Share your work-in-progress SMBX episode or browse and support others'.
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ThePieSkyHigh
- Eerie

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Postby ThePieSkyHigh » Fri Nov 02, 2018 3:55 pm

Thanks to AndrewPixel for making the JUSS! Logo!
Jump Up Super Star! Has been in work for a while, along with me and Surtur, we have managed to post a 2 world demo.
Demo is out now!
Please leave feedback or suggestions, we read them all!
This is in beta, and this demo is not the finished version of the hub, nor will get updated until full release.
Demo of JUSS!:
https://mega.nz/#!xGZz1KaD!LJucawdsGfux ... B1zUSwHNUU
[Size: 8.2 MB]
[Type: .RAR]
Screenshots:
Credits for JUSS! So far:
Main Builders:
ThePieSkyHigh
Surtur
Custom Graphics:
Cloth pocket
Sednaiur
Shikaternia
Support code: (Put this in your signature if you want to support JUSS!)
Code: Select all [url=https://www.smbxgame.com/forums/viewtopic.php?f=90&t=22538][img]https://i.postimg.cc/Thyq1vGw/Jump_up_super_star_Logo.png[/img][/url]
-ThePieSkyHigh
Last edited by ThePieSkyHigh on Mon Mar 11, 2019 10:07 pm, edited 17 times in total.
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LGLMAKING
- Chain Chomp

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Postby LGLMAKING » Sat Nov 03, 2018 5:24 am
Suggestion for a world:
Arcade escalation.
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TheNightingale
- Van De Graf

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Postby TheNightingale » Sat Nov 03, 2018 7:28 am
LGLMAKING wrote: ↑Sat Nov 03, 2018 5:24 am
Suggestion for a world:
Arcade escalation.
Sounds interesting, but how do you think the style should be?
Anyway, thanks! ThePieSkyHigh would like that suggestion.
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PixelPest
- Link

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Postby PixelPest » Sat Nov 03, 2018 8:59 am
Looks like an okay start, however in the first and fourth screenshots it looks extremely cluttered with an excessive number of BGOs and I feel like a number of element in the screen with the Boom Boom don't fit
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ThePieSkyHigh
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Postby ThePieSkyHigh » Sat Nov 03, 2018 10:06 am
I know, that was when I first started to work on legacy, I was more of a noob, but this is a demo, I'll fix this when it gets out. (as official episode)
Thanks for the suggestion, though.
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LGLMAKING
- Chain Chomp

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Postby LGLMAKING » Sat Nov 03, 2018 11:29 am
Surtur wrote: ↑Sat Nov 03, 2018 7:28 am
LGLMAKING wrote: ↑Sat Nov 03, 2018 5:24 am
Suggestion for a world:
Arcade escalation.
Sounds interesting, but how do you think the style should be?
Anyway, thanks! ThePieSkyHigh would like that suggestion.
It would feature a small series of Donkey Kong-ish screens In which the player has to reach the top to proceed to the next.
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TheNightingale
- Van De Graf

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Postby TheNightingale » Sat Nov 03, 2018 12:41 pm
PixelPest wrote: ↑Sat Nov 03, 2018 8:59 am
Looks like an okay start, however in the first and fourth screenshots it looks extremely cluttered with an excessive number of BGOs and I feel like a number of element in the screen with the Boom Boom don't fit
Thanks for advicing! Things like that will be fixed in the demo.
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deadlydiamond98
- Buster Beetle

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Postby deadlydiamond98 » Sun Nov 04, 2018 9:12 pm
also a world suggestion wold be a world full of food and another world themed on destruction
Added in 2 minutes 28 seconds:
also would suggest that you tone down the bgos
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ThePieSkyHigh
- Eerie

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Postby ThePieSkyHigh » Sun Nov 04, 2018 9:54 pm
deadlydiamond98 wrote: ↑Sun Nov 04, 2018 9:14 pm
also a world suggestion wold be a world full of food and another world themed on destruction
Added in 2 minutes 28 seconds:
also would suggest that you tone down the bgos
I don't think the BGOs look bad. There's no such thing as clutter; just those who see it.
Or else it's plain and boring.. Right?
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PixelPest
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Postby PixelPest » Mon Nov 05, 2018 12:13 am
ThePieSkyHigh wrote: ↑Sat Nov 03, 2018 10:06 am I'll fix this when it gets out. (as official episode)
Thanks for the suggestion, though.
Before though you seemed willing to fix it. Might help you on your project if you're a little more receptive to criticism and take people's feedback into consideration. Just because you don't think it looks bad doesn't mean that's automatically right and other people may be able to provide useful insight or opinions that are very important
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TheNightingale
- Van De Graf

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Postby TheNightingale » Mon Nov 05, 2018 10:27 am
PixelPest wrote: ↑Mon Nov 05, 2018 12:13 am
ThePieSkyHigh wrote: ↑Sat Nov 03, 2018 10:06 am I'll fix this when it gets out. (as official episode)
Thanks for the suggestion, though.
Before though you seemed willing to fix it. Might help you on your project if you're a little more receptive to criticism and take people's feedback into consideration. Just because you don't think it looks bad doesn't mean that's automatically right and other people may be able to provide useful insight or opinions that are very important
PixelPest has a good point. I'm not offending, but I also think you should recieve better the people’s criticism. Honestly I think that there are too much BGOs as well.
PD: I’m accepting my error since I made the level of the 4th screenshot
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ThePieSkyHigh
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Postby ThePieSkyHigh » Mon Nov 05, 2018 11:18 am
PixelPest wrote: ↑Mon Nov 05, 2018 12:13 am
ThePieSkyHigh wrote: ↑Sat Nov 03, 2018 10:06 am I'll fix this when it gets out. (as official episode)
Thanks for the suggestion, though.
Before though you seemed willing to fix it. Might help you on your project if you're a little more receptive to criticism and take people's feedback into consideration. Just because you don't think it looks bad doesn't mean that's automatically right and other people may be able to provide useful insight or opinions that are very important
Your.. Actually willing to join JUSS!'s development..?
 We could use some extra hands here! If that's what your saying...
This is 1.3's legacy editor. My next project will be built with 2.0, though.
And I am happy to say I have switched to 2.0 and the editor is kinda.. Umm... I can't find much things.
But, like the legacy, I'll learn to use it. Sorry for being such an idiot to all those who use 2.0.
PM me if you want to join the project, PixelPest.
EDIT: The 1st screen shot is old. I did clean the hub up a bit for world 1
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TheNightingale
- Van De Graf

