the easiest phase and the first and third one were much harder including in hard mode. I consistently had more trouble in the other two phases than phase 2 when playing the episode.
Added in 5 hours 31 minutes :
Note: These runs are very beatable and are more of videos outlining preliminary strategies that I came up with each level.
Item Sets
Squishy Squad Unite:
Fire Flower
Glimmering Cape
Shadow Cloak
Suspicious Soda
Bubble Bottle
Bubble Bottle
Bubble Bottle
Entralia Tunnel
Fire Flower
Glimmering Cape
Shadow Cloak
Cruel's Blessing
Pocket Sanct
Pocket Sanct
Pocket Sanct
Sparkling Breeze
Fire Flower
Glimmering Cape
Shadow Cloak
Suspicious Soda
Pocket Sanct
Pocket Sanct
Pocket Sanct
Snowcone Desert Factory
Fire Flower
Glimmering Cape
Shadow Cloak
Cruel's Blessing
Pocket Sanct
Pocket Sanct
Dematerializer
Prototype District
Fire Flower
Whirlpool Pipe
Shadow Cloak
Supicious Soda
Bubble Bottle
Bubble Bottle
Bubble Bottle
Thunder Alley
Fire Flower
Shadow Cloak
Glimmering Cape
Cruel's Blessing
Hat Cookie
Hat Cookie
Hat Cookie
Squishy Squad Unite in 58:153 - https://www.twitch.tv/videos/733555543
Entralia Tunnel in 57:215 - https://www.twitch.tv/videos/733555547
Sparkling Breeze in 1:13:815 - https://www.twitch.tv/videos/733555545
Snowcone Desert Factory in 1:02:461 - https://www.twitch.tv/videos/733555542
Prototype District in 54:230 - https://www.twitch.tv/videos/733555544
Thunder Alley in 1:37:00 - https://www.twitch.tv/videos/733555546
Might be wise to call the "Fire Flower" the "Mr. Sir" cosplay? Anyway, some of these are quite nice. I forgot what my Snowcone Desert Factory time was, but I want to say 1:08 with just the Shadow Cloak and Glimmering Cape.
Also, would it be possible to add the Stratospire to the Spinda Café after clearing it.
Edit: Bug Report in level 44
If you hit the machine and get hit by fire at the same time, you can clip into the chamber with the browser statue or rarely, clip below it skipping the entire puzzle. It is a result of the machine moving while in the "damage state"
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Teemster2
- Rocky Wrench

- Posts: 622
- Joined: Sat Jan 18, 2014 11:56 am
Postby Teemster2 » Sun Sep 06, 2020 10:17 pm
The beginning intro is about 10 minutes long and maybe it's just me but I honestly don't like intros. That intro made me sleepy. Other than that I think this is well made with challenging levels unless you are eclipsed. He just runs through them quick.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Sun Sep 06, 2020 10:26 pm
Okay, this is the first level that causes lag with performance mode on. Not sure what can be done about that. (Not standard type of lag, I mean lag to the point that I get five seconds of input delay and the screen freezes constantly.)
Edit:
MECHDRAGON777 wrote: ↑Sun Sep 06, 2020 6:49 pm
Eclipsed wrote: ↑Sun Sep 06, 2020 6:44 pm
Fuyu wrote: ↑Sat Sep 05, 2020 7:13 pm
The first and the final phase weren't such a problem for me, did them in a breeze, but the second phase can kiss my ass. Some of the attacks are way too brutal and expect the player to be some kind of dodging god, specifically talking about the multiple Marina laser attack.
Personally, the second phase was the easiest phase and the first and third one were much harder including in hard mode. I consistently had more trouble in the other two phases than phase 2 when playing the episode.
Added in 5 hours 31 minutes :
Note: These runs are very beatable and are more of videos outlining preliminary strategies that I came up with each level.
Item Sets
Squishy Squad Unite:
Fire Flower
Glimmering Cape
Shadow Cloak
Suspicious Soda
Bubble Bottle
Bubble Bottle
Bubble Bottle
Entralia Tunnel
Fire Flower
Glimmering Cape
Shadow Cloak
Cruel's Blessing
Pocket Sanct
Pocket Sanct
Pocket Sanct
Sparkling Breeze
Fire Flower
Glimmering Cape
Shadow Cloak
Suspicious Soda
Pocket Sanct
Pocket Sanct
Pocket Sanct
Snowcone Desert Factory
Fire Flower
Glimmering Cape
Shadow Cloak
Cruel's Blessing
Pocket Sanct
Pocket Sanct
Dematerializer
Prototype District
Fire Flower
Whirlpool Pipe
Shadow Cloak
Supicious Soda
Bubble Bottle
Bubble Bottle
Bubble Bottle
Thunder Alley
Fire Flower
Shadow Cloak
Glimmering Cape
Cruel's Blessing
Hat Cookie
Hat Cookie
Hat Cookie
Squishy Squad Unite in 58:153 - https://www.twitch.tv/videos/733555543
Entralia Tunnel in 57:215 - https://www.twitch.tv/videos/733555547
Sparkling Breeze in 1:13:815 - https://www.twitch.tv/videos/733555545
Snowcone Desert Factory in 1:02:461 - https://www.twitch.tv/videos/733555542
Prototype District in 54:230 - https://www.twitch.tv/videos/733555544
Thunder Alley in 1:37:00 - https://www.twitch.tv/videos/733555546
Might be wise to call the "Fire Flower" the "Mr. Sir" cosplay? Anyway, some of these are quite nice. I forgot what my Snowcone Desert Factory time was, but I want to say 1:08 with just the Shadow Cloak and Glimmering Cape.
Also, would it be possible to add the Stratospire to the Spinda Café after clearing it.
Edit: Bug Report in level 44
If you hit the machine and get hit by fire at the same time, you can clip into the chamber with the browser statue or rarely, clip below it skipping the entire puzzle. It is a result of the machine moving while in the "damage state"
The bug with the machine results in an insta-kill if you get hit with the saw at the beginning of "The Rings of Sawturn" which lead to a few unfair deaths. (The unfair deaths happen due to antizip.lua and the blocks pushing Waddle a full block into the wall. No screenshot for this.
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Emral
- Cute Yoshi Egg

