SMB1 Night Pipe Oveworld Background (red)

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TheGameyFireBro105
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SMB1 Night Pipe Oveworld Background (red)

Postby TheGameyFireBro105 » Fri Mar 20, 2020 4:44 pm

https://www.mediafire.com/view/9qjo2xhz ... 6.png/file

here's a pic of it!
Spoiler: show
Fits best in SMB1's
World 6-2


Image
Last edited by TheGameyFireBro105 on Fri Mar 20, 2020 6:10 pm, edited 1 time in total.

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Re: SMB1 Night Pipe Oveworld Background (red)

Postby FireyPaperMario » Fri Mar 20, 2020 5:25 pm

If I got one complaint about this custom background, it'll be that there's 8-bit & 16-bit graphics clashing!

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Re: SMB1 Night Pipe Oveworld Background (red)

Postby mechamind » Mon Mar 23, 2020 11:16 pm

With those "night pipes", I think these clouds are a bit much, but the pipes would look good when the sky is clear.

There might be a way to make clouds work with it, though it would have to be a custom design.

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Re: SMB1 Night Pipe Oveworld Background (red)

Postby TheGameyFireBro105 » Wed Mar 25, 2020 8:21 am

I tried to give it a world 8/special world vibe. Unique bgs mean unique levels.

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Re: SMB1 Night Pipe Oveworld Background (red)

Postby mechamind » Wed Mar 25, 2020 9:50 pm

And unique levels are definitely good. I like the night pipe theme overall. It's just that there's sometimes that one small detail when designing something, and in this case it's the clouds.

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Re: SMB1 Night Pipe Oveworld Background (red)

Postby TheGameyFireBro105 » Thu Mar 26, 2020 8:32 am

They're the default smb1 night clouds found in smbx


Image

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Re: SMB1 Night Pipe Oveworld Background (red)

Postby mechamind » Thu Mar 26, 2020 2:27 pm

Okay, now I see it. I might like it more with the blue/black sky color gradient, though I don't know how hard that would be.


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