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Postby TheNightingale » Mon Nov 05, 2018 2:30 pm
ThePieSkyHigh wrote: ↑Mon Nov 05, 2018 11:18 am
PixelPest wrote: ↑Mon Nov 05, 2018 12:13 am
ThePieSkyHigh wrote: ↑Sat Nov 03, 2018 10:06 am I'll fix this when it gets out. (as official episode)
Thanks for the suggestion, though.
Before though you seemed willing to fix it. Might help you on your project if you're a little more receptive to criticism and take people's feedback into consideration. Just because you don't think it looks bad doesn't mean that's automatically right and other people may be able to provide useful insight or opinions that are very important
Your.. Actually willing to join JUSS!'s development..?
 We could use some extra hands here! If that's what your saying...
This is 1.3's legacy editor. My next project will be built with 2.0, though.
And I am happy to say I have switched to 2.0 and the editor is kinda.. Umm... I can't find much things.
But, like the legacy, I'll learn to use it. Sorry for being such an idiot to all those who use 2.0.
PM me if you want to join the project, PixelPest.
EDIT: The 1st screen shot is old. I did clean the hub up a bit for world 1
Would be nice if PixelPest work with us, but I think he is working in Boom Boom Evolution I guess...
Well guys, so we are planning for an interesting final for JUSS! What do you think?
I know, there are many time left for that, but I'm just planning ahead.
Last edited by TheNightingale on Mon Nov 05, 2018 2:38 pm, edited 2 times in total.
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PixelPest
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Postby PixelPest » Mon Nov 05, 2018 2:34 pm
Surtur wrote: ↑Mon Nov 05, 2018 2:30 pm
ThePieSkyHigh wrote: ↑Mon Nov 05, 2018 11:18 am
PixelPest wrote: ↑Mon Nov 05, 2018 12:13 am
Before though you seemed willing to fix it. Might help you on your project if you're a little more receptive to criticism and take people's feedback into consideration. Just because you don't think it looks bad doesn't mean that's automatically right and other people may be able to provide useful insight or opinions that are very important
Your.. Actually willing to join JUSS!'s development..?
 We could use some extra hands here! If that's what your saying...
This is 1.3's legacy editor. My next project will be built with 2.0, though.
And I am happy to say I have switched to 2.0 and the editor is kinda.. Umm... I can't find much things.
But, like the legacy, I'll learn to use it. Sorry for being such an idiot to all those who use 2.0.
PM me if you want to join the project, PixelPest.
EDIT: The 1st screen shot is old. I did clean the hub up a bit for world 1
Would be nice if PixelPest work with us, but I think he is working in Boom Boom Evolution I guess...
Sorry but I'm not really working on anything SMBX-related right now and don't have the interest in this project to help with it
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ThePieSkyHigh
- Eerie

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Postby ThePieSkyHigh » Mon Nov 05, 2018 6:21 pm
Alright then!

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TheNightingale
- Van De Graf

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Postby TheNightingale » Fri Nov 09, 2018 6:27 pm
Wait the support code is wrong
This is the correct:
Code: Select all [url=https://www.smbxgame.com/forums/viewtopic.php?f=90&t=22538][img]https://i.postimg.cc/Thyq1vGw/Jump_up_super_star_Logo.png[/img][/url]
Please Pie change it, and sorry, I have messed up a lot of times with this code.
deadlydiamond98 wrote: quote to notify him
Hey, you have a link in your signature that leads to here, meaning that you are supporting JUSS!, change the code to the one above so the people will know what you are without redirecting to another page.
Also there's a screenshot that I previously posted in other topic of a level I was making for my levels thread but I will move it to JUSS! since I have not posted it yet.
Thanks
Added in 19 minutes 41 seconds:
Also nobody needs to notify me quoting here since I'm subscribed to this topic, it means that I receive notifications everytime that someone posts here.
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ThePieSkyHigh
- Eerie

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Postby ThePieSkyHigh » Sat Nov 10, 2018 4:45 pm
alright, changing the code now.
And I hear we have a supporter?
Added in 2 minutes 8 seconds:
EDIT: Thanks diamond!
I saw you supported something but I didn't actually see what it was because the image was broken.
Thanks for supporting this. Do you have a support code for your project diamond? I want to put it in my signature.
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deadlydiamond98
- Buster Beetle

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Postby deadlydiamond98 » Sat Nov 10, 2018 9:52 pm
sadly no but maybe ill make one when i get my hands on custom a title for my game
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TheNightingale
- Van De Graf

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Postby TheNightingale » Sun Nov 11, 2018 7:54 am
Yeah if you are supporting our project, we will support yours
Added in 31 seconds:
Also it's not only by ThePieSkyHigh as your signature says... XD
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ThePieSkyHigh
- Eerie

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Postby ThePieSkyHigh » Sun Nov 11, 2018 11:33 am
Thanks for staying here, diamond! do you make custom graphics?
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