what happened to worlds and gfx?

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Emral
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Re: what happened to worlds and gfx?

Postby Emral » Thu Dec 05, 2019 6:47 am

Sounds overly complicated and poorly thought out imo

Cedur
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Re: what happened to worlds and gfx?

Postby Cedur » Thu Dec 05, 2019 8:05 am

I'd say just add a star system in the Episodes forum. Maybe the stars could be displayed directly in the thread index. It's hard to order episodes with different amounts of votes - "total amount" (advantaged by many votes) and "average" (advantaged by just one 5 star vote) are both questionable. Generally, stupid and controversial votes can be expected to happen.

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Re: what happened to worlds and gfx?

Postby aero » Thu Dec 05, 2019 4:19 pm

I like the idea, it's the optimal way of handling SMBX content. I don't know much of anything about web dev though and I'm not sure how this would actually be developed and implemented.

MECHDRAGON777
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Re: what happened to worlds and gfx?

Postby MECHDRAGON777 » Fri Dec 06, 2019 12:01 am

I am personally all for the idea. Maybe it could be built right into the SMBX beta 4 launcher if completed by then?

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Re: what happened to worlds and gfx?

Postby Cedur » Fri Dec 06, 2019 4:57 am

I've seen star ratings before, it can definitely be done. I've also seen how SM63 was linked to its level portal, displaying the ratings, so that could be possible for SMBX2 as well.

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Re: what happened to worlds and gfx?

Postby Taycamgame » Fri Dec 06, 2019 11:11 am

Cedur wrote:
Fri Dec 06, 2019 4:57 am
I've seen star ratings before, it can definitely be done. I've also seen how SM63 was linked to its level portal, displaying the ratings, so that could be possible for SMBX2 as well.
Agreed - afaik, it's not easy to implement custom things in php forums (as you don't have as much control as you would have on, say, a custom-built website). If it were built into the launcher, it'd be really easy to access. Obviously if it were to be added for beta 4 then the release date would get delayed further, however I do see it being a really useful feature.


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