Director's Cut: DX (V2.1)

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PearFinch
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Director's Cut: DX (V2.1)

Postby PearFinch » Tue Jan 22, 2019 2:56 am

What a redundant title, you may say! But ah! It actually is NOT what you think!

This is an SMBX campaign I've been working very hard to make happen!

I am PearFinch, and I have created a campaign that has long and very difficult levels. (They're not Kaizo hard, though!)
It showcases the use of only default assets, with the exception of certain sounds and music being replaced. They are all songs that give a PC-98 feel.
There is a story as well. Because all of the game is linear, the story comes second, and guess what? It's not a hard-to-follow story, either! Hurrah!

I am proud of my level design skill, and I'd like to share it with the world!

Here's the download link. I put it on MediaFire. (Version 2.1!)
http://www.mediafire.com/file/3w0pl8ln8 ... 9.rar/file

The name is "Director's Cut - DX (V2)". If it's anything else, VIRUS SCAN, please!
Please let me know what you think, and please give me criticisms! I would love to improve.

Here are some screenshots! (From the first level only, because no spoilers! Lots of secrets and surprises await!)

Image

Image

I am planning to give the game to some people soon. I need bug testers and other people to play this for that reason as well!

Thank you all!
Last edited by PearFinch on Tue Jan 29, 2019 2:24 pm, edited 10 times in total.

Cedur
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Re: Director's Cut: DX

Postby Cedur » Tue Jan 22, 2019 8:46 am

I'll give this a go! Which version?

PearFinch
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Re: Director's Cut: DX

Postby PearFinch » Tue Jan 22, 2019 11:34 am

There should not be versions. I may have made the file names confusing. If you're referring to which SMBX version, it's for plain old SMBX, version 1.3.0.1.

I would also like to point out that the screenshots are deceptive. They only reflect the first level. There are many secrets that I would not like to spoil!

Added in 1 hour 17 minutes 1 second:
I just encountered an issue where the final boss could not be beaten. Also, some beta saves were deleted. I am fixing these issues and the new version (Director's Cut: DX V2) will be uploaded. I'm sorry! If you have the original version, please download the latest version.

PearFinch
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Re: Director's Cut: DX (V2.1)

Postby PearFinch » Tue Jan 29, 2019 2:27 pm

Version 2.1 has been released! It includes some patches, along with making some of the levels more playable. It includes the following:
1) Removal of the bullet bills in the first section of Level 1.
2) Reworking of the Bomb-omb segment in Level 1.
3) Various music start-up bugs.

Thank you for those who have play-tested this thus far!

Amine Retro
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Re: Director's Cut: DX (V2.1)

Postby Amine Retro » Tue Jan 29, 2019 6:05 pm

Oh, nice! hehe... i'll try out this new version sometime this week, hope it's more fun.

PearFinch
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Re: Director's Cut: DX (V2.1)

Postby PearFinch » Wed Jan 30, 2019 1:40 pm

Awesome! I need all the support I can get for this one. Any and all bug testing and level design suggestions would be incredibly appreciated. After all, I'm giving this campaign to some of my important people soon!


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