- Posts: 9865
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Mon Sep 07, 2020 1:13 am
Teemster2 wrote: ↑Sun Sep 06, 2020 10:17 pm
The beginning intro is about 10 minutes long and maybe it's just me but I honestly don't like intros. That intro made me sleepy. Other than that I think this is well made with challenging levels unless you are eclipsed. He just runs through them quick.
there's a "skip all cutscenes" option you can select before the game begins. and you can definitely read the intro faster than 10 minutes.
MECHDRAGON777 wrote: ↑Sun Sep 06, 2020 10:26 pm
Okay, this is the first level that causes lag with performance mode on. Not sure what can be done about that. (Not standard type of lag, I mean lag to the point that I get five seconds of input delay and the screen freezes constantly.)
get a good pc
MECHDRAGON777 wrote: ↑Sun Sep 06, 2020 6:49 pm
Also, would it be possible to add the Stratospire to the Spinda Café after clearing it.
No
MECHDRAGON777 wrote: ↑Sun Sep 06, 2020 6:49 pm
Might be wise to call the "Fire Flower" the "Mr. Sir" cosplay?
It's literally called Sirly Cosplay in game
MECHDRAGON777 wrote: ↑Sun Sep 06, 2020 6:49 pm
Edit: Bug Report in level 44
I'll see what I can do
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Mon Sep 07, 2020 2:39 am
Enjl wrote: ↑Mon Sep 07, 2020 1:13 am
MECHDRAGON777 wrote: ↑Sun Sep 06, 2020 6:49 pm
Might be wise to call the "Fire Flower" the "Mr. Sir" cosplay?
It's literally called Sirly Cosplay in game
That specific thing was aimed directly at Eclipsed who called it a "Fire Flower".
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Emral
- Cute Yoshi Egg

- Posts: 9865
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Mon Sep 07, 2020 2:49 am
sorry i misquoted
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Mon Sep 07, 2020 3:50 am
That is perfectly fine. It is an easy mistake to make and we cannot expect you to be perfect all the time in every way. ^_^
On a side note, I do have to ask if any of the NPCs made for this episode can be used by others or not as the Boosters this episode uses in two of it's levels are far superior to the ones made by Core that were released publicly. I ask mainly for the lack of knowing and it is better to ask before using something. I do thank you for the fantastic episode and cannot wait to do speedruns of some of my more favorite levels once I get a computer that can handle recording.
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Emral
- Cute Yoshi Egg

- Posts: 9865
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Mon Sep 07, 2020 4:00 am
I'll try to release content from this episode over time. Until then they can be used but it's up to you to manage isolating them and removing references to episode-specific scripts (like character libraries, score library...).
Added in 1 hour 4 minutes 27 seconds:
SMBX2 Beta 4 Patch 3 Hotfix addresses the memory leak issue.
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PROX
- Van De Graf

