SMM2 Toadette costume for Toad

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SpoonyBardOL
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Re: SMM2 Toadette costume for Toad

Postby SpoonyBardOL » Tue Dec 31, 2019 10:16 pm

I attempted to get sliding to work with Toad, which is why the frames are still in the sheet. However, while I could force the movement, or at the very least an action that close enough resembled sliding, I couldn't actually get Toad into a proper sliding state, and he would still take damage if he collided with an enemy, so I scrapped those plans.

If someone ever figures out how to get Toad/Peach sliding for reals I'll revisit the costume to add it.

Yummymemes
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Re: SMM2 Toadette costume for Toad

Postby Yummymemes » Wed Jan 01, 2020 11:14 pm

I have one more question, (it's not really question, it's more of a "can you do this for me" type of post) why did you make toad-4 (the toonkie tail) a toonkie, wouldn't have been easier for you to use the cape? Also if you don't mind could you make cape toadette? But if you can't do that, that's okay.


Image

you can download that image, if you can do what I asked.

Also (if you don't mind) could you post a costume.lua with the broken sliding, maybe there is a use for it? But if you can't do that, that's okay. :D

SpoonyBardOL
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Re: SMM2 Toadette costume for Toad

Postby SpoonyBardOL » Fri May 29, 2020 12:42 pm

The costume has been update to fix a few issues. Throwing fireballs/iceballs/boomerangs while swimming now animates, and sprite alignment on several frames, particularly in state 4, have been fixed.


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