WIP Graphics Showcase III

Share anything artistic that you've made, like short stories, drawings, and music.

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ShadowStarX
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Re: WIP Graphics Showcase III

Postby ShadowStarX » Sat Jul 14, 2018 8:06 am

Squishy Rex wrote:
Sat Jul 14, 2018 7:53 am
A sign of things to come?.....

Image
Wow what a nice surprise to see you.
What is that graphic supposed to be though?

FireyPaperMario
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Re: WIP Graphics Showcase III

Postby FireyPaperMario » Sat Jul 14, 2018 8:13 am

Squishy Rex wrote:
Sat Jul 14, 2018 7:53 am
A sign of things to come?.....

Image
I see you're still making NES style sprites for SMBX! Good to see you're still making graphics again Squishy! ^^

Taycamgame
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Re: WIP Graphics Showcase III

Postby Taycamgame » Sat Jul 14, 2018 8:16 am

He has returned!!!
It looks like you are making gfx for some sort of movie studio? Or is it a train? Looking great!

erkyp3rky
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Re: WIP Graphics Showcase III

Postby erkyp3rky » Sat Jul 14, 2018 8:17 am

Wowie, the prophesied Graphics God has returned!

Squishy Rex
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Re: WIP Graphics Showcase III

Postby Squishy Rex » Sat Jul 14, 2018 8:21 am

ShadowStarX wrote:
Sat Jul 14, 2018 8:06 am
Squishy Rex wrote:
Sat Jul 14, 2018 7:53 am
A sign of things to come?.....

Image
Wow what a nice surprise to see you.
What is that graphic supposed to be though?
Haven't touched anything SMBX related in I don't know how long, but I've gotten to that point of having some fresh ideas again. Probably won't be touching the game itself again anytime soon, but I'm finding myself messing around with sprites again off and on. Might lead to bigger things in the future, but a break was needed. In any case, the graphic is a "floodlight car", something seen on trains way back in the day, more often seen during WWII then anything else. The idea with this graphic is to make a standard base that can be lengthened and have different objects placed on top to maximize its usage while keeping the tile count low.

MECHDRAGON777
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Re: WIP Graphics Showcase III

Postby MECHDRAGON777 » Sat Jul 14, 2018 5:10 pm

I think the plan is quite inginous.
Last edited by MECHDRAGON777 on Sun Jul 15, 2018 8:46 pm, edited 1 time in total.

PROX
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Re: WIP Graphics Showcase III

Postby PROX » Sun Jul 15, 2018 1:10 am

Squishy Rex wrote:
Sat Jul 14, 2018 7:53 am
A sign of things to come?.....

Image
ah, look who's back! Anyway, that's looking real nice so far.

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Re: WIP Graphics Showcase III

Postby AirShip » Sat Aug 18, 2018 1:20 am

Image

Taycamgame
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Re: WIP Graphics Showcase III

Postby Taycamgame » Sat Aug 18, 2018 2:37 pm

Reminds me of the item blocks from Mario Kart, is that what it is? Looking neat!

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Re: WIP Graphics Showcase III

Postby AirShip » Sat Aug 18, 2018 9:56 pm

Taycamgame wrote:
Sat Aug 18, 2018 2:37 pm
Reminds me of the item blocks from Mario Kart, is that what it is? Looking neat!
In really, no, it's just a "Rainbow Road" standard tileset.

PROX
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Re: WIP Graphics Showcase III

Postby PROX » Mon Aug 20, 2018 3:06 am

It's as if I haven't done enough of these already lol
Spoiler: show
Image
Also Update:
Spoiler: show
Image

erkyp3rky
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Re: WIP Graphics Showcase III

Postby erkyp3rky » Mon Aug 20, 2018 4:48 am

PROX wrote:
Mon Aug 20, 2018 3:06 am
It's as if I haven't done enough of these already lol
Spoiler: show
Image
Also Update:
Spoiler: show
Image
Ahhh, those hat houses are too good. I love the shading.

Emral
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Re: WIP Graphics Showcase III

Postby Emral » Mon Aug 20, 2018 7:58 am

The colours on the top hat are super neat! I've made a sizeable top hat house myself (not based on Odyssey) earlier and sorta forgot that you had this going on, so it's fun to compare the different approaches I think:
Image

(hgn i kinda want to post here more often but whenever I have new graphics they're already done before a WIP iteration can be shown...)

PROX
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Re: WIP Graphics Showcase III

Postby PROX » Mon Aug 20, 2018 3:06 pm

Enjl wrote:
Mon Aug 20, 2018 7:58 am
The colours on the top hat are super neat! I've made a sizeable top hat house myself (not based on Odyssey) earlier and sorta forgot that you had this going on, so it's fun to compare the different approaches I think:
Image

(hgn i kinda want to post here more often but whenever I have new graphics they're already done before a WIP iteration can be shown...)
Yeah, that one looks really cool. It's definitely original. I'll use bgos for the windows of my hats since they'll be in random places just like odyssey.
Also it's not unheard of when someone posts something similar. At least we can see different takes on it.

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Re: WIP Graphics Showcase III

Postby GianaSistersfan64 » Mon Aug 27, 2018 8:49 am

Spoiler: show
Image
Spoiler: show
Image
The new graphics i will use for my project.

PopYoshi
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Re: WIP Graphics Showcase III

Postby PopYoshi » Mon Aug 27, 2018 7:33 pm

Image

This tileset is still a WIP, it's going to be used in Attack of Darkness

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Re: WIP Graphics Showcase III

Postby FireyPaperMario » Tue Aug 28, 2018 6:53 am

PopYoshi wrote:
Mon Aug 27, 2018 7:33 pm
Image

This tileset is still a WIP, it's going to be used in Attack of Darkness
This Tileset reminds me of those 16-bit JRPGs from the SNES era imo

PopYoshi
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Re: WIP Graphics Showcase III

Postby PopYoshi » Tue Aug 28, 2018 10:29 am

MarioRPGExpert93 wrote:
Tue Aug 28, 2018 6:53 am
PopYoshi wrote:
Mon Aug 27, 2018 7:33 pm
Image

This tileset is still a WIP, it's going to be used in Attack of Darkness
This Tileset reminds me of those 16-bit JRPGs from the SNES era imo
Kinda cool huh?

FireyPaperMario
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Re: WIP Graphics Showcase III

Postby FireyPaperMario » Tue Aug 28, 2018 11:12 am

PopYoshi wrote:
Tue Aug 28, 2018 10:29 am
Kinda cool huh?
I know! You must have taken notes from Final Fantasy IV, V, & VI! ^^"

PopYoshi
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Re: WIP Graphics Showcase III

Postby PopYoshi » Tue Aug 28, 2018 11:26 am

MarioRPGExpert93 wrote:
Tue Aug 28, 2018 11:12 am
PopYoshi wrote:
Tue Aug 28, 2018 10:29 am
Kinda cool huh?
I know! You must have taken notes from Final Fantasy IV, V, & VI! ^^"
Uhhh not really pal. I don't like FF, I just wanted to make something cool for a final castle (called palaces in my episode)
And then I did a tileset to give the antagonist of Attack of the Darkness a reason to call his palace wonderful, clean and perfect


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