[MONDERN LUNALUA REQUEST] Angry Sun and Flame Chomp

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Murphmario
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[MONDERN LUNALUA REQUEST] Angry Sun and Flame Chomp

Postby Murphmario » Sun Jan 19, 2020 6:16 pm

This isn't a request for completely new NPC codes, but rather, to adapt some old ones so they fit modern standards and become easier to use. Specifically, these codes by Valtteri:
viewtopic.php?f=87&t=13406
viewtopic.php?f=87&t=13404

Some extra specifics: For the Angry Sun, I want the inactive and active versions to be merged into one NPC. Also, whoever does this might as well code the moon from Super Mario Maker 2 as well since it uses the same AI. In terms of the Flame Chomp, not really anything I need to mention asides from the fact that it uses the flying enemy AI (which is an NPC code option anyways, so that's not even a problem.)

NoMoreStars
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Re: [MONDERN LUNALUA REQUEST] Angry Sun and Flame Chomp

Postby NoMoreStars » Thu Feb 06, 2020 7:09 pm

Bumping this since I have a level in development that I really wanna use the Flame Chomp in. Valterri's old code for it still seems to work, it's just kinda clunky and buggy. I would try out coding the NPC myself but I think it's beyond my coding skill level and my knowledge of how NPC coding works in general. Would love to see someone else take a crack at it and/or the Angry Sun too.

Murphmario
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Re: [MONDERN LUNALUA REQUEST] Angry Sun and Flame Chomp

Postby Murphmario » Thu Feb 06, 2020 7:40 pm

1AmPlayer did the Angry Sun, so that's one part of the request done.

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Re: [MONDERN LUNALUA REQUEST] Angry Sun and Flame Chomp

Postby zxcv » Sun Feb 09, 2020 1:55 pm

Murphmario wrote:
Thu Feb 06, 2020 7:40 pm
1AmPlayer did the Angry Sun, so that's one part of the request done.
1AmPlayer also did the Moon


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