- Posts: 1964
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Mon Sep 07, 2020 6:10 am
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cato
- Volcano Lotus

- Posts: 554
- Joined: Thu Aug 24, 2017 3:06 am
- Flair: Koishi enjoyer
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Contact:
Postby cato » Mon Sep 07, 2020 6:21 am
Is this intended? It seems like a good way to cheese the race by shooting a fireball on the Nitro crates.
Also, will there be a full guide on how to accomplish 100% in this episode, items explanation (like 'time', badges, stuff in the vending machine etc), and some difficulty changes?
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Archived
- Birdo

- Posts: 2166
- Joined: Tue Mar 13, 2018 6:15 pm
Postby Archived » Mon Sep 07, 2020 1:37 pm
Archived
Last edited by Archived on Mon Jan 30, 2023 11:21 pm, edited 1 time in total.
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Emral
- Cute Yoshi Egg

- Posts: 9865
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Mon Sep 07, 2020 3:18 pm
cato wrote: ↑Mon Sep 07, 2020 6:21 am
items explanation
All items are explained in-game and can be tested out at low cost.
cato wrote: ↑Mon Sep 07, 2020 6:21 am
some difficulty changes
All difficulty changes were made before 1.0 release. The game used to be much more difficult. 1.0.5 will bring a very minor change that may make the game easier, but I'm not going to redesign anything.
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Wowsie
- Bot

- Posts: 54
- Joined: Thu Oct 17, 2019 6:14 am
- Flair: Something
- Pronouns: he/him
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Contact:
Postby Wowsie » Mon Sep 07, 2020 4:09 pm
I was stuck in the Darkmatter Fleet Dash level because the game EXTREMELY Lagging on my laptop because of more particle effects, Why SMBX2b4 frameskips like that, any help?
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Emral
- Cute Yoshi Egg

- Posts: 9865
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Mon Sep 07, 2020 4:15 pm
GorgiUpcevWOW wrote: ↑Mon Sep 07, 2020 4:09 pm
I was stuck in the Darkmatter Fleet Dash level because the game EXTREMELY Lagging on my laptop because of more particle effects, Why SMBX2b4 frameskips like that, any help?
The "Performance > Visuals" option on the pause menu disables those particles.
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Trace
- Nipper

- Posts: 431
- Joined: Thu Jun 19, 2014 7:45 am
Postby Trace » Mon Sep 07, 2020 10:39 pm
In the mansion level, one of the magnets doesn't seem to work properly, specifically the one under that ice walrus thingy. when i try to collect it, it just disappears and doesn't play the usual animation. I've read that people have had issues with magnets not working, so far this one specifically has never worked, if that information helps at all.
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Kixubug
- Volcano Lotus

- Posts: 515
- Joined: Sun Sep 04, 2016 12:17 am
Postby Kixubug » Mon Sep 07, 2020 11:04 pm
This episode looks really interesting and is somewhat my favorite SMBX episode overall, I'm still looking forward to playing this episode, because of the aesthetics as well for the level design that you put into the episode.
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Archived
- Birdo

- Posts: 2166
- Joined: Tue Mar 13, 2018 6:15 pm
Postby Archived » Tue Sep 08, 2020 12:42 am
Archived
Last edited by Archived on Mon Jan 30, 2023 11:21 pm, edited 1 time in total.
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Emral
- Cute Yoshi Egg

- Posts: 9865
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Tue Sep 08, 2020 12:44 am
Trace wrote: ↑Mon Sep 07, 2020 10:39 pm
In the mansion level, one of the magnets doesn't seem to work properly, specifically the one under that ice walrus thingy. when i try to collect it, it just disappears and doesn't play the usual animation. I've read that people have had issues with magnets not working, so far this one specifically has never worked, if that information helps at all.
Everybody seems to have this error with a different level. I know of one person that ran into it in a room without enemies. I need some kind of way to find a commonality between them to reproduce the issue. I've never gotten it myself. If you could share a gif of it not working for you, or your item setup, or your options setup, anything would probably help in getting one step further to the solution.
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Creasion
- Buster Beetle

- Posts: 89
- Joined: Sat Dec 19, 2015 9:58 am
Postby Creasion » Tue Sep 08, 2020 10:54 am
This is incredible, why not just make this your own standalone game?
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