General discussion about Super Mario Bros. X.
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Yoe she
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Postby Yoe she » Fri Feb 21, 2020 6:18 pm
What’s the worst and annoying enemy you think is in smbx?
Personally I hate
Lakitus
Sledge bros
Green spinies
Any chasing enemies.
Also I hate tweeters because I hate them.
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SBells27
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Postby SBells27 » Fri Feb 21, 2020 8:52 pm
The Pirahna Plants that shoot multiple fireballs and in a largely fast speed.
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cato
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Postby cato » Fri Feb 21, 2020 11:32 pm
Lakitu, Chasers, Cheep Cheeps as a projectile, SMB3 Bowser when vs bombs, Ludwig von Koopa when given speed boast, Para-enemies when place on the high ground.
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Ness-Wednesday
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Postby Ness-Wednesday » Sat Feb 22, 2020 1:55 am
I made a poll a while back to see what npc the community hated the most. Unsurprisingly, it was the chasing Para AIs that were the most hated
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Saltlord
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Postby Saltlord » Sat Feb 22, 2020 5:43 pm
SMB3 Bowser is by far the most annoying enemy in the game.
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Cedur
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Postby Cedur » Sun Feb 23, 2020 3:12 am
Saltlord wrote: ↑Sat Feb 22, 2020 5:43 pm
SMB3 Bowser is by far the most annoying enemy in the game.
I think we're excluding bosses in this thread.
Also this may sound dumb but I'm getting hit by sudden swoopers so many times.
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Alucard648
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Postby Alucard648 » Sun Feb 23, 2020 5:03 am
SMB2 bombs and Bob-Ombs due to being volatile and having huge blast radius that is larger than explosion sprite. SMB3 Lakitus and chasing enemies are close second.
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Emral
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Postby Emral » Sun Feb 23, 2020 5:53 am
Alucard648 wrote: ↑Sun Feb 23, 2020 5:03 am
SMB2 bombs and Bob-Ombs due to being volatile and having huge blast radius that is larger than explosion sprite. SMB3 Lakitus and chasing enemies are close second.
Funfact: The explosion isn't actually larger than the sprite. The reason why it seems larger is because the player's vulnerable area is calculated as a circle from the center of the player with the radius (player.width + player.height) / 2, meaning that if you're Big Mario, you are more vulnerable horizontally and less vulnerable vertically.
The same applies to enemies. Very tall enemies can walk across exploding bombs without a care in the world.
This... quirk is not present in lvlx files in SMBX2 Beta 4, where the actual hitboxes are used. So your experience ought to be a bit better in new levels.
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Chanceux2
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Postby Chanceux2 » Sun Feb 23, 2020 1:19 pm
I really hate SMB3 Bowser.
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PdizzleParker
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Postby PdizzleParker » Wed Mar 11, 2020 3:39 am
Chanceux2 wrote: ↑Sun Feb 23, 2020 1:19 pm
I really hate SMB3 Bowser.
If you think it's bad in 2.0, then you'll REALLY hate it in 38a. For whatever reason, Bowser's ground pound has weird aim and doesn't land directly on you, making it really tedious to get him to ground pound a hole.
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Chanceux2
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Postby Chanceux2 » Wed Mar 11, 2020 3:36 pm
thegameseum wrote: ↑Wed Mar 11, 2020 3:39 am
Chanceux2 wrote: ↑Sun Feb 23, 2020 1:19 pm
I really hate SMB3 Bowser.
If you think it's bad in 2.0, then you'll REALLY hate it in 38a. For whatever reason, Bowser's ground pound has weird aim and doesn't land directly on you, making it really tedious to get him to ground pound a hole.
I really hate SMB3 Bowser! My PC said that 38a is an antivirus. But getting on topic... YES I DO REALLY HATE BOWSER IN 38A!
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Cedur
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Postby Cedur » Wed Mar 11, 2020 4:15 pm
Everyone loaths SMB3 Bowser at the beginning but with enough practice you'll figure out his patterns and deal better with him.
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FirestarPlays
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Postby FirestarPlays » Wed Jun 02, 2021 8:40 am
Cedur wrote: ↑Wed Mar 11, 2020 4:15 pm
Everyone loaths SMB3 Bowser at the beginning but with enough practice you'll figure out his patterns and deal better with him.
What pattern? Random amount of fireballs then random amount of jumps then repeat? Sounds like its just RNG to me.
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ElTipsta
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Postby ElTipsta » Fri Jun 04, 2021 4:20 am
The default bosses because everyone overuses them. Especially Boom Boom and SMB3 Bowser.
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Alucard648
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Postby Alucard648 » Fri Jun 04, 2021 7:41 am
FirestarPlays wrote: ↑Wed Jun 02, 2021 8:40 am
Cedur wrote: ↑Wed Mar 11, 2020 4:15 pm
Everyone loaths SMB3 Bowser at the beginning but with enough practice you'll figure out his patterns and deal better with him.
What pattern? Random amount of fireballs then random amount of jumps then repeat? Sounds like its just RNG to me.
Order of SMB3 Bowser`s attacks and timing are definitely RNG powered.
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Cedur
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Postby Cedur » Sat Jun 05, 2021 7:57 am
Yes but still you will practice ways to dodge him and his flames.
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MarioFan171
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Postby MarioFan171 » Wed Aug 04, 2021 7:36 am
Tiny Goombas - They Friggin' Decrease Jump Height and the're chasing me
Angry Sun - He Attacks me in a U-Shape
Brick Goomba - They are Dirty Scammers, Thinking they are Bricks but there actually goombas.
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Murphmario
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Postby Murphmario » Wed Aug 04, 2021 1:35 pm
MarioFan171 wrote: ↑Wed Aug 04, 2021 7:36 am
Tiny Goombas - They Friggin' Decrease Jump Height and the're chasing me
Angry Sun - He Attacks me in a U-Shape
Brick Goomba - They are Dirty Scammers, Thinking they are Bricks but there actually goombas.
Those aren't even in SMBX? Maybe as Lua codes or 38A, but not the original version or SMBX2.
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Luna
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Postby Luna » Thu Aug 05, 2021 5:34 am
Murphmario wrote: ↑Wed Aug 04, 2021 1:35 pm
MarioFan171 wrote: ↑Wed Aug 04, 2021 7:36 am
Tiny Goombas - They Friggin' Decrease Jump Height and the're chasing me
Angry Sun - He Attacks me in a U-Shape
Brick Goomba - They are Dirty Scammers, Thinking they are Bricks but there actually goombas.
Those aren't even in SMBX? Maybe as Lua codes or 38A, but not the original version or SMBX2.
The first two are in 38A, yes.
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