Custom block not working correctly?

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fancyhat
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Custom block not working correctly?

Postby fancyhat » Mon Jan 28, 2019 10:34 am

I've been trying to make a jailbar-style graphic, but it doesn't seem to be working. The block appears with a yellow background when using it in the editor or gameplay testing, and black if it's colored black instead of being transparent. Here's the sprite and the mask:

Image Image

I've looked at everything I could find, and none of it has worked. I've also done the regular block with a black background instead of a transparent one. Any solutions?
Last edited by fancyhat on Mon Jan 28, 2019 10:46 am, edited 1 time in total.

TheNightingale
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Re: Custom block not working correctly?

Postby TheNightingale » Mon Jan 28, 2019 10:39 am

It doesn't replace any of the existing graphics? Which block is that sprite supposed to replace?

fancyhat
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Re: Custom block not working correctly?

Postby fancyhat » Mon Jan 28, 2019 10:44 am

It's supposed to replace one of the SMB3 dungeon blocks. Which it does. My issue isn't that it doesn't appear; rather, it has a yellow background where the transparent parts should be, and a black background if it's colored black. I'll edit my post to clarify this.

Hoeloe
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Re: Custom block not working correctly?

Postby Hoeloe » Tue Jan 29, 2019 4:44 pm

I'm guessing you're using 1.3. You can't use semi-transparent images in 1.3, they don't work properly. You should probably switch to SMBX2 and use transparent .png files if you want a semi-transparent block.

fancyhat
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Re: Custom block not working correctly?

Postby fancyhat » Tue Jan 29, 2019 4:52 pm

Oh. Big sad. Thanks for the answer though!

Hoeloe
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Re: Custom block not working correctly?

Postby Hoeloe » Wed Jan 30, 2019 12:28 pm

Do note that, as I mentioned in my last post, SMBX2 doesn't have this restriction, and has full backwards compatibility with SMBX 1.3, so you can easily upgrade.

fancyhat
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Re: Custom block not working correctly?

Postby fancyhat » Wed Jan 30, 2019 12:31 pm

Oh. Does that mean I can just bring over all my world files and everything will work fine? Or are there some other things I’d need to do to bring over my data?

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Re: Custom block not working correctly?

Postby Hoeloe » Wed Jan 30, 2019 12:58 pm

Just move the episode over to a SMBX2 installation and it'll work fine!


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