MarioXFez v1.0 [Episode]

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vxzG
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MarioXFez v1.0 [Episode]

Postby vxzG » Tue Sep 25, 2018 6:05 pm

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Hi everyone!

Having worked in this,i managed to finish my episode, it is based in the game "FEZ" but in 2D,given the limitations of SMBX , 2D to 3D switching it is impossible,this episode include all levels of the original game ...
but there are only 32 cubes to find and not 64 .... I hope you like it and tell me what missing and if it has errors ......

To learn more about the episode read the "Readme.txt"

[Spanish]
Spoiler: show
Despues de un tiempo de haber trabajado es esto..por fin he terminado mi episodio ,esta basado en el mundo "FEZ" pero en 2D,
debido a las limitaciones de smbx no se puede cambiar a 3D como en el juego original...pero aun asi lo adapte,trae todos los niveles del juego original...
Aunque aqui solo hay 32 cubos para encontrar y no 64....Espero que les guste y diganme si le falto algo o si tiene errores...

Para saber mas sobre el episodio lean el "Leeme.txt"
Screenshots:
Spoiler: show
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Gameplay!






DOWNLOAD:

English Version:
https://bit.ly/2xyEWID

Spanish Version:
https://bit.ly/2ztrWFy

This is a standalone episode ,no need smbx to play....

-vxzG
Last edited by vxzG on Fri Sep 28, 2018 3:30 pm, edited 1 time in total.

TheTrueMarioMaster
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Re: MarioXFez v1.0 [Episode]

Postby TheTrueMarioMaster » Tue Sep 25, 2018 6:21 pm

Actually switching from one 2D plain to another 2D plain might be possible with lunalua. Can anyone confirm this for me.

Cedur
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Re: MarioXFez v1.0 [Episode]

Postby Cedur » Wed Sep 26, 2018 5:02 am

what does "standalone episode" even mean, is this even based off SMBX (i.e. any SMBX version)?

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Re: MarioXFez v1.0 [Episode]

Postby FireyPaperMario » Wed Sep 26, 2018 6:39 am

Cedur wrote:
Wed Sep 26, 2018 5:02 am
what does "standalone episode" even mean, is this even based off SMBX (i.e. any SMBX version)?
My guess is 38A... Might be wrong

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Re: MarioXFez v1.0 [Episode]

Postby ElectriKong » Wed Sep 26, 2018 11:18 am

So the fact that the episode is standalone means it is encrypted. Great.
Last edited by ElectriKong on Wed Sep 26, 2018 12:16 pm, edited 1 time in total.

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Re: MarioXFez v1.0 [Episode]

Postby goSciu » Wed Sep 26, 2018 12:01 pm

I'm pretty sure switching plains would be possible (moving Mario from section 1 to corresponding place in section 2 or changing visible layers after a press of a button, maybe Select?). There's not much reason to call this game X FEZ if main gimmick is lost.
Encrypting episode means it's 38A. Kind awful move.
I might give it a try, maybe episode's gameplay will recompensate the clickbaitish title.

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Re: MarioXFez v1.0 [Episode]

Postby vxzG » Wed Sep 26, 2018 2:55 pm

TheTrueMarioMaster wrote:
Tue Sep 25, 2018 6:21 pm
Actually switching from one 2D plain to another 2D plain might be possible with lunalua. Can anyone confirm this for me.
goSciu wrote: I'm pretty sure switching plains would be possible (moving Mario from section 1 to corresponding place in section 2 or changing visible layers after a press of a button, maybe Select?). There's not much reason to call this game X FEZ if main gimmick is lost.
Encrypting episode means it's 38A. Kind awful move.
I might give it a try, maybe episode's gameplay will recompensate the clickbaitish title.
Cedur wrote: what does "standalone episode" even mean, is this even based off SMBX (i.e. any SMBX version)?

I know it's possible to moving Mario from section 1 to corresponding place in section 2 easily,
but I did not because it would mean make 4 versions of a single level, and this leaves me with no free time...

And this is the first version, I'm waiting for "SMBX2 beta 4" for starting over from scratch,
and include the anti-cubes and other missing features,
I posted this version waiting for your comments about missing features and if it has bugs,
and the "standalone" this makes it easier to play...

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Re: MarioXFez v1.0 [Episode]

Postby Cedur » Thu Sep 27, 2018 2:23 am

Fine but still, is this version for SMBX2 or 1.4? The screenshots suggest a lot that it's 1.4. In which case you'll have to recreate everything once Beta4 comes out

vxzG
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Re: MarioXFez v1.0 [Episode]

Postby vxzG » Fri Sep 28, 2018 3:33 pm

Video gameplay added....

Mario Mania
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Re: MarioXFez v1.0 [Episode]

Postby Mario Mania » Sat Oct 06, 2018 2:07 pm

Looks interesting

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Re: MarioXFez v1.0 [Episode]

Postby warrior555 » Sun Oct 21, 2018 6:10 am

How did you made a standalone for your game ! I want to know ! :shock